Tom Clancy's Splinter Cell: Chaos Theory Image
Metascore
50

Mixed or average reviews - based on 22 Critics

User Score
7.0

Mixed or average reviews- based on 25 Ratings

Summary: In Tom Clancy’s Splinter Cell Chaos Theory, the year is 2008. Citywide blackouts, stock exchange sabotage, electronic hijacking of national defense systems: This is information warfare. To prevent such attacks, operatives must infiltrate hostile territory and aggressively collect critical intelligence, getting closer than ever to enemy soldiers. Through the eight level missions of the single-player campaign — one of which is exclusive to the Nintendo DS — Sam Fisher, the most elite black-ops agent of the National Security Agency, will kill from close range, attack with his combat knife, shoot with the prototype Land Warrior rifle and use radical suppression techniques such as the inverted neck-break to accomplish his duty. The Touch Screen technology allows players to manage the inventory, choose between three visions modes, maneuver the camera and interact with the minigames. The Wireless Communication of the Nintendo DS will be intensely used for the multiplayer modes: Cooperative mode for two players with five levels to explore. Each player can choose between two Shadownet expertises: Assault or Hacker. Versus mode for two to four players with seven maps available. The Versus mode places you in a war of Shadownet spies versus ARGUS mercenaries. While spies try to hack computer devices to steal important information, mercenaries must patrol and guard these stations. [Ubisoft]
Rating: T
Official Site: http://www.ubi.com/US/Games/Info.aspx?pId=9479
Developer: Gameloft
Genre(s): Modern
Number of Players:1-4 Players
ESRB Descriptors:Blood, Mild Language, Violence
Offline Modes:Competitive, Cooperative
Connectivity:Wi-Fi
Cast Credit
Philippe Arsenault Lead Sound Designer
Hubert Corriveau Lead Artist
Manuel Figeac Executive Producer
Stanislas Dewavrin Creative Director
Mathieu Vachon Sound Designers
Olivier Francoeur Lead Programmer
Nino Gauthier Sound Design Director
Alexis Green Translator
Jerome Poulin Programmer
Ben Mattes Production Manager
Charlotte Niedzviecki Art Assistance
Ken schachter Producer
Alexander Charbonneau Game Designer
frédéric St-Amour Game Designer
Famien Govini Lead Level Designer
Marc Favreau Level Designer
Bryan Salhi Level Designer
Alexandre Pelletier-Normand Lead Programmer
Charles Donohue Programmer
Graham Fyffe Programmer
Jonathan Gagno Programmer
Jérôme Poulin Programmer
Jean-François St-amour Programmer
Patrick Sauvageau Programmer
Frédérick Taillon Programmer
Eric Gagnon Lead Artist
François Gosselin Lead Animator
Alexandre Cournoyer Artist
Catherine Cossette Artist
Dominique Côté Artist
Quang Nguyen Artist
Johnny Pham Artist
Peter J. Steiger Artist
Nicola Archambault Sound Designer
Jean-Dominic Audet Lead Platform Specialist
Francis Beauchamp Platform Specalist
David Hardy Translator
Daniel Schongen Translator
Elena Sevillano Translator
Lorenzo Turconi Translator
Amon Tobin Music
Frederick Taillon Programmer
Jean-Francois St-amour Programmer
frederic St-Amour Game Designer
Francois Gosselin Lead Animator
Dominique Cote Artist
Designer/Producer/Programmer credits provided by GameFAQs.
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