Metascore
69

Mixed or average reviews - based on 9 Critics

Critic score distribution:
  1. Positive: 4 out of 9
  2. Negative: 0 out of 9
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  1. 83
    It transcends its board-game inspiration: Instead of punishing players with dictionary checks, it turns new knowledge into a reward.
  2. Nov 7, 2011
    80
    One word game that has captured my attention, and is worth checking out.
  3. Nov 7, 2011
    80
    Players looking for the next great word game should check W.E.L.D.E.R. for sure.
  4. Nov 9, 2011
    75
    The core premise and gameplay of W.E.L.D.E.R. are good, but for the regular price they're asking, it just does not deliver very much.
  5. Nov 7, 2011
    70
    While W.E.L.D.E.R doesn't really add a whole lot to the word game scene, it is a thoroughly competent effort. If you're tiring of your favorite word puzzle game and are looking for something new, you'll definitely get more than a few good weeks out of the title.
  6. Jan 17, 2012
    60
    The problem is, this task is all there is, and while you can fine-tune tactics to better your score, it's frustrating to have to wait until powers are unlocked every game.
  7. Jan 6, 2012
    60
    As tightly designed and finely balanced as it is, it's hard to shake the feeling that you're endlessly replaying a tutorial.
  8. Dec 5, 2011
    60
    It's addictive and has enough variety in the way the levels work to be highly replayable. It would be interesting to see if the developers could design a multiplayer component aside from leaderboards, but that would simply be a nice addition to already very solid game.
  9. Nov 29, 2011
    60
    It's certainly a challenge for Scrabble veterans, but with a lack of modes and a shortage of tension, W.E.L.D.E.R. struggles to stand out in a crowded genre of far better vocab games.

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