• Publisher: Capcom
  • Release Date: Jun 29, 2004
Metascore
67

Mixed or average reviews - based on 18 Critics

Critic score distribution:
  1. Positive: 6 out of 18
  2. Negative: 0 out of 18
  1. 75
    Even with the new systems, the core mechanics are losing their edge and the tournament structured story isn't helping things, either.
  2. The RPG-style fights are uninspiring, and the storyline is simplistic. Still, the graphics are bright and inviting, with menus that are easily navigable. [June 2004, p.138]
  3. 70
    It's difficult to dismiss the overlying cuteness and simple-but-solid gameplay, which continues to put the series on the top tier of portable RPGs.
  4. The story is lifeless, and the circa-2001 graphics and audio just don't cut it anymore.
  5. 65
    As solid as the existing game design still is on the GBA, I'm ready for something fresh.
  6. A great Megaman introduction for beginners. But owners of its forerunners will struggle to find enough new features to warrant upgrading.
  7. If there's one complaint, it's the visuals. They're not bad, just more or less the same visuals we've seen since part one. [Aug 2004, p.89]
  8. While Mega Man Battle Network 4 shares most, if not all, of its play mechanics with its three predecessors, it still offers some new aspects and, above all else, its still very fun.
  9. The combat is just as good as ever, even if the plot has been mucked up a bit. It’s not like these games ever had the best plots to begin with anyway.
  10. The depth is simply amazing, it seemed like there was something to learn every time I played it.
  11. A space-themed central story gives the game greater scope than its predecessors. [Aug 2004, p.123]
  12. Thanks to the fun battle system, BN4 comes up as a good game, but if not for the marred music and questionable story, BN4 could have been so much better.
  13. Put simply, the games are beginning to wear thin. If you’d don’t have any of the previous editions of Mega Man Battle Network, this is a good one to buy and enjoy. For returning players, hold off purchasing and demand that Capcom do a little bit more next time.
  14. 60
    The visuals are on par with previous entries in the series. They're colorful and cartoon-like, with non-threatening enemies and friendly characters.
  15. 50
    Fans of the Battle Network series will delight in the further adventures of Lan and Mega Man, but everyone else is warned to stay clear. [Aug 2004, p.78]
  16. At this point, Mega Man doesn't even have the credibility of Yu-Gi-Oh, in my opinion. If you can't resist purchasing one of these games, do everything in your power to resist buying both of them.
  17. MMBN4 has slicker interfaces and improved visuals.
  18. This iteration still hasn't fixed the one problem that's been plaguing the series since its inception: snooze-inducing level design. Another decent entry in the series, but nothing more. [June 2004, p.73]
User Score
7.3

Mixed or average reviews- based on 16 Ratings

User score distribution:
  1. Positive: 7 out of 11
  2. Negative: 2 out of 11
  1. Jun 10, 2012
    2
    Sorry but this game is AWFUL!!! I had such high hopes back in the day when I played these on GBA but alas I was disappointed. No storyline, you have to complete the game three times, craptastic chibi graphics, and childish crisis scenarios. Capcom truly trolled us with this release. If you want to play Battle Network the way it was meant to be played play 2 or 3....hell even 1 was DECENT. This game is awful. Full Review »