Most importantly, we're happy to report that the ebb and flow of the game, the technology race, the expansionistic urges, the cycle from martyrdom to world conqueror and back, have been expertly captured in Civilization Revolution.
My immersion in the gameplay experience is a good part of why this review is going up a bit later than planned. I often had a tough time pulling myself away from the playing to write this up.
It is a fantastic game about developing an empire, politics, and war! It allows you to play as multiple great leaders, build great wonders plus beat the living hell out of people just because you feel like it...
I've played Civ: Rev for quite some time now, and while the AI sometimes seems like it's cheating me out of what should be a victory, I respect what they decided to do with it. By making the fights more of a chance than a guaranteed win or lose, it gives you a little bit more of a chance if you end up going to war. The graphics of the game aren't realistic, and I like that, it takes away a lot of the seriousness or some situations. The multiplayer is exciting, making the player wonder when the next attack will be, and where. Although, I do not understand why teams seem to not be able to trade technologies (unless they just do that anyway, and I haven't been paying close enough attention) but beyond that I have no complaints. Overall, a great game, with agreeable graphics, great, easily understood mechanics, and a wonderful feeling of anticipation in matches, waiting for the next big move to be made.
Sid Meier's Civilization Revolution is the most immersive strategy game on the consoles to-date that can offer up this much fun, offline or online and for multiple skill levels.
Fun, simple and addictive, this game is a worth-while addition to the 360 roster, but is a little light. Hardcore Civ fans may want to stick to the PC versions, but newcomers will feel right at home.
While Sid Meier has been quoted as saying that this is the Civilization game he always wanted to make, Revolution's got plenty of shortcomings, and the scope of its vision can sometimes outstrip its mechanics. That said, this is a really satisfying strategy game, and though it might be old hat for PC players, there are few experiences quite like it on consoles.
Old diehard fanatics will no doubt shake their fists at the slight console-friendly tweaks of the original formula and the light-hearted nature of the graphics – but hey, it’s successfully infecting a whole new generation of gamers with Civ love, so get over it.
A game with such subtleties and fine detail as Civilization IV would never have worked on a console, and so while purists might carp at Revolution’s necessarily stripped-down feel, its injection of pace makes for a more exciting – if marginally less cerebral – strategy game. And more importantly, it’s still as life-suckingly addictive as ever. [Issue#34]
Definitely the best TBS game for the Xbox 360. I wish they would make more games like this for the 360. The game has a large number of civilizations to play as, and it's only downfalls are the normal ones for all TBS games.
No where near as good as the normal Civilization games but still not bad. Lacks the depth of the normal games but still worth a look if you want to play a strategy game on console.
Civ Rev is the best empire building strategy game on the consoles, but not the best strategy game of all time or compared to pc titles. Civ Rev, is essentially the epic Civilization built specially for consoles. It does a decent job, but it dumbs down some features including building types, civilizations, units and technologies. Also, it focuses strongly on combat instead of allowing you to chose how to play like other civilizations, to make it more console friendly. It doesn't have the depth or same articulate management of the pc versions, hard core strategy gamers might get a kick out of civ rev, but if you are a casual player looking for a unique console experience, this game is designed fro you.
I got this when it was given away for free over the XBox Live Gold giveaway, did I like it? Not really. I will warn you, you can't relate it to it's far superior Civilization brothers on the PC if you want the most enjoyment out of this title, however I did because it is a port. The stacks in the game are pretty much how you'll win your battles, and the battle AI is idiotic for melee units, sometimes on attack your men will stand around strafing with archers firing at them, while on attack. Diplomacy is shallow, the most you can do is trade knowledge for gold, no alliances, defensive pacts, or trade agreements, just selling knowledge. There's little to no reason for real estate, you pretty much put a settler down, and you get the surrounding areas production science and gold, no strategic or luxury resources to hoard from your enemies. Most of the time you will end up with a domination victory due to how easy it is on lower levels, but on higher ones you will want to NEVER meet another civilization. The way ranged combat works is pathetic, making planes and any melee unit completely unneeded. The science system isn't at all well made, most of the time you advance to get little to nothing. Unit upgrades are actually well done with many different ways of going, such as medic being able to heal anywhere, guerrilla giving you bonuses on home territory, and one that makes you where you can move 2 squares at once. The Economy in the game, is idiotic often making you trade away knowledge for it, instead of having ways to get both with one city for people that enjoy playing as small compact civilizations. You can get any unit you have ever discovered, and again this ends up being a little suspicious, by this I mean archers with bow and arrows are good enough to take out bombers, fighter planes, and sometimes tanks if they have enough bonuses. The build-able wonders sometimes have little to no benefit, or break the game, like giving you a single nuclear device, or simply giving you a future technology instead of making you go down the tech tree. The culture system is as basic as it gets and it seems that it's well done enough for a bit until you realize that every wonder you construct gets you closer and closer to a culture victory, but that isn't a big deal if you are going for a different victory because you can simply not construct the UN. Although after all this, I feel they did their best, it's difficult getting something native to PC like this onto a console, especially when it's so complex as a Civilization game, and at times don't get me wrong it is enjoyable and has some advantages over even Civilization V, such as the armies system where you can stack 3 units of the same type to create an army, and as well as being able to sell knowledge, but EVERYTHING else is dumbed down, and overall kind of boring. Civilization Revolution is a buggy mess and lacks what make the PC editions so great and it pains me to hell being a fan of Firaxis' to say that. It earns it's 3/10 not by dumbing down things, but ripping them from their core and then some. I am SolarGaming reviews and I approve this message.
civ rev for x360 is a very bad game; the ds version is much better. The x360 problem is the lack of overview. The only barely playable way is to just have 1 city, and win by culture. Waste of your money/time.
SummaryCivilization Revolution offers players a chance to experience the epic empire-building world of Civilization in an all new accessible, visually immersive, and action-packed world specifically designed for the console and handheld gamer. Delivering Civilization's renowned epic single-player campaigns featuring vast re-playability and unma...