A partial success, and mainly because of the use of the proven Castlevania engine. If you missed the first Master of Spirits game-which most people did-then you should definitely consider giving the sequel a try. It's a fun, well-rounded adventure with enough replay value to keep you occupied for a good while.
So does Shaman King: Master of Spirits 2 crest the proverbial Mt. Everest into the land of "great game?" No. This was definitely one of the titles that turned around for a hot cup of joe instead of trying the impossible.
Anyone can enjoy Shaman King: Master of Spirits 2 because of its great presentation, controls, music, and extremely fun gameplay mechanics. If you like action games and have been looking for a portable one, don't hesitate to pick up this fun, addicting, well-rounded game.
With the style of game being more action and side scrolling then RPG makes it playable on it's own regardless of having even seen the original, however I was feeling alienated as the story just throws you in; no major introduction or conclusion.
It's not exactly a bad game, but it feels oddly archaic -- the kind of thing that would have been pretty hot 15 years ago on the NES. Now, though, it's mainly interesting as a poor man's "Castlevania."
A confusing storyline, chunky graphics, hit and miss controls, and repetitive gameplay make this a game that will only appeal to fans of the anime series.