Mega Man Battle Network 6 Cybeast Gregar Image
Metascore

Mixed or average reviews - based on 10 Critics What's this?

User Score

Generally favorable reviews- based on 9 Ratings

  • Summary: In Mega Man Battle Network 6, Lan's father has received a job transfer and the family moves to Cyber City, a town known for conducting various technological experiments. Lan will meet new people and build new friendships in the real world while Mega Man befriends helpful Navis and encounters dangerous new enemies on the virtual plane. Together they will face threats far more powerful and perilous than they ever have before. Expand
Score distribution:
  1. Positive: 1 out of 10
  2. Negative: 0 out of 10
  1. Despite there being some room for improvement, I have no problem calling Mega Man Battle Network 6 the series' best entry yet. [Aug 2006, p.86]
  2. The graphics reek of four years ago, and animation is horrible.
  3. For anyone that poured their heart into any of the last two or three games, however, Mega Man Battle Network 6 definitely comes across as been there, done that.
  4. Quotation forthcoming. [Aug 2006]

See all 10 Critic Reviews

Score distribution:
  1. Positive: 5 out of 6
  2. Negative: 0 out of 6
  1. HassanJ.
    10
    This game is better than MMBNT5 I'd love this game, I'd finished it.
  2. RyanH.
    10
    Really awsum game! But did stray from the orginal 5 part series (BN 1-5) that were connected to each other!
  3. I loved this game and the finale.
  4. 7
    If Battle Network 4 set the series astray, BN6 resurected it. This game has a more complicated storyline than any of the other games in the series, and adds much needed improvement to gameplay. The tedious chip sacrificing double soul has been set aside for a much welcomed cross-system that is free. This game tweaks even the folder rules which had been static since BN3, but was it really necessary? Battle Network 6 certainly did what the past two installments could not, but it still has that overall childish feel in the graphics and color schemes that 4 and 5 had. It wraps up the ending in a nice bow, but again I feel they went a bit too far on that end; some things should be left for the player to decipher on their own, such as the outcome of Lan and Mayl. As a standalone title, this game is one of the best on GBA but alongside Battle Networks 1, 2, and 3 this game is seems just a bit too childish and mediocre. I suggest skipping 4 and 5 altogether, but play this if you want to know how the series ends. Expand

See all 6 User Reviews