Summon Night: Swordcraft Story Image
Metascore
77

Generally favorable reviews - based on 20 Critics What's this?

User Score
8.7

Generally favorable reviews- based on 13 Ratings

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  • Summary: Summon Night: Swordcraft Story is an RPG set in the strange world of Lyndbaum, a sacred land linked to four magical dimensions from which Summoners can call forth spirits called Guardian Beasts to do their bidding.
Score distribution:
  1. Positive: 13 out of 20
  2. Negative: 0 out of 20
  1. Swordcraft Story takes away all the daunting tedium and deftly delivers a fun, satisfying adventure enjoyable by both experienced and new players alike.
  2. 85
    Summon Night isn't the best role-playing experience ever created, but it still manages to be a fun time and one that you'll enjoy long after you're done playing it (literally, as there are two main characters to play as and a total of eight different paths through the game).
  3. Pretty much a dungeon romp, and while the characters are entertaining, the story is a little light. The graphics and presentation are top notch for a GBA game. All together a great package from Atlus.
  4. 80
    It doesn't take new hardware to crank out good-looking graphics, and you definitely don't need to buy a PSP or DS to find memorable handheld gameplay.
  5. 75
    While Summon Night has fairly intricate graphics, for the GBA anyway, the audio could have been better; it's reminiscent of the SNES era but it fails to fully live up to old standard. The storyline is somewhat lacking and a bit shallow.
  6. A fun take on action role-playing games but ultimately ends up a little shallow, mostly due to the combat system.
  7. 60
    An enjoyable RPG thanks to it's excellent, intense battles and the ability to actually create and take responsibility for your weapons, instead of just buying them from a shopkeeper.

See all 20 Critic Reviews

Score distribution:
  1. Positive: 4 out of 4
  2. Mixed: 0 out of 4
  3. Negative: 0 out of 4