It is in the thrill of space combat that Manticore: Galaxy on Fire comes alive, as you get an enemy in your sights and mercilessly hunt them down. It’s not without its imperfections, but genre fans will get more than enough from the spectacle of it all.
Manticore - Galaxy on Fire is a simple but very satisfying romp through 3D space. For those like me who were waiting eagerly for this genre to arrive on Switch, Manticore makes a great premiere showing. While its origins on smart phones show through in spots, it still holds up remarkably well on console. Manticore is an easy pick for fans of the genre, and a great premier space shooter on Switch.
Must have for the Switch. I am really happy having a space-shooter with a half-decent story and voice acting. The graphics are nice, the controls are pretty easy to use, and the weapons feel satisfying firing and upgrading is fun. A little nice immersive escape into space. +
The game is everything I expected it to be coming from the beloved Galaxy on Fire series, the only thing that I would have liked to see is an implementation of tilt controls or at least rebindable buttons to switch the left and right joystick configurations, other than that, well done Koch Media it was worth the wait!
Satisfying and very attractive shooter/adventure that takes place in a distant universe teared apart by war. Fun and deep enough, especially considering its free to play approach.
With an immediate control system and a gameplay easy to master, Manticore – Galaxy On fire will satisfy and entertain fans of the genre looking for a shooter that's not too challenging.
The game is pretty simple to understand, and can even be a tiny bit exhilarating at first in dogfights, and relaxing in the exploration segments. Once that incredibly short space-shooter honeymoon phase wears off though, Manticore – Galaxy on Fire turns into a repetitive, unattractive slog to get through.
A great budget sci-fi Action game.
You can't say anything about the game without talking about how good it looks. If your searching an asteroid field for collectibles or chasing pirates through a maze of cargo containers, the game looks great. It has an appropriated Sci-Fi soundtrack that matches well. (Just think of the X series) The voice acting is great and the game is self-aware enough to poke fun at it's own silent protagonists. The highlight of the Voice acting is your overly chatty and somewhat crazy AI that quite funny most of the time.
The missions are what you would expect, protect this giant ship, blow up these little ones, scan these things. The environments they take place in are great have lots of things to crash in to.
The two biggest problems with the game are the simplified flight controls and the useless wingman.
The controls don't allow you to roll your ship when you want to. Just a Starfox style barrel roll.
And your two squad mates do nothing but take up screen space. They don't even talk to you during a mission.
If you are up for a simple, fun romp through space you can't go wrong at this price.
Let me start by saying, you shouldn't judge this game as a "typical game." This is what some would call a "filler game" or "loading game." It's a game you buy when you are trying to kill some time or are waiting for your bigger game to finish downloading.
In that regard, I have more good to say about this game than bad.
For starters, the graphics are actually very good. They were so good that I thought this game used the Unreal Engine, but I was wrong. And it runs very smoothly. With all the activity going on, I never experienced any slowdowns with the game in either docked or handheld mode. Kudos to the developers for putting a lot of attention into the details of the game. The ships look good, the astroids look good, the debris in space looks good. Aesthetically, the game passes the test.
The combat isn't bad. There is very little depth to it, however. It pretty much is the simplest form of a dog fighting game you can find. The developers did good to add in a "break" control as I think that is a missing feature from many dog fighting games. The barrel rolls harken back to another dog fighting game of memory. The battles are pretty one note thought. Find big bad guy, defeat big bad guy, onto next mission.
The characters have personality and are voiced, so that makes things **** least during the story. In battle, your partners are useless. Not almost. They are useless. I can't recall one AI partner defeating one enemy. It would at least be OK if they talked during battle or made comments here or there, but they only talk when the mission starts, the big baddy appears, and when you defeat them.
The worst part about this game is the hunting for resources parts. To sum it up, when said mission is done, you fly around an empty space and search for a specific number of intel or ship parts. This is annoying for two reasons: 1) It slows down the game totally and takes away any momentum of the flow of the game from the space battles. Not to mention, the droid, which is supposed to help you, is more infuriating than helping because it lights up when you are a country mile away from any resource so you could be far away from the resource and it still lights up, and 2) I feel like this part was "time off work" day because couldn't they have just replaced the resource searching with side missions that were more fruitful to the style of the game? How about a side mission where you have to compete against your fellow pilots? How about a race? How about where you can protect a fellow carrier ship? How about where you help other pilots in another part of the of the squad? And this is just off the top of my head.
I'm giving this game a 7 because of the value (if you are going to buy it, buy it on sale). And with few dog fighting games out there (especially futuristic ones), this game isn't bad. It's just not special. But there are many worse games you could get for the price and if you go in with low expectations, you can have some fun with this game.
The game actually turned out really well on the Switch. The game is a port from a mobile game and one of the better ports I've seen moving from Mobile to Console. It has the ability to kill time in portable mode on the Switch but it isn't something I would sit down at home and play, especially when you can complete it in a few hours.
I played galaxy on fire 1&2 on ios/android so loved the franchise. Hearing it was coming on switch excited me so. knowing they changed developers made me weary but the reviews online said its still enjoyable.... Such youtubers won't be trusted again. This game is boring, not the same fun, shooting game with side jobs and rogue elements. It's just such a downgrade. It didn't have to be the same game as the phone game but it doesn't add anything unique, challenging or fun. Nothing kept me engaged you are just shooting lasers...... even upgrading your equipment is lazy. Such a lazy disappointing game. I'm glad I got it on sale just a waste of monies.
SummaryWrite your legacy in gunfire and smoke as you take down the galaxy's most wanted criminals in action-packed dogfights! Rise to become the hero of the Neox Sector – a deadly fringe world terrorized by ruthless crime lords and their no-good underlings. [Nintendo]