Metascore
77

Generally favorable reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 10 out of 17
  2. Negative: 1 out of 17
  1. Apr 12, 2012
    100
    While the console version is good, Burnout CRASH! feels right at home on the iPhone.
  2. Apr 13, 2012
    90
    The almost puzzle-like gameplay of figuring out how best to cause the most destruction is simple, complex, and satisfying in every way.
  3. Apr 12, 2012
    90
    While seasoned players may find that Burnout Crash! is a little lighter on content than they would like, the game is certainly a blast while it lasts and if you're up against friends on Origin the Autolog can get very competitive.
  4. Apr 13, 2012
    87
    Despite having no real online or real-time multiplayer, Burnout Crash is totally addicting and lends itself perfectly to that "just one more time" mentality that is perfect for mobile gaming. And for only $5, this is a far better value than the XBLA version.
  5. May 14, 2012
    82
    It feels a lot like eating junk food - not a lot of substance, it attacks your senses in different ways, not particularly good for you but great while it lasts - but afterwards, the satisfaction does not stay around for very long. All in all, a nice fun diversion of a game
  6. Jun 19, 2012
    80
    On IOS Burnout CRUSH! is perfect, managing to convince even those who had been unenthusiastic about the home console version.
  7. Apr 25, 2012
    80
    EA and Criterion were wise to include the well-received Autolog from games past, giving players the opportunity to keep track of other people's scores and challenge them outright to ascend the leaderboard. It worked remarkably well in the Need for Speed series, and it's a welcome addition here as well.
  8. Apr 18, 2012
    80
    Sure, there is a sense of random luck to the whole thing, and at times you look like a crazy person flicking at your iPad. But, in a way, that is its charm.
  9. Apr 17, 2012
    80
    Burnout Crash! thinks big with its large maps, huge explosions and crazy mix of mayhem-inducing bonuses; it's fun, but mindless and the perfect distraction for those after some simple fun.
  10. Apr 12, 2012
    80
    Burnout Crash perfectly embodies the horrid cliche of "Easy to learn, but difficult to master." It'll only take you a few tries to get a handle on the game physics, but actually learning the nuances of where to try to stack up cars on each intersection and how to position your own car to not mess up existing piles almost turns Crash an entirely unexpected physics puzzle game, especially if you jump into it expecting something like previous Burnout titles.
  11. Apr 17, 2012
    70
    It seems like for every positive that Burnout Crash! provides, there is a negative to counterbalance it. While the great gameplay may win it a few bonus points to put it over the edge overall, the game suffers from things that shouldn't be a problem.
  12. Apr 13, 2012
    70
    Featuring vehicular carnage, exciting explosions, and ridiculous high-scoring action, Burnout CRASH! may not satisfy fans looking for the typical Burnout experience, but it's a pretty solid app when judged on its own merit.
  13. Jun 28, 2012
    68
    Burnout CRASH! is just a silly mess of fire, numbers and wrecked cars.
  14. Apr 19, 2012
    65
    Burnout CRASH! is a good conversion, but with the same problems of the PS3/Xbox 360 versions. The concept is interesting, but the gameplay is unfortunately really disappointing.
  15. Jun 25, 2012
    60
    Burnout Crash port on iOS remains more or less as fun as its XBLA and PSN counterparts, if one excepts that its touche mechanics are less fluid and enjoyable than the very same ones played with an analog stick.
  16. Apr 13, 2012
    60
    All of the ingredients for some destructive fun might be in place, but Burnout Crash! can't quite mix them together into an appetising meal.
  17. Jul 5, 2012
    30
    While there is some basic fun in blowing things up, random explosions make this game feel like it's trying really hard to get Michael Bay to notice it. The only time I was happy playing the game was when I recognised a cover of The Primatives' Crash was playing in the background.

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