- Publisher: Eidos Interactive
- Release Date: Nov 14, 2006
- Also On: Mobile, PC, PlayStation 2, PSP, Xbox 360
- Critic Score
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The good outweighs the bad, and the developers get extra points for making the DS version unique without giving up the overall adventure and story.
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76Tomb Raider: Legend offers a good mix of gunplay and puzzles; it also shows off the system's 3D capabilities.
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A surprisingly good adaptation of the home console game, with decent graphics and some interesting uses of the touch screen. Not a classic but we wouldn't object to a sequel. [Christmas 2006, p.72]
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69Fun, but fuzzy. If you've already played the big version of Legend, skip this DS title. If you are a fan of TR, check it out. You may like it.
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61It's the puzzle elements and the collection portion that gives Tomb Raider: Legend its challenge, not the weapon combat, but it certainly would have been nice to have a bit of focus in the latter segment of the game design.
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60The most obvious thing to say here is to play the GameCube version instead of this and enjoy everything Tomb Raider: Legend has to offer. The experience will be much greater and much less frustrating.
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Another console port shoddily shoehorned to fit the poor DS. [Christmas 2006, p.62]
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Frustrating in a hurl-the-cartridge-into-the-North-Sea way. Easily the worst of the three versions. Unacceptable! [Dec 2006, p.40]
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50Despite all of the frustration, however, Tomb Raider on DS can still be great fun at times - as long as you've got super-human patience and are prepared to squint a lot.
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If you have the patience of a Buddhist monk then give Legend a shot, otherwise avoid this annoying title or you might just hit someone or something important when you throw your DS across the room in frustration.
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Tomb Raider Legend DS can be fun at times, but it's a bit difficult to get past the low graphical quality. It also requires a lot of patience and a good eye to continue forward.
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In the future, hopefully Eidos's commitment to rejuvenating the series will carry over to the handheld installments, but this uninspired port feels like it belongs to the crumbling franchise of a few years ago rather than the new and improved Legend. [Dec. 2006, p.105]
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Enough venom. Don’t buy the DS version of Tomb Raider Legend.
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These levels weren't meant to be played from a fixed perspective, and the addition of several brutal bugs makes for a painful portable experience.
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Indeed, so much of what was an otherwise quality adventure has been lost in the transition, this is more like a book of the film where half of the pages have been torn out. Avoid.
User Score
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User score distribution:
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Positive: 2 out of 2
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Negative: 0 out of 2
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MarceloP.8
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[Anonymous]9