• Publisher: Nintendo
  • Release Date: Sep 15, 2002
Animal Crossing Image
Metascore

Generally favorable reviews - based on 42 Critics What's this?

User Score

Generally favorable reviews- based on 93 Ratings

  • Summary: Animal Crossing allows you to interact with a virtual village of animals that are doing something different every minute of every day. With Animal Crossing's 24-hour clock, the game's unique events can be in synch with real time--as day turns to night in the real world, the sun will also begin to set in the game. The dynamic setup requires you to come back every day and carry out your daily routines, build relationships with villagers, celebrate special days, collect furnishings for your homes, and just live life in the unique world of Animal Crossing. Expand
Score distribution:
  1. Positive: 41 out of 42
  2. Negative: 0 out of 42
  1. 100
    While kids will love the bright and colourful characters and graphics, adults will love the subtle nuances of collecting, decorating, Feng Shui, natural history lessons and sheer delight of pleasures as simple as catching a huge bass in the nearby river.
  2. 100
    A highly addictive and entertaining game, with hundreds of hours of depth available. The animals are cute, with their own personality quirks. And if they annoy you, just remember they can't read.
  3. If you want a game you can play for an hour or so a day for the rest of your days, then this is the game for you.
  4. Certainly not for everyone, this "life simulator" seems tailor made for the younger set. [Oct 2002, p.83]

See all 42 Critic Reviews

Score distribution:
  1. Positive: 53 out of 58
  2. Negative: 2 out of 58
  1. I was never disappointed by the game. It took a year of waiting for the DS version to come out to get old. The game thrust me into colorful characters, events, and randomness. It was an amazing experience and I love the customization. The newer games are great, but the originals are always the best as they introduce the true meaning of the series. Expand
  2. 8
    Whether it was catching a rare fish, designing new clothes, digging up new fossils, or planting an orchard of foreign fruit, this game never ran out of things to do. Just don't take a long rendezvous from the game or *sob* all your old neighbors may move away, and you'll have a lot of weeds to pull. 8/10 Expand
  3. DerekN.
    7
    I can definitely appreciate what Nintendo was going for with this game. They set out to make a simulation where you build your life in a small town. Depending on your standards, they achieved it. The thing I found most disconcerting, and ultimately disappointing, about this game is that you don't really leave any kind of impression on any of the townspeople that you live with. So, all of the tasks that you end up undertaking for them end up being for nothing. I found there was little incentive for me to do anything for anybody since they'd forget about my good deeds the second I finished them. Sure, they'd give me a lame gift like paper or a shirt, but that's not enough. Overall, I wasn't looking for a very detailed game, and there IS a lot of stuff in this game, but in the end I was bored to tears and uninterested. A very interesting concept, though, and well made, for whatever that's worth. Expand
  4. JetBlack
    3
    Crapster.

See all 58 User Reviews