Mixed or average reviews - based on 15 Critics

Critic score distribution:
  1. Positive: 4 out of 15
  2. Negative: 2 out of 15
Buy On
  1. There’s plenty of game happening in Tactical Assault, comfortably framed in adequate writing and a fair look and feel.
  2. Although the game contains an interesting tactical set-up and numerous races to choose from (Klingons included), the game just isn't fun to play. Not only is it unnecessarily complicated, but also slow and sloppy.
  3. The irony that the gameplay isn’t so tactical is quite apparent after you realize you haven’t been fighting your enemies so much as you’ve been spinning around in circles at them.
  4. Tactical Assault is not a typical strategy game, and the original design feels fresh when you first start playing. But it's also a one-trick pony, boiling down to the same basic maneuvers and slow-paced combat. It also horribly overlooks its license.
  5. 60
    Lots of fun as you're mastering the unique strategies of Star Trek: Tactical Assault, followed by a crushing tedium once you realize that it doesn't really get any better, or even any different.
  6. Unfortunately, the repetitive battle tactics and bland storyline get stale after a few rounds, and all but the most dedicated Trekophiles will likely ditch it for more varied (and plentiful) strategic DS fare.
  7. Star Trek: Tactical Assault does a fantastic job with giving the player a feel of the Star Trek universe and what the commander of a starship had to go through in the shows. I would probably recommend picking out the PSP version if you had a choice.
  8. 60
    It offers a decent mix of strategy and action, though both halves never gel very well. The option to pilot several vessels in two different campaigns is definitely nice, but the story and missions could have used more variety.
  9. Nintendo Gamer
    No beaming down to alien planets filled with beautiful ladies/porridge monsters, though. [Feb 2007, p.82]
  10. Nintendo Power
    But like so many iterations of the franchise(Star Wars fans think they've got it bad), Tactical Assault ultimately disappoints. [Dec. 2006, p.110]
  11. Tactical Assault hits the balance between staying true to the series while making an entertaining and challenging video game.
  12. No matter how much you love Star Trek, no one can escape the curse of off-screen objects.
  13. Pelit (Finland)
    Might only be a 10% chunk of the original Starfleet Command, but SFC Light on the road is good enough for me. [Feb 2007]
  14. Star Trek Tactical Assault is a limited strategy combat game with a few nice Star Trek touches, but after several encounters, hypersleep may beckon.
  15. It's slow-paced, repetitive and a bit unbalanced, the lack of variety in combat really hurts the game, and the lackluster graphics really can grow frustrating at times. The two campaigns are fun, but they're a bit too easy to give the title any replay value.

Awards & Rankings

#39 Most Discussed DS Game of 2006
#22 Most Shared DS Game of 2006
User Score

Mixed or average reviews- based on 10 Ratings

User score distribution:
  1. Positive: 6 out of 10
  2. Negative: 2 out of 10
  1. Mar 10, 2012
    Only a little above average. Really shallow gameplay nad very repetitive missions. Quite good, but not breathtaking graphics. The soundtrack IOnly a little above average. Really shallow gameplay nad very repetitive missions. Quite good, but not breathtaking graphics. The soundtrack I cannot even memorize. Maybe the fact that I'm not Star Trek fan is the reason. If you're actual fan of the universe, you cann add a point or two to my score. Full Review »
  2. Sep 9, 2011
    This game I simply have to grade on a curve. Let's face it. The vast majority of 'Trek games out there just plain suck. The ones that areThis game I simply have to grade on a curve. Let's face it. The vast majority of 'Trek games out there just plain suck. The ones that are any good at all usually have massive, game-killing flaws, making for very unhealthy gamer - game relationships marked by lots of abuse from both sides frequently unending due to sheer bloody-mindedness (**coughcoughbridgecommanderhackwheeze**) originating from a diehard fanbase. For a trek game, it's not bad overall. The plot is okay, the missions are challenging but not stupid, and the actual combat system, while not perfect, is at least playable. Once you can play the Klingon campaign, there's an option that allows you to change your controls on the touch screen from English to tlhIngan'Hol pIqaD that appears to be Orkandian-canon friendly. On the flip-side, it seems that it suffers from instability, much like Bridge Commander. I had it freeze on me more than a few times playing through. Ships with cloaking have a serious advantage against you, since they can shoot at you for several seconds before you can even target them. However, when you play with a ship that cloaks, the AI ships seem to have no problems targeting you very quickly and pumping your nacelles full of cohesive nadion pulses. Shield regeneration seems to be very illogical, being very slow and far too brief in combat. Sometimes, the shields will partially be restored when warping system to system, but sometimes not, and a few times I actually lost shield integrity in transit. Topping all that off is the fact that Klingon shields don't restore at all, adding yet another layer of difficulty to the Klingon campaign (no wonder they always seem to be so ticked off). If you're a fan, you'll probably enjoy yourself, but otherwise, don't bother, as for you, I would rate it a 4 instead. Full Review »
  3. FrankF.
    Jan 4, 2007
    Not worth the time.