The Legend of Zelda: Spirit Tracks DS

The Legend of Zelda: Spirit Tracks Image
Metascore
87

Generally favorable reviews - based on 75 Critics What's this?

User Score
7.8

Generally favorable reviews- based on 215 Ratings

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  • Summary: The Legend of Zelda: Spirit Tracks sets hero Link on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same lookThe Legend of Zelda: Spirit Tracks sets hero Link on a daring new adventure. The game provides players with a new story, more puzzles and even a new mode of transportation. In this game, Link voyages by train, which offers up new possibilities for problem-solving. The game has the same look and feel established in Phantom Hourglass. Link has a valuable new companion. While navigating dungeons, he's accompanied by a Phantom, a hulking suit of armor that responds to his commands. Players can tap the Phantom to take command of him, then draw a line on the touch screen to direct him where to go. The stout Phantom can walk through fire or lava, be used as a platform to carry Link above dangers, or even run interference to block Link from harm. When Link conducts the train, players enjoy a satisfying combination of action and real-time puzzle solving as they determine which track to take and how to best manipulate their speed. When on the train, Link must plot the best route to the end of the line around ever-moving obstacles. While en route, Link might need to fire an onboard cannon at enemies who attack the train or sound the whistle to scare animals off the tracks. Link uses a variety of new items and weapons, including the Whirlwind, which players activate by blowing into the microphone of the Nintendo DS system. As with The Legend of Zelda: Phantom Hourglass, players can draw notes on the in-game maps using the stylus on the touch screen. [Nintendo] Expand
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Score distribution:
  1. Positive: 69 out of 75
  2. Negative: 0 out of 75
  1. 100
    Zelda fans are going to love this - but the multiplayer mode is a little bit boring.
  2. 93
    The bold lines, simple colours and innocent aesthetic emphasises the idealism of the Zelda series at its finest: this tiny, wide-eyed boy can conquer unimaginable evil, and his stoic determination can achieve more than even omnipotent deities could manage. These games might be perfect for children, but they're as fine an example of gaming as any adult could hope to encounter.
  3. All together, The Legend of Zelda: Spirit Tracks doesn't quite knock one out of the ballpark, but it's still a better game than Phantom Hourglass for the much needed changes to the Spirit Tower / Ocean King Temple mechanics.
  4. A perfectly solid representation of Zelda. The puzzles are not easy, despite the cartoon appearance of the main character, the characters are interesting, the controls work well, and the story is adequate.
  5. Riding the train is a tad slow-paced, but thanks to some great puzzles and a whole lot of enjoyable side quests, The Legend of Zelda: Spirit Tracks is yet another great Zelda that will keep your DS running for quite some time.
  6. Though parts of Spirit Tracks are a little disappointing, most of those low points are offset by its terrific puzzle design and a great, fun story that feels noticeably different from the standard "save the princess" saga that series fans are used to seeing.
  7. Your 15th trip through the barren Hyrule countryside sums up not just dodging trains in Spirit Tracks, but basically the entirety of Spirit Tracks.

See all 75 Critic Reviews

Score distribution:
  1. Positive: 41 out of 53
  2. Negative: 4 out of 53
  1. GabeM
    Dec 11, 2009
    10
    Either you are going to love the train, or you're going to hate it. If you like the train, this is one of the best Zelda games Either you are going to love the train, or you're going to hate it. If you like the train, this is one of the best Zelda games you'll ever play. The dungeons are challenging, the side quests are plentiful and Zelda is hilarious. If you don't like the train you still get all the above mentioned just a means of travel that can drag on. However in my opinion it's a fantastic game that every Zelda fan should experience. Expand
  2. Nov 4, 2014
    10
    This game gets too much hate. It is a huge improvement over Phantom Hourglass, with better dungeons, music, gameplay, story and boss battles.This game gets too much hate. It is a huge improvement over Phantom Hourglass, with better dungeons, music, gameplay, story and boss battles. Traveling is also much better than before, some people might think it's tedious, but at least it adds some variety unalike in Phantom Hourglass where absolutely nothing happens. Expand
  3. Oct 21, 2012
    10
    I hated Phantom Hourglass. The over world sucked, the music was bland, the puzzles were insultingly easy, and the plot was an excuse. So whyI hated Phantom Hourglass. The over world sucked, the music was bland, the puzzles were insultingly easy, and the plot was an excuse. So why does this game get a perfect ten from me? Because it did just about everything right. Admittedly the over world wasn't as good as in the 3D Zelda games, but it's still a vast improvement. The music offers some of the best tracks in the entire franchise, such as the Sacred Duet and the Overworld theme. The puzzles were easily the best out of any Zelda game, making it a bit more of a puzzle game than an action-adventure title. Finally, the plot was probably the best in the series, involving many great characters with a lot of life to them(Especially Zelda and Byrne). This game is different than other Zelda games, but as we established with Majora's Mask and Skyward Sword, different doesn't mean bad. Expand
  4. MineneT
    Jan 4, 2010
    9
    A crazily remarkable game,THIS should be the sequel to the number one Zelda game The Wind Waker.phantom Hourglass was an obviously rushed A crazily remarkable game,THIS should be the sequel to the number one Zelda game The Wind Waker.phantom Hourglass was an obviously rushed game--Nintendo just wanted to get it out there without really putting their heart into it.the music was horrible--and the fact that it was all the same throughout the entire game made it worse.The gameplay was atrocious--a drastic departure from the dream-like TWW controls.the graphics indicated laziness.the storyline was bland and boring,the temples made you want to shoot your eyes out.ST is a jewel of a game.They enhanced graphics in subtle ways,the music is tear-inducingly beautiful,and focuses on more of the "tribal' aspects of TWW instead of the orchestra,like PH.link actually HAS a personality,unlike his neutral behavior in PH.There's suggested romantic interaction,which has been craved by fans since Ribbon kissed Kirby in his 64 debut.There's actualy DIFFERENT music for each dungeon.i think I've repeated myself.anyway,Spirit Tracks is DEFINITELY worth your money.The only reason it isn't a 10 is because The Wind Waker has already stolen that spot. Expand
  5. Jan 12, 2014
    8
    A wonderful addition to the DS and LoZ library of games. The touch control similar to that of Phantom Hourglass is greatly designed, althoughA wonderful addition to the DS and LoZ library of games. The touch control similar to that of Phantom Hourglass is greatly designed, although I would've preferred D-Pad moving...It does take all the capabilities of the ds and uses them well. Although some puzzles and the story may be a bit dumbed down, it's definitely a fun game that's worth your cash! The multiplayer is addicting as well....and the ability to have single card download play is a great addition to this game

    Gameplay: 9/10
    Story: 8/10
    Music: 8/10
    Presentation: 8.5/10
    Length: 8/10
    Overall: 8/10
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  6. WillY.
    Dec 13, 2009
    8
    Great game and I'm loving the storyline. Multiplayer is a bit sad though. All you do is run around dodging phantoms and collecting force Great game and I'm loving the storyline. Multiplayer is a bit sad though. All you do is run around dodging phantoms and collecting force gems. Personally i preferred the old multiplayer where you had to actually think about what to do. Good game nonetheless, good job Nintendo! Expand
  7. Aug 30, 2012
    3
    I have no clue whatsoever why everyone seems to not hate this game, never mind actually LIKE it. It just about makes it to 'playable', butI have no clue whatsoever why everyone seems to not hate this game, never mind actually LIKE it. It just about makes it to 'playable', but you will NOT enjoy playing it. The controls are annoying (Couldn't they have just made it possible to use the D-Pad?), paticularly when you have to blow on the microphone. It provides limited levels of entertainment for a few hours. Then it suffers from the same affliction to plague the whole Zelda series. Bottlenecks. You're in a dungeon. It's mildly enjoyable despite the fact you're fumbling a bit with the awkward control scheme. Then you come to a room full of random objects. It gives you no clue as to how to proceed. You know that due to the way the series works if you do some random sequence of things the door will open. That's it. It gives you no clue as to what this sequence of things might be. If you can figure it out by pure chance then you have some awkward combat. Repeat ad infnitum. I hate this game. Expand

See all 53 User Reviews

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Awards & Rankings

#1 Most Discussed DS Game of 2009
#15 Most Shared DS Game of 2009