• Publisher: Capcom
  • Release Date: Jan 15, 2003
  • Also On: PC
Metascore
62

Mixed or average reviews - based on 14 Critics

Critic score distribution:
  1. Positive: 3 out of 14
  2. Negative: 3 out of 14
  1. 80
    Only rabid third-installment fans and RE newbies need apply for this last escape.
  2. It's not a great looking game but that was never its strength. It's all about mood and it has it here in spades.
  3. Worth owning if you're an RE freak or new to the series, but everyone else can rest easy knowing this isn't a must-have. [Apr 2003, p.89]
  4. Plain and simple, if you played/own this game on any other system that it’s been on then don’t bother handing over your cash for this one, there is nothing new or different in it.
  5. A solid port of the original PSX game, but that's part of the problem: It is a port with no enhancements and a hefty price tag to boot.
  6. The graphics have been polished up significantly from the original, but it still looks very ropey alongside Remake and Zero.
  7. Slightly gimmicky but still very entertaining. [Mar 2003, p.136]
  8. 61
    Bundling both RE 2 and Nemesis would've been a very appealing package for new- and series-followers alike. Instead, you end up paying nearly full price for an old game.
  9. RE3's high price and disappointing lack of extras mean I can't recommend it as anything more than a rental for those new to the series. [Mar 2003, p.128]
  10. 50
    The gameplay design is still as brilliant as it ever was on the PSX, but the overall package is not even close to earning its sticker price.
  11. Had Nemesis been packaged along with "Resident Evil 2," it would have been easy to recommend for both fans and collectors.
  12. An incredibly dated port, and the fact that it retails for as much as a game made within the last year is quite despicable.
  13. In all seriousness, games should come clearly stickered with a 'Best Before' date to ward off unsuspecting punters. These are two zombie shooters that should never have been exhumed.
  14. 40
    No one will mistake the visuals of Resident Evil 3 for anything other than a GameCube port of a Dreamcast port of a PlayStation game. But considering the source material is over three years old, it could've been worse.
User Score
8.8

Generally favorable reviews- based on 32 Ratings

User score distribution:
  1. Positive: 7 out of 8
  2. Mixed: 0 out of 8
  3. Negative: 1 out of 8
  1. Jun 28, 2012
    8
    RE3 feels similar to RE2. The majority of the game takes place in the midst of Raccoon City. Jill Valentine blasts zombies and runs throughRE3 feels similar to RE2. The majority of the game takes place in the midst of Raccoon City. Jill Valentine blasts zombies and runs through alleys whilst being chased by Nemesis. The story is lacking here, but is pretty straight forward. The game feels more actions packed, but it's essentially the same as RE1 and RE2. The game has more fun gimmicks. RE3 is challenging and the best looking Resident Evil on PSone. The gamecube version provides smoother backgrounds and models. Full Review »
  2. Mar 15, 2011
    10
    i wanted to make a review of the good version original version of this game which is the ps1 version but well this is after mgs4 my favoritei wanted to make a review of the good version original version of this game which is the ps1 version but well this is after mgs4 my favorite game of all time everything here is perfect and unfortunately this was the last acceptable res game when they release 4 the series died Full Review »
  3. Jan 27, 2015
    7
    There is a small change of tone between the previous titles (and some titles that came after this one) and RE3. The horror that the unknownThere is a small change of tone between the previous titles (and some titles that came after this one) and RE3. The horror that the unknown caused you now has a face and a name: Nemesis, the persuer. This has its drawbacks, of course. While in every resident evil the surprise factor was what keeped the game's replay value alive, the replay factor is extremely low here, since the only real threat throughout the whole game is Nemesis and nothing more, so knowing where he will be annihilates 90% of the fun/scares.

    They knew this, so they added different paths and prices if you defeated the antagonist in every encounter you had and not only the scripted ones. But this made the game even less scary, because Nemesis would eventually become another irrelevant miniboss instead of a unstoppable killing machine.

    It all boils down to the fact that Lisa Trevor is a much more relentless beast than Nemesis, which is a real disgrace.

    Plus, this version comes after the RE remake for the GC, so I felt incredibly disappointed after finding out its a just a port, without any kind of extra content, graphical improvement or new gameplay.

    If you have never played this game before, get it. If you have it for previous consoles, ignore it as its just the same.
    Full Review »