Fear & Hunger is a great survival horror RPG. It is disturbing, filled with twisted lore that makes one want to plunge further into its depths to learn more. The game allows you to make many choices, no matter how heinous, to survive or gain power to achieve your goals. The atmosphere is dark and horrifying, with gameplay that complements it to make you feel like you are exploring a dangerous place with very little safety to rest. I've tried it on my computer and Steam deck with little to no issues.
It's an otherworldly experience far different from the landscape of horror games that came before it, or will be released in the future.
Now, the game's not perfect, but the concept is completely unique from anything I've seen before.
If you're looking to live a second life as a dungeon explorer in a world that melts before your eyes as you delve deeper into the abyss that is the vast world of Fear & Hunger.
Normally I'm a big friend of rogue likes and hard games. But this game is so clunky (RPG Maker?), RNG heavy and the time investment of each run so huge that I couldn't stomach another run in the end. The atmosphere, the plethora of secrets and the characters are great so dont let me discourage you if you wanna invest the effort. Also looking things up makes this game wayyyyy easier.
One of the most obtuse and inaccessible games ever. Most core mechanics are not given straightforward explanations, this is a game where you the player must intuit the rules of this world on your own and failure will be inevitable and occur often. The game is full of obscure situational interactions, very reminiscent of a Souls title but far more obtuse and with a much smaller community with far less information circulating around out there. To make this game even more inaccessible it deals in very dark and mature subject matter. Take the content warnings dead serious with this game. If this stuff sounds unappealing to you than this game is just not for you. This is definitely a game with limited appeal. This game is a great mix of survival horror, meets JRPG. The balance is far more cruel than most survival horror games and is generally unconcerned if poor performance leads to soft locking a run. What helps however is the game is very short without many redundant encounters, redoing old progress becomes very fast and often due to how obtuse many elements are, you will find yourself making new discoveries even when repeating previous runs. The games RNG elements and selectable characters also greatly assist the replayability of this game. Honestly this is one of the most novel experiences I've had with a game in a hot minute. The creator has created something truly unique here and there's a lot of room for improvement. If you are like me and love feeling rewarded by learning and digging into the guts ****, this game is perfect for that. It is very very difficult but can become very very easy simply based on your knowledge and understanding of the game and it's rules. It does an even better job than the survival horror greats at making you feel exceptionally rewarded for learning the game and motivating multiple runs to discover more of this games obtuse world and corners. This is perhaps the most novel survival horror/JRPG experience I've encountered. Give it a try if all this sounds interesting to you. I have a good few minor complaints of tiny elements with the mechanics that I don't think work perfectly or could use some improvement (For instance bed saves are less of a survival decision with upsides and downsides and more of a RNG nuisance that only scares at early game when you are most ignorant of what will happen)
Painfully low quality. I'm a gamer who has an appreciation for indie productions, and horror is one of my favorite genres. For this game though: The controls are clunky and awkward, the UI is unintuitive, the audio is abhorrent and ill contrived, the art is absolute rubbish, the gameplay is weak and unimaginative, and the dialogue is uninspiring and riddled with grammatical errors and inconsistencies. I do see and appreciate the effort that was put into it though, and I can understand why some people think favorably of it, but the people giving this game a rating of 10 are doing an injustice for the field. Rate games honestly. This is nowhere near a 10.
p.s. it was made in RPG maker
good art, atmosphere and enemy design. other than that everything in this game is bad.
you never "fear" anything in this game its just 50% coin flip for every action. picking items, fighting, saving and even reading the lore is a coin flip in this game.
i don't know how anyone think this is a perfectly fine game design for everything to depend on luck and 0% skill.
im sad this art style was wasted on such a garbage
SummaryFear & Hunger is a horror dungeon crawler set in the dark and hopeless dungeons of fear and hunger. Four misfortuned adventurers dwell deeper and deeper to the darkness and uncover the secrets this ancient fortress holds inside. The fortress works as an ancient nexus for different planes of existence. The depths are in an eternal turmoil...