Godzilla: Destroy All Monsters Melee GameCube

  • Publisher: Atari
  • Release Date: Oct 8, 2002
Metascore
73

Mixed or average reviews - based on 30 Critics

Critic score distribution:
  1. Positive: 14 out of 30
  2. Negative: 1 out of 30
Buy On
  1. Fighting games are based on fast reactions and timing; this game doesn’t bother to interpret either of these fundamentals with fights being far less engrossing and hands-on than playing with plastic dinosaurs while making “grrroooar!” noises.

Awards & Rankings

#20 Most Discussed GameCube Game of 2002
#40 Most Shared GameCube Game of 2002
User Score
7.8

Generally favorable reviews- based on 24 Ratings

User score distribution:
  1. Positive: 8 out of 13
  2. Negative: 1 out of 13
  1. JohnN.
    Nov 2, 2003
    10
    Very fun, has lasting play value. Many games don't. You can put this down for a week and come back and it's still fun, exactly what Very fun, has lasting play value. Many games don't. You can put this down for a week and come back and it's still fun, exactly what I look for in a game. Full Review »
  2. Jul 21, 2016
    7
    It is fun and the game doesn't lack so much but the game is still flawed and who wanted a godzilla game anyways? But it IS atari so they doIt is fun and the game doesn't lack so much but the game is still flawed and who wanted a godzilla game anyways? But it IS atari so they do try to be the next activison but failed. Full Review »
  3. Jun 28, 2014
    8
    An easily accessible fighting game that almost anybody can jump into and understand. Players will need to beat the story mode many times toAn easily accessible fighting game that almost anybody can jump into and understand. Players will need to beat the story mode many times to unlock all of the monsters, but it doesn't take away from the fun of the game. The greatest part of DAMM is that you'll feel like you're really a giant monster; something that most Godzilla games prior to this one failed to capture. Full Review »