Battalion Wars GameCube


Generally favorable reviews - based on 43 Critics

Critic score distribution:
  1. Positive: 28 out of 43
  2. Negative: 1 out of 43
Buy On
  1. Never losing focus on the fun design and interesting gameplay, Battalion Wars succeeds in presenting itself as a solid, well-rounded title.
  2. Kuju's strategy title steps up to fill the void left by Zelda, thrilling GameCube owners with a truly superb RTS - the way it's meant to be played.
  3. Despite the odd camera and control niggle, it stands out an unpretentious and largely unique example of how to blend strategy and action in a relentlessly entertaining way.
  4. Brilliant fun. An absolute blast from start to finish and, without question, the best action strategy game available. [NGC]
  5. The only severe flaw holding Battalion Wars back from the truly elite is its serious lack of content. Everything the game has to offer is strictly tied to the campaign, which only lasts about five hours in total clock time.
  6. 88
    With tight control, mostly intuitive squad management, a wide assortment of soldier and vehicle types, great physics, and huge landscapes upon which epic wars wage, Battalion Wars is a blast.
  7. While perhaps too Saturday-morning to capture the imagination of hardcore real-time strategists, Battalion Wars, existing as it does between playful and dramatic, warlike and dopey, feels at home on Nintendo's console.
  8. A well-made action strategy game that offers a whimsical art style, setting it apart from other games that try to take a more serious approach. But don't let the cartoonish looks fool you--even veteran players will get a satisfying and serious challenge from the campaign.
  9. There's a lot of potential here, unrealized because technical limitations doom the game to single player only.
  10. The action-oriented portion of the game works better than the strategic portion, which is hampered by a control scheme that's too simple to provide enough depth. The game's is also too short.
  11. The game isn't bad, but it's really nothing special.
  12. 70
    Another one of those games with a lot of good ideas and solid gameplay which just lacks that extra layer of polish needed to make it an A class title.
  13. At first glance, Battalion Wars may look like a cartoon with campy echoes of old suspense movies. But, make no mistake about it, in the end this game successfully grasps the full potential of the Gamecube.
  14. 80
    Battalion Wars' only real flaw is that it's short. 20 missions plus bonuses contained in four campaigns is what you get.
  15. Most of the game is as tedious and exciting as burning ants with a magnifying glass.
  16. Edge Magazine
    As a game, Battalion Wars is good; as an experiment in genre cross-breeding and subtle, hand-free franchising, it's very nearly a triumph. [Dec 2005, p.96]
  17. games(TM)
    Action-packed, but with thought behind it. [Christmas 2005, p.106]
  18. AceGamez
    Those expecting a fully featured console iteration of Advance Wars, one containing the same strategic might that the handheld titles possess, are bound to be as disappointed as a rather plump gentleman who can't lay his hands on a nice pie.
  19. Battalion Wars has his problems. Map overview; save options; irritating voices; no multiplayer mode. However this game also has a lot of potential.
  20. Before it was called Battalion Wars, this game was slated to be named Advance Wars: Under Fire. I'm glad they changed the name. Fans of the Advance Wars series would have blindly picked this game up, and found out how badly executed this console wartime strategy turned out.
  21. Play Magazine
    The character design and animation are absolutely brilliant. [Nov p.92]
  22. The game gives you a great feel of control, allowing you to give orders to your units with the press of a button.
  23. Pelit (Finland)
    Fun while it lasts. The game mechanics are simple, but they work well. It is a shame there is no multiplayer option and that the game does not last very long. Still, one of the best light war games on the GameCube. [Dec 2005]
  24. Nintendo Power
    RTS drawbacks aside, the game's onfield heroics are intense and satisfying. [Nov 2005, p.116]
  25. The control aspect takes a bit of practice and some of the longer, tougher missions take a bit of patience to replay a few times to find the best points of tactical advantage, but Battalion Wars succeeds on being both an action game and a game of strategic pondering.
  26. 85
    Sometimes gameplay can feel slightly repetitive, and sometimes managing all the units on screen can be more challenging than it should be. In fact, this is probably the number-one-most-challenging thing about the game.
  27. A great game for those not wanting a complicated storyline mixed in with a fair amount of detail and strategy.
  28. From the orchestrated theme music to the chaos of cartoon battles the game delivers loads of entertainment and even requires some creative thinking to beat the tougher levels.
  29. A few annoying control issues do indeed hurt the flow of the game, and also puts a damper on your desire to keep playing.
  30. The chief problem with Battalion Wars is the AI, or more specifically the lack thereof. Units will do exactly what they are told, to a fault, oftentimes standing firm and getting peppered with enemy fire instead of moving to safer ground.
  31. Unfortunately, Battalion Wars fails horribly in the replay value department. While it is a fun game to play, it isn't exactly enough to make you play the campaign over again.
  32. netjak
    But, if you can get past the unnecessarily complex controls and obscene difficulty of said missions, you'll be rewarded with a rank based on the speed with which you completed your objectives, the damage inflicted on your enemy, and the number of letters you're gonna have to send home to your troops' families.
  33. 70
    The strategic elements that are firmly in place seem to be working against the action elements, when they should be working together: that is to say, it's difficult to be both General and Private in the same fight.
  34. Electronic Gaming Monthly
    It's real-time-strategy warfare made simple, complex, and messy, all at the same time. [Nov 2005, p.152]
  35. Game Informer
    I can't think of a single part of this I'd like to see again - unless it's the graphics engine being reused in a completely different game. [Oct 2005, p.136]
  36. 80
    B-Wars does a good job of establishing its tactical challenges, and you have to exercise some strategic thinking into how to best deploy your forces and juggle them around according to the changing tide of battle.
  37. 80
    Battalion Wars carries over the charm, fun, and visual style of the "Advance Wars" games that came before it. However, with no multiplayer and minimal replayability, this is a considerably shorter war than the portable ones.
  38. 80
    Layered with outstanding gameplay, cutesy visuals, and spot-on sound effects. It's one title no self-respecting strategy fan should be without.
  39. Surprisingly, there is plenty of freedom for tactical experimentation. An occasionally wayward camera and the inability to save mid-mission can annoy but the reward of new firepower and the chance to improve your mission grades keep you playing.
  40. Computer Games Magazine
    this isn't likely to be a disk you'll have in your GameCube for more then a few days. [Dec p.89]
  41. While Battalion Wars is a fun game for those looking to almost mindlessly blast their way to victory, trying to use any kind of strategy is difficult and troublesome thanks to the way the game controls.
  42. Its lack of any type of multiplayer support is a serious hindrance to its long-term enjoyment, but lonely strategy fans gaming on the Cube will find it a must-buy.
  43. It contains solid gameplay, which involves a great amount of tactical decision-making.

Awards & Rankings

#20 Most Discussed GameCube Game of 2005
#11 Most Shared GameCube Game of 2005
User Score

Generally favorable reviews- based on 21 Ratings

User score distribution:
  1. Positive: 9 out of 9
  2. Mixed: 0 out of 9
  3. Negative: 0 out of 9
  1. Nov 11, 2014
    Battalion Wars happens to be my first video game, and even after playing a number of WII, Xbox and PS2 games, this one is still my favorite!Battalion Wars happens to be my first video game, and even after playing a number of WII, Xbox and PS2 games, this one is still my favorite! Even after playing it for nine years, I still find ways to challenge myself by playing each level with a new strategy. Full Review »
  2. Mar 17, 2012
    [Spanish] Battalion Wars es un juego que o gusta u odias, pero vamos, que no deja indiferente a nadie, la estética de dibujos animados[Spanish] Battalion Wars es un juego que o gusta u odias, pero vamos, que no deja indiferente a nadie, la estética de dibujos animados trae consigo una crítica bastante potente a las guerras actuales con un guion soberbio, todo metido en un gran juego de estrategia en tiempo real, de lo mejorcito de Cube Full Review »
  3. Jan 8, 2011
    The story mode of the battalion wars is intriguing, and the gameplay is active and fun. Introducing war in a cartoon way seems to work withThe story mode of the battalion wars is intriguing, and the gameplay is active and fun. Introducing war in a cartoon way seems to work with Battalion Wars. New, exciting gameplay. A must have! Full Review »