• Publisher: THQ
  • Release Date: Sep 8, 2003
Metascore
76

Generally favorable reviews - based on 26 Critics

Critic score distribution:
  1. Positive: 18 out of 26
  2. Negative: 0 out of 26
  1. While this might not be the most in-depth game out there, WWE WrestleMania XIX is one of the best wrestling games on the market right now.
  2. One more thing and something I am sorely missing: backstage areas. There are none, and it is sad to see. Hopefully next year they will be included.
  3. A very good multiplayer title, jam-packed with every wrestler currently seen on TV, as well as any character you can think of including yourself.
  4. If customizing is your thing, the CAW is the single most amazing thing about XIX. You could get lost in the myriad options it offers to you.
  5. The most extraordinary thing you'll find in this new game is a mode called Revenge. Revenge is the game's answer to story mode, and it is a story indeed.
  6. 85
    It takes about 5 – 8 hours to beat Revenge mode, but Exhibition mode and King Of The Ring will keep you occupied for many more hours, not to mention the multiplayer possibilities.
  7. 80
    It's as good as this type of wrestling gets and more importantly it's really fun. Keep in mind that this feels more like an arcade-style wrestler with a lot of options, counters and attacks and you'll have a good time, we did.
  8. The game play and control are much-improved over last year's "WrestleMania X8," making the game easy to pick up and play, yet complex enough to keep you entertained for long stretches. [Nov 2003, p.148]
  9. This newest title is fun to play, which is the incredibly important, but in the wrestling world, presentation is 50% of the product, and the presentation in XIX still needs work.
  10. 80
    XIX just doesn’t have the oomph of a "SmackDown" or even a "Raw." The Revenge mode is a cool idea, but the execution needs work, and the lack of a traditional season might chase off some fans.
  11. An excellent wrestling game and deserves your attention just for the sheer amount of crap you can accomplish, collect, unlock, create, and on and on and on.
  12. The grapple system, while finally starting to come back into popularity, isn’t perfect. The game still feels like you can finish it without focusing on the grapple system. The story mode is also a big disappointment for hardcore wrestling fans.
  13. Has all the pieces in place but one. The lack of a good career mode keeps it from being the first must-have wrestling game of this console generation. [Oct 2003, p.128]
  14. 77
    The absence of a true Story mode and a roster lacking many of the top WWE superstars may sway wrestling fanatics away from this one. Despite the fact that the game is missing those aspects, however, Wrestlemania XIX is still an excellent game.
  15. Though WrestleMania XIX is a definite improvement over its predecessor, the game's few graphical hang-ups and detrimentally bad story mode ultimately mar what could have been a really great game.
  16. 75
    A serious and right-minded improvement over "Wrestlemania X8," and offers a preferable engine to "Smackdown!" for wrestling purists. If only the single-player mode had anything (and I do mean anything) to offer except a steel chair to your expectations.
  17. The engine is one of the best, and the presentation is getting there. All it needs is some depth and long-term replayability, and the series could move from contender to main-event attraction. [Oct 2003, p.81]
  18. 75
    Players will come to love the game's fine grappling and reversal system. [Nov 2003, p.67]
  19. The single-player modes hold XIX back from being the ultimate grappler. [Nov 2003, p.198]
  20. More selectable wrestlers really could have boosted the replay value. Still, with its great graphics, solid grappling system and AWESOME Create a Wrestler mode, WrestleMania XIX shows that its franchise is on the right track.
  21. Oddly, though, Yuke's employs two separate buttons for blocks when there's clearly no need to use more than one, and it offers no option to modify this scheme. [Nov 2003, p.74]
  22. The nail in the coffin for Wrestlemania XIX has to be the decision to include the completely horrible Revenge mode as the main single-player option, as opposed to any kind of Career mode.
  23. Better, if for no other reason but the improved game mechanics. If they had made those improvements alone and left out the "Revenge" mode, I probably would score the game higher. However, the fact that they invested time, effort, and money into this mode forces me to push their score down.
  24. Ultimately the issue I have with XIX is one of inconsistency. For one thing the game has many modes and match types, enough to satisfy any hardcore gamer, but the fighting engine and the AI drag the overall enjoyment level of the game down significantly.
  25. 60
    Competent but unimpressive.
  26. I was surprised at WM19's gameplay and couldn't put it down, but don't expect much from Revenge mode. You can only beat up on security guards for so long.
User Score
8.8

Generally favorable reviews- based on 43 Ratings

User score distribution:
  1. Positive: 24 out of 27
  2. Negative: 2 out of 27
  1. Nov 14, 2014
    5
    I am The Destroyer. I will break games, complain about the littlest detail, and tell you whether or not the game is worth buying. A lot ofI am The Destroyer. I will break games, complain about the littlest detail, and tell you whether or not the game is worth buying. A lot of things to say here, but can't due to the 5000 character limit.

    If you're here only looking for small comments rather than a full review then here it is: WWE WrestleMania XIX is a disappointment. If you're looking for actual wrestling then you should move onto another WWE game.
    Now for full review....

    1. Story
    Sports games have never been a winner at telling stories, and that trend continues here. The story mode in this game is called "Revenge". In the beginning, you are fired by your boss, Vince McMahon, for absolutely no reason. Stephanie McMahon will then contact you and offer a chance at demolishing everything Vince has ever built by sabotaging props of Wrestlemania XIX. During the game you will throw WWE staff into traffic, vandalize cars, and reek the kind of havoc that would otherwise land you in prison.

    2. Voice Acting
    There isn't much voice acting to work on, but what is there feels like it was scraped together out of desperation. Stephanie McMahon sounds like a computerized speak-and-spell. There is really nothing worth listening to here.

    3. Graphics and Visuals
    The graphics are as laughable as can be, even for a game made in year 2003. But these downgraded graphics allowed the developers to focus on other things, like advanced customization, and the street fighting in this game that they call wrestling.

    4. Gameplay
    Gameplay refers to combat & matches, customization, and various areas you can explore within the game. Put it all together and it's above average!

    -Combat-
    The wrestling is solid, but is poorly implemented. Having a light and heavy grapple system opens up more opportunities for strategy and comboing, which you'll need during PvP. And the game gives you the control layout in the pause menu, which is pretty cool. You can slam or punch your opponent, or just get out a weapon and start wailing on them. You even do really cool moves at the turnbuckle or ring corner. But it feels like a lot of this game, when it was in development tried focussed on getting its ratings through PvP, because that is where the real fun is at. However, there is no multiplayer in Revenge mode, only Exhibition, and you cannot unlock anything for playing Exhibition, resulting in it being unbalanced. Revenge mode almost never takes place in a ring, so all these moves you have can never be utilized.

    -Customization-
    The customization is superb! You're given lots of variety, and can change your move-set at any time. But.... (yep, there's another "but") the character creation is something to be feared due to it's confusing menu scaling and lack of graphics. Perfectionists will wind up taking more time than needed, creating the character they want.

    5. Soundtrack
    Are you a fan of techno club music? Because that is what you'll be hearing the entire game menu. Whether or not it's a good thing is for you to decide. During gameplay, it will repeat the same 5'ish tracks throughout any match or mission.

    6. Bugs & Glitches
    All though the bugs are tiny and low priority; it still happened. After playing Revenge mode long enough, I would constantly hear a wind-blowing sound that wouldn't go away, even during loading screens. Had to fix it by resetting the game. This is the only bug that happened during my playthrough.

    7. Personal Enjoyment
    The most fun I had with this game was playing as Stacy Keibler and giving a security guard a nosebleed for shaking booty. You know it's video game formula when you can play as a diva and beat up full-grown men. That is something I like. What I don't like is that 95% of the gameplay is spent outside the wrestling ring, and that Revenge mode is only 2 to 3 hours long. It uses the WWE name, the Wrestlemania name, and it's shiny*** roster of superstars to lure players in, and has them believe that this will be a great wrestling game, as evidence shown by the in-game intro. But in reality, turns out to be a bunch of street brawls. There is little-to-no replay value for those who don't have any friends. Putting in multiplayer is fine, but there needs to be something for the solo players in order to keep them hooked to the game.

    8. Overall Verdict
    It has good ideas, but I just can't support WWE Wrestlemania XIX for gamecube as a full-fledged wrestling video game. Does it deserve to be destroyed? No, of course not. It isn't the worst wrestling game. But fans looking for the nostalgic retro feeling will notice how lacking it is. Originally rated this a 6, but am now rating it a 5 out of 10. THQ and Yukes can do better than this, and we know they can.
    Full Review »
  2. Sep 12, 2014
    9
    Wrestlemania XIX is a game with a surprising amount of depth, even more than current games like WWE 2K14.

    Story: 7/10 - The story mode is
    Wrestlemania XIX is a game with a surprising amount of depth, even more than current games like WWE 2K14.

    Story: 7/10 - The story mode is great, but could use some improvements. You start as a wrestler of your choice, and your goal is to ruin Vince McMahon's Wrestlemania XIX event. This starts off kind of fun, but then quickly degenerates into "Beat and bloody X amount of guards". The missions get repetitive, but the reward is worth it. If you manage to beat a section of the story, you unlock that part of the story's setting as a minigame for exhibition play.

    Gameplay: 9/10 - While the game may seem tacky at first, it's a lot of fun to play. You can select an arena, match type, and a variety of wrestlers (20-30, I can't remember for sure). Matches are a blast: it's a battle of who can press A or B first and then who can reverse moves the best. Your health bar (indicated by a glowing bar at the top of your name) works really well. It accurately conveys the condition wrestlers are in when they've been beaten to a pulp; health actually makes it difficult to make a comeback, unlike current wrestling games. The Create A Wrestler (CAW) mode is AMAZING. There's so much depth and variety to be found: It you want to make a knight, go on ahead. Spider-Man? There you go. An android? The option is there if you want it!

    Graphics: 8/10 - Wrestlers look a heck of a lot like their real-life counterparts. Tattoos, hair, attires - all perfectly translated to video game form. Animations look amazing, even if they are sometimes a bit stiff looking.

    Music: 9/10 - There's nothing really memorable here, just some forgettable instrumental tracks. On the plus side, hits sound great and wrestler music is just as it is on TV.

    Overall: 8/10 - Wrestlemania XIX boasts addicting gameplay and a large variety of wrestlers to choose from. I would definitely recommend this game to anyone who loves wrestling games. It's MILES better than the repetitive wrestling games of nowadays.
    Full Review »
  3. Apr 8, 2014
    9
    Since the Gamecube never reached the highs of the N64 before it, it is understandable how WWE WMXIX gets lost in the shuffle when people lookSince the Gamecube never reached the highs of the N64 before it, it is understandable how WWE WMXIX gets lost in the shuffle when people look back nostalgically at wrestling games from the past. XIX was the best of a seriously underrated series of games, and with the ability to play it on the Wii, it is a must have today to experience.

    The best thing about the early 2000s is that since there was a different WWE game on each console they all played differently and had their own strengths and weaknesses. The game play in XIX is almost perfect, arguably the best thing for it's generation at the time. Grapples and strikes are easy to pull off and seem to really pack a punch animation wise. Whether your having a classic tug of war kind of match between a friend, or destroying the CPU on easy mode, XIX is still fun to this day, and something a bit different.

    Content wise XIX shines, not only is there a packed roster with alternative outfits, but XIX has maybe the best array of weapons in a wrestling game ever. From glass bottles to steel chairs, this was the game to have if you want a varied assortment of tools to bloody up your opponent. Also XIX took a huge risk and added a cool beat em up story mode where you go from construction sites to shopping malls destroying all in your way to your main objective.

    it's the only wrestling game where you can throw someone off a construction site, and the only game where you can pull out a glass bottle from under the ring. Some WWE games can feel the same from year to year, but some are unique enough that they are worth playing just as much as WWE2k14 this year
    Full Review »