KOTOMON iOS

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51

Mixed or average reviews - based on 9 Critics What's this?

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  • Summary: Dancing! Monsters! Shooting! Action! What other game combines all of these things and more? Using simple touch controls, slide your finger to move the game’s eponymous hero, Kotomon, to ‘catch’ friendly monsters (each with its own unique abilities), and tap the screen toDancing! Monsters! Shooting! Action! What other game combines all of these things and more? Using simple touch controls, slide your finger to move the game’s eponymous hero, Kotomon, to ‘catch’ friendly monsters (each with its own unique abilities), and tap the screen to ‘shoot’ these new allies at enemy monsters. It’s that simple. Some allies rocket around the screen like a pinball, while others breathe fire or detonate on impact. Every move adds a beat to the background music, allowing you to influence the soundtrack as you play. Create Ultra, Extreme, and Dynamite combos to elevate your high score!Created by a core team of game industry veterans to be simple, addictive, and fun, Kotomon is launching at a special introductory price of $2.99 in U.S. and Canada, £1.99 in U.K. and 2,39€ in Europe until May 31st (PST). The price will default to $3.99 in U.S. and Canada, £2.49 in U.K. and 2.99€ in Europe after the conclusion of the promotional launch window. Collapse
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Score distribution:
  1. Positive: 1 out of 9
  2. Negative: 3 out of 9
  1. May 25, 2012
    80
    Kotomon is definitely unique. Anyone who sees the screenshots and enjoys the art style should pick it up. Almost all will enjoy the gameplay because of how it mashes a few different gameplay styles into one game. For $2.99 as a universal app, this one's worth picking up.
  2. May 15, 2012
    70
    Maybe it's just a case of irrational expectations, but I was a bit disappointed in the overall package of Kotomon. It feels less like a music/rhythm adventure and more of a simplified platformer with frustrating controls and little in terms of variety.
  3. Jun 5, 2012
    60
    A unique idea with worthwhile presentation but it might not be enough to hold the interest of players.
  4. May 25, 2012
    50
    An utterly unique if disappointingly shallow exploration-based shooter.
  5. May 25, 2012
    50
    Kotomon may catch monsters, but didn't quite catch me. It's not all bad news though; if six guys ever jump out at me on my way home with a mate, I'll know what to do.
  6. May 28, 2012
    45
    With frustrating touch-based controls and lack of variety, Kotomon is a terrible ink stain on the developer's amazing pedigree.
  7. May 21, 2012
    30
    Unfortunately, the team at the fledgling Monstars Inc. has a lot to learn about this platform if they want Kotomon to join the ranks of their other titles. As it stands now, I find myself stressed at the end of one level, dreading the beginning of the next, and ultimately, pressing the home button pretty quickly.

See all 9 Critic Reviews