Metascore
78

Generally favorable reviews - based on 34 Critics

Critic score distribution:
  1. Positive: 24 out of 34
  2. Negative: 0 out of 34
  1. One of the most entertaining games I’ve played in a long time.
  2. The mansion is beautiful. From the vacuum cleaner sucking up dust and objects such as tablecloths, to the mirrors and lighting effects, Luigi's Mansion is very impressive.
  3. If you can overlook the strange nature of this title, the gameplay is brilliant and up to par with Miyamoto's best. [Nov 2001, p.114]
  4. This game was created with gamers in mind it combines a great mix of fun with a great story and best of all a franchise character to suck you in.
  5. 90
    It's not quite the flagship title you might expect for a Nintendo launch, but Luigi's Mansion is still a must-have.
  6. The animation is first rate and there are no load times to speak of.
  7. It gets a bit repetitive after the halfway point, and then it ends quickly after that. There's no real replay value to it once you have amassed everything.
  8. When it comes down to playing the game, it is just fun; sucking up ghosts is somehow addicting.
  9. The graphics are top-notch, the sound is catchy and simply lovable, the controls are delightful and the gameplay is original and just so much fun. But the whole thing is dragged down by the frighteningly short game time.
  10. Game mechanics may be tedious, but they are also very enjoyable nonetheless.
  11. It wasn't the visuals that impressed me the most; it was the design of the audio. On paper, the audio might scare someone away as it only has one basic tune through the entire game. Yet that one tune never becomes tiresome.
  12. The game is on the short side, but it's very enjoyable while it lasts, with its clever puzzles and innovative game play. [Nov 2001, p.142]
  13. The hardest part of the game is listening to E. Gadd, and the biggest challenges are the patterned and easily beatable bosses.
  14. There's a lot of action to play through, it's fun to get to grips with and looks great, so if you love the Mario Brothers "plumb" for this one.
  15. 80
    All the action in the game takes place in and around a single mansion. It may be a richly textured mansion with little visual surprises in every nook and cranny, but it's still just one house and can sometimes feel a little claustrophobic.
  16. The game gets a little repetitious. Luigi’s Mansion is short and fairly easy; it took us about 8 hours to beat it. [Dec 2001, p.82]
  17. Luigi's first solo excursion has flashes of brilliance and is fun while it lasts, but the short amount of time it takes to complete it makes it a hard recommendation.
  18. Fun. In fact, it's five or six of the best hours you can spend on any system this year. Unfortunately, that's all that it is.
  19. While it doesn't deliver the experience many were hoping for, there is very little wrong with this game.
  20. Every room is like an Easter Egg hunt filled with surprises that’ll make you tingly all over. [Dec 2001, p.256]
  21. 75
    The game will take the average player only about six hours to beat, but those six hours will be spent experiencing some really great visuals, imaginative game design and some classic Nintendo magic.
  22. When you’re talking about a Miyamoto launch title, "pretty good" just won’t cut it.
  23. The replay value is suspect and the one enormous dungeon mansion can grow tiring, but the graphics are quite beautiful and the interesting game mechanics are enjoyable.
  24. On the plus side, it's long enough to keep the gameplay elements from getting stale over a long period. On the down side, though, if Nintendo could have added a few more elements to the game, they could have extended the game life by at least 1/3rd.
  25. Exploring the mansion and capturing ghosts is an engrossing experience, despite being a tad light in the depth department.
  26. Like getting socks for Christmas, it's good and comfortable, but not what we wanted. [Feb 2003, p.96]
  27. A competent, atmospheric adventure and truly a new direction for the characters, but at this length it simply isn’t worth the £35, let alone the cost of the console.
  28. Potential tension is sorely lacking. However, the challengingly physical and rewarding nature of the actual ghost-catching sequences does go a way to make up for this.
  29. 70
    What makes Luigi's Mansion so…subpar, is the predictable, formulaic gameplay. I wonder what new, revolutionary gameplay Miyamoto-san thought he was hiding from everyone.
  30. Despite being a stunning title in many ways, with some unique gameplay to boot, Luigi's Mansion ultimately fails to deliver a cohesive gameplay experience over the long-term.
  31. 65
    This is an incredibly short game... and short lived. I'm all for games that are a romp to play, and is classic "renter" material. But, for their flagship release; I question the integrity of Nintendo.
  32. A lighthearted and humorous action/ adventure for younger players who will enjoy collecting coins and keys as well as exploring the mansion's many rooms.
  33. Despite stylish graphics and fun gameplay, the lack of any revolutionary concepts coupled with the short play time means potential buyers should pass up Luigi in favor of other GameCube launch titles.
  34. If you are a Mario fan, you'll probably walk out of the store with this one anyway, just don't expect the second coming.
User Score
8.4

Generally favorable reviews- based on 107 Ratings

User score distribution:
  1. Positive: 32 out of 39
  2. Negative: 4 out of 39
  1. Melody
    Jan 30, 2008
    9
    It's a very nice mansion. I just feel sorry for the ghosts that have got captured. I love the things about the mansion. The mansion is big and I love it! I wish they do a second game of it. Full Review »
  2. Jan 8, 2011
    9
    Great fun! Despite only having six hours of gameplay, unlike other games, you never get bored towards the end. Nintendo have finally used Luigi without Mario hobbling beside him like he always does. Highly Recomended! Full Review »
  3. d8uv
    Dec 14, 2001
    6
    Fun game, but has absolutley NO replayability.