• Publisher: Atari
  • Release Date: Mar 16, 2005
Retro Atari Classics Image
  • Summary: Retro Atari Classics features 10 original Atari games, including Pong, Missile Command, Asteroids, Breakout, Centipede, Tempest, Warlords, Gravitar, Lunar Lander and Sprint. Each title is playable in its original form as well as in the all new "Tagged" mode, featuring brand new looks from some of today's most popular graffiti artists, including REAS, Delta and Obey Giant. The game takes advantage of all the technical innovations the Nintendo DS brings to gaming including touch screen functionality for tighter game controls, up-to-four player wireless multiplayer, dual screen gameplay for larger game environments and the ability to play head-to-head against another player on the same Nintendo DS in classic arcade fashion. [Atari] Expand
Score distribution:
  1. Positive: 1 out of 17
  2. Negative: 9 out of 17
  1. Those with good stylus support (particularly "Centipede" and "Missle Command") are an absolute blast. [May 2005, p.128]
  2. Chances are, however, that you'll be bored senseless within an hour. [May 2005, p.72]
  3. The few games even available aren't faithfully recreated, are mostly on the dull side, and feature remix styles that will mostly make you want to puke.

See all 17 Critic Reviews

Score distribution:
  1. Positive: 1 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 3 out of 4
  1. TylerQ.
    8
    The games just as fun as they ever were...some of them suffer from poorly inplemented/translatd touch screen..aslo would make things easier if you could reconfigure the buttons. all and all this is probaby my most fun ds game. Expand
    • 0 of 0 users said yes
  2. AB
    3
    The idea of having portable classic Atari games is great. The idea of having only ten ridiculously translated, nearly unplayable portable Atari games with corny graphics is not. Expand
    • 0 of 0 users said yes
  3. A.W.
    3
    Right, I'm trying to think of a polite way to describe this, but I'm having a hard time. I love retro games, and I adore MAME, but this compilation... No. I hate it. The remixes are dire, every time you lose a ball in arkanoid you're told "You Suck!" - actually no, if anyone sucks that'll be the developers, testers and graphicians ;) However, I could live with the nastiness of the remixes, if it weren't for the damage they've done on the originals as well... Breakout is a prime example - the play area is split across both screens, sounds good in theory, right? Wrong! Why? Well, the playfield alignment assumes there's no gap between the two screens... I've got news guys - there is a gap! This means that the ball suddenly seems to jump when it's halfway up or down the screen. Did anyone even playtest this on a real DS?!? Expand
    • 0 of 0 users said yes

See all 4 User Reviews

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