Castlevania: Harmony of Dissonance Image
Metascore

Generally favorable reviews - based on 27 Critics What's this?

User Score

Generally favorable reviews- based on 23 Ratings

  • Summary: Nearly fifty years has past since Simon Belmont rescued the land from the curse of Dracula. Now, Simon's descendant Juste Belmont, must acquire the relics of Dracula to unravel the disappearance of his childhood friend Lydie. The castle's enchanting mysteries and danger await all those who dare enter. Expand
Score distribution:
  1. Positive: 24 out of 27
  2. Negative: 0 out of 27
  1. One of the best reasons to own a Game Boy Advance. [Feb 2003, p.97]
  2. 100
    A title that further refines the portable "Castlevania" lineup to perfection.
  3. Thankfully, the whole thing is also infinitely better-lit than previous outing Circle of the Moon, which means that playing it without industrial-strength lighting overhead is now an option. [NGC]
  4. Falters where others have persevered, the weak link in the trio that make up the Castlevania GBA series.

See all 27 Critic Reviews

Score distribution:
  1. Positive: 9 out of 10
  2. Mixed: 0 out of 10
  3. Negative: 1 out of 10
  1. JeffS.
    10
    Simply a great game. I've been a die hard fan of the Castlevania series since I was a child. It all started for me, when I played Simons Quest. I fell in love from that point on. I'm thankful to own all the GBA Castlevanias. I look forward to Aria of Sorrow 2 for DS in Fall 2005. As I'm sure many other fans do as well! Expand
  2. Harmony of Dissonance is a good game, but compared to Aria of Sorrow it easily falls down in my opinion. The strongest points perhaps are the really atmospheric feel, a pretty good and intense story, and very easy control of the character. The game also introduces a system of collecting elemental spellbooks, which combined with the usual subweapons (cross, holy water, etc) give an entirely different special attack, depending on what book is equipped, giving a diverse gameplay. Similar system is later used in Castlevania: Lament of Innocence. Also the good ol' flexi-whip from Super Castlevania IV is back. You can hold the attack button and to move the whip in all the directions as opposed to only attacking forwards. The story as I mentioned is fantastic, one of the best in a Castlevania game, because it is mysterious and gets the player gripped. The atmospheric feel of the game certainly adds to that. Now where the game falls down. There are some minor issues, which can be annoying at times but aren't so bad. Those are the low difficulty, a strange glowing aura around the playable character, and also being forced to backtrack through entire stages at some points of the game. However what I disliked the most about Harmony of Dissonance was its soundtrack. Castlevania games usually have fantastic soundtracks, but I felt that this one was a real disappointment. I hardly heard any music in it, it was just a low quality noise, unfortunately. In my opinion slightly better than Circle of the Moon, but is nowhere near as good as Aria of Sorrow. Expand
  3. SimonB.
    7
    The weak link in the GBA trilogy. If you're a big fan, then pick it up, but if you're a casual gamer I'd recommend AoS or CotM. What is most annoying is the convoluted level structure, ease of every enemy in the game (bosses are jokes) and the quality of sound is noticeably worse than in the other titles. The music reminds me a lot of Shining Force on the Genesis, but not as good. It's still a good game to kill some time with, just don't expect the same good quality of CotM or AoS. Expand
  4. Very unoriginal, easy and remarkably boring. The worst entry of the GBA era.
    Get Circle of the Moon and Aria of Sorrow instead, they are a lo
    t better than this pile of junk. Expand

See all 10 User Reviews