The Sims 2 Game Boy Advance
The Sims 2 Image

Mixed or average reviews - based on 11 Critics What's this?

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Generally favorable reviews- based on 4 Ratings

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  • Summary: In The Sims 2, you can control your Sims over an entire lifetime for the first time. With the addition of genetics, the game lets your Sims pass their DNA down through generations. Every life choice you make has a relevant and dramatic effect on the lifetime of your Sim. Now it's up to you to take your Sims from the cradle to the grave, while fulfilling their dreams and pushing them to extremes. Expand
Score distribution:
  1. Positive: 2 out of 11
  2. Negative: 1 out of 11
  1. The playing experience is enjoyable, just different from what you might expect if your concept of Sims games is PC-based. [Jan 2006, p.112]
  2. It should be noted that this is an entirely different game from what you'll find on the console or PC, so those expecting this to be a mere portable version of the classic Sims gameplay may be disappointed. If you can get past that hurdle though, you should find that this version has plenty of content to keep you occupied for hours on end.
  3. It is by no means outstanding, and perhaps is begging to really show the problems of cramming this entire story into a pseudo-Sims experience on a portable console.
  4. Unfortunately for Sims fans, The Sims 2 on GBA is less like a simulation and more like a standard platformer.
  5. If you're looking for a cute adventure game for your GBA that has some decent writing and lasts a good while, I'd urge you to look into The Sims 2.
  6. The overall mediocrity will quickly relegate the Sims 2 to shelf warmer status.
  7. If you want to play The Sims on the road, get the spin-off "The Urbz," which does absolutely everything The Sims 2 does, only better.

See all 11 Critic Reviews

Score distribution:
  1. Positive: 1 out of 2
  2. Negative: 0 out of 2
  1. BeckaD.
    Jun 26, 2006
    it is so awesome you will spend hours solving mysteries!
  2. RyanB.
    Nov 6, 2005
    A nice effort to improve on last year's Sims: Bustin' Out, The Sims 2 falls flat when the game strays too far from it's source material and weakens some of the factors that strengthened Bustin' Out. The game is less "The Sims", now, and more "Grand Theft Auto: Child Safe Edition". Some nice ideas in this one are squandered because they're attached to something that is only "The Sims" in name alone. For example: Rather than a detailed listing of the emotional range of your Sim (showing you when he needs to shower, go to the bathroom, etc.), the only indicator you get now is when a dialog bubble appears over your Sim's head with a certain need; the worst part about this is it is random - less than 30 seconds after my Sim had lunch, an icon appeared above his head claiming he was dying of thirst despite consuming 2 sodas prior. Ah well, there's always next year... Expand