Mixed or average reviews - based on 10 Critics

Critic score distribution:
  1. Positive: 0 out of 10
  2. Negative: 2 out of 10
  1. If it weren’t for the beautiful Burton-esque influence of the art direction, Spirits and Spells would just be yet another bargain bin title that isn’t worth even a second glance.
  2. This game is too linear. You can’t stray off the patch and the fixed camera teases with a look at a delightfully rendered world, then locks you from at least seeing it from a panoramic perspective.
  3. While Spirits and Spells has a great visual style and an appropriate, if repetitive, soundtrack, it is definitely a flawed game.
  4. I enjoyed the premise and there is an undeniable charm about this game, but there are just too many camera issues that quickly turn into control and combat issues that make the game more frustrating than fun to play.
  5. The protagonists can't jump and attack at the same time, which makes some tasks difficult, but the overall control is intuitive and the graphics are suitably dark and detailed. [Nov 2003, p.152]
  6. The GameCube is in dire need of some original, innovative exclusives and Spirits and Spells is far from being either of those. Instead, it’s more of a "Crash Bandicoot" wannabe title with poor controls that can be a major test in frustration.
  7. 50
    It's cute -- but that's where the fun stops. The puzzles are unimaginative and simple, yet they're complicated by bad camera and collision detection.
  8. This camera adds an unwelcome degree of challenge to the game based simply on its poor design. Now, I am all for a challenging game, but I draw the line when this challenge is based in frustration over a game's inherent flaws.
  9. Even with its Halloween theme, Spirits and Spells is more of a cruel trick than a tasty treat.
  10. Features level design that would have been sub-par 15 years ago, terrible graphics, and wretched control. [Dec 2003, p.159]
User Score

Mixed or average reviews- based on 6 Ratings

User score distribution:
  1. Positive: 2 out of 5
  2. Negative: 1 out of 5
  1. Apr 3, 2014
    Worst PS2 game I ever played!!! Terrible difficulty, low lives and long Level 1, I can't pass Level 1! Games this hard should be banned! Burn this game and put it in a landfill along with E.T. for Atari! Full Review »
  2. Mar 28, 2014
    Its a platformer game with some really good elements, but with its super hard difficulty, it misses its audience, and gets you frustrated really quick. You would think, that this game is for kids, and you're probably right too, but you will realise after 10 minutes of playtime, that something is way off here. The game has some major camera problems sometimes, and the feeling of depth does not help you as much as you would expect from a 3D platformer, Collision detection is also sometimes your enemy, and sometimes your best friend, its a matter of luck really. There are several trial and error moments, where the game slaps you in your face, and sometimes it rewards you for dieing by giving you an extra life or two immediately. If you like challenges, this is a great game to test your several capabilities and your nerves. The graphics are mediocre, but the artistic style of the game is spot on. And the developers knew that, so they retextured some levels , and put it in twice , to make sure that you will take time to look at them. The enemy characters are a bit repetitive and the level design makes you pray for a checkpoint sometimes. The story is somewhat stupid, but its not a game where you would care about a strong story. The controls are OK, the music, voices are also ok, nothing special, but feels right for the concept.
    Overall, its an OK 3D platformer, but very far from perfect. If you consider yourself a tough player, try yourself out with this one.
    Full Review »