Fibble iOS

  • Publisher: Crytek
  • Release Date: Mar 29, 2012

Mixed or average reviews - based on 17 Critics

Critic score distribution:
  1. Positive: 10 out of 17
  2. Negative: 0 out of 17
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  1. Apr 21, 2012
    Fibble is full of energy and life. It is challenging, but it's extremely accessible.
  2. Apr 11, 2012
    The first Crytek game for the iPhone is a pleasant surprise. Maybe it is too short, but its graphics are outstanding and provides a lot of fun.
  3. Games Master UK
    Apr 27, 2012
    We especially liked robot monkey swinging pal Ragno, though a few more levels wouldn't go amiss. [June 2012, p.84]
  4. May 14, 2012
    Crytek's first iOS game is a decent 30-level romp for folks that are looking for something new and pretty to play on the go.
  5. Apr 4, 2012
    Fibble may not be for everyone due to the low challenge level early on, but it's still pretty solid. Definitely the type of game you can feel good about giving to someone-- a non-gaming young child, significant other, parent/grandparent, what have you-- and that they may have a pretty good time with.
  6. Apr 3, 2012
    While Fibble isn't the game you'd expect from Crytek, it is a good example of the puzzle genre. By melding solid touch-screen controls, physics-based challenges, and state of the art graphics, it showcases what iOS gaming is capable of. Strip away the visuals, and you are still left with a solid puzzler which is great fun from beginning to end.
  7. Apr 2, 2012
    Fibble is cute, fun, unique, but ultimately a safe casual entry from a developer used to pushing boundaries; with more content under its belt and a tweak to fix control concerns, it could easily become a must-have for your gaming collection.
  8. Apr 13, 2012
    Fibble is an entertaining and engaging puzzler from beginning to end.
  9. Apr 10, 2012
    It's not the most original game out there, but with its gorgeous graphics and solid gameplay, Fibble is a fun and cute action-puzzle.
  10. Apr 6, 2012
    Fibble isn't a hugely original physics-based puzzle game, but at least its protagonist is more likely to hug you than eat you.
  11. Apr 21, 2012
    After Far Cry and Crysis, developer Crytek created a mobile game, in which players control marble-like, cute aliens, by rolling them through levels. A revolution? No, but a nice diversion from 'the real deal'.
  12. Apr 4, 2012
    Fibble can be infuriating to deal with, particularly when things are just slightly awry, but the game still has its fun moments. With some tighter design in future levels, perhaps this would not be an issue, and the game would be a lot more fun.
  13. Apr 2, 2012
    An impressive iOS debut, Fibble is an entertaining and engaging puzzler, albeit one that never quite sparks into life.
  14. Apr 7, 2012
    Crytek delivers a decent pick and play game beautiful to see but not so fun to play.
  15. Apr 24, 2012
    Fibble: Flick 'n' Roll is a nice first attempt by Crytek at breaking into mobile games, but they don't really seem to have given it their all.
  16. Apr 10, 2012
    Great production values are not surprising in a game coming from Crytek, but it's a shame that Fibble confuses 'casual gaming' with 'too easy gaming'.
  17. Apr 25, 2012
    Crytek's landed on the App Store, then, but it's only half of the company: the wrong half.

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