I liked the screen shots and it turned out to be a good game but after all I didn't like the graphics that much. I guess it's the style. I respect the artist but it's just not the perfect taste for me.
Part auto-runner, part RTS, and part puzzle game, there are enough strange ideas here to make up for a grindy campaign and awkward aiming controls. Shellrazer's an odd kind of game, perhaps, but it ultimately benefits from its own eccentricities.
The core of what's here is great and the concept is pure gold, but without a greater variety in gameplay, it doesn't begin to tap its full potential. My fingers are crossed for some substantial updates or an improved sequel.