AXL: Full Boost iOS


Generally favorable reviews - based on 6 Critics

Critic score distribution:
  1. Positive: 4 out of 6
  2. Negative: 0 out of 6
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  1. Jul 9, 2012
    AXL is set apart from its predecessors through a unique boost system. Players gather orbs throughout the track to fill their boost meter, and must slam on the breaks to charge and release for a burst of speed. This adds a bit of risk to boosting so that it isn't always the magic win ability.
  2. Jul 6, 2012
    The presentation is top notch, there's plenty of content and it's the closest racer to Wipeout that I've played on iOS so far, which is certainly not a bad thing. If fast and frenetic racing is for you, look no further.
  3. Jul 5, 2012
    Featuring everything from immersive environments to an expansive campaign, AXL: Full Boost is a game that is well worth checking out.
  4. Jul 23, 2012
    AXL: Full Boost offers a fast-paced, surprisingly addictive "hardcore" racing experience, packed with a good number of tracks and vehicles to unlock. The game suffers from some questionable choices in terms of controls, but you can deal with it.
  5. Jul 9, 2012
    Despite the control issues and a few odd choices, AXL: Full Boost is still a good racer that should satisfy most cravings for a Wipeout clone on iOS.
  6. Hyper Magazine
    Sep 18, 2012
    Slick interface and solid graphics, but tilt controls simply don't work as well as an analogue stick when you're driving this fast. [Oct 2012, p.25]

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