I am seriously, seriously impressed by how much better Framed 2 is compared to the original game. You're talking about a title that left me surpremely disappointed. I specifically said it felt like the first half of what should be a really good game. There were clever ideas, but they went underutilized. And a lot of ideas that didn't work out took up too much prominence. And the twist in Framed 1 just didn't land as well as I think Loveshack intended; even on a recent replay, it was still just confusing instead of clever. I stand by that game as a 3 out of 5 mobile experience. Framed 2 chucks almost everything that was bad about the original Framed out the window, emphasizing what is strong about the concept, and then building on it. This is exactly what a sequel should do.
The first Framed was already a brilliant puzzle based on an original idea, but Framed 2 brings the concept to a whole new level of balance and entertainment.
FRAMED 2 hones in and focuses on what makes the first title great, whilst trimming away the divisive parts of the first title. Framed 2 is exactly what a sequel should be, clever, polished, and more realised.
Great game! The puzzles are challenging but not overly so, the characters are fun and the collectibles give a reason for re-playing once you find yourself at the end wanting more. Highly recommended A++
Framed 2 is a brilliant study in hybrid genres. It has the feeling of an action game, with bad guys and cops and gun pulling and attack dogs. But it also has the cerebral engagement of interactive narrative and puzzle-based problem solving. The smooth, detailed animation evokes character without dialogue, while also maintaining a distinct graphic novel feel. The ability to play in short sessions or for the long haul will also appeal to a variety of players. The dark, beautiful world of Framed 2 has much to offer, and it’s an offer you shouldn’t refuse.
Stylish and fascinating puzzle game for mobile platforms. It adopts the concept of an interactive comic from the first game, and adds many great upgrades and fixes what was broken.
Like Mr. Bond, FRAMED2 is a classy and immaculately presented spy caper. You may be shaken by its brevity, but this innovative puzzler is still stirring stuff.
I don't dislike FRAMED 2, but it is one of those sequels that seems just like “more” of a previous game rather than something that pushes the core ideas of a franchise forward. While there are a few moments where this sequel tries to do some new stuff, a lot of it feels like too little, too late. If you liked the first FRAMED and want more of it, FRAMED 2 is great, but if you were looking for something more than that, you might be a bit disappointed.
I absolutely loved Framed, and was hoping Loveshack would return with a sequel. Framed 2 adds a couple of new twists to the gameplay; most notably in how it handles having more than one character in play, and a new combat sequence. However, it doesn't really break new ground from the original. The music and art style remain fantastic, but the storytelling in this prequel falls a little flat. The original built suspense well, had you wondering what was coming next, and was full of little twists and turns (and then one big, very clever, twist). Framed 2 is a little more linear and less gripping, but it does tie very neatly into the story of Framed.
A great example of how more doesn't mean better. The first game was a great puzzle game that didn't overstay its welcome. This sequel makes everything 2x: characters, puzzles, mechanics, and becomes an exhausting exercise in combinatorics
Pros:
* Art-direction is still great
* Smooth jazz soundtrack fits the game well
Cons:
* The puzzles are not smart, they're just excessive and repetitive. I think like in the middle game it becomes a chore, not the fun
* The story is lame (especially the ending)