- Summary: A Story About My Uncle is a first person platforming adventure game about a boy who searches for his lost uncle, and ends up in a world he couldn’t imagine existed. Take help of your uncle’s mysterious inventions that let you jump incredibly high and far through beautiful scenery, uncover clues to your uncle’s whereabouts, and meet fantastical creatures that will help you on your journey.… Expand
Jun 9, 2014What pleasantly surprised me is that A Story About My Uncle doesn't focus exclusively on the story itself, but puts great emphasis on the simple yet engrossing narrative. This results in a high sense of immersion which becomes apparent only at the very end of the narration. ASAMU is certainly a non-violent interactive story videogame that pushes the genre one step forward, through its platforming mechanics. For anyone who thought Dear Esther as a surprising alternative to conventional gaming, ASAMU will certainly not disappoint.
Jun 27, 2014The production by Gone North Games is able to offer a great gaming experience, which, however, suffers from a longevity may be inadequate. Despite this flaw is recommended buying the stock, and will not fail to satisfy lovers of the good platform supported by suggestive settings.
Aug 18, 2014Considering all the flitting around, the entertainment is sometimes teetering on the edge of frustration, but otherwise a search for the lost uncle is a sweet treat for a weekend, which lacks only deeper depictions of the world "on the other side" along with a stronger dramatic arc.
Jun 12, 2014A Story About My Uncle is a first-person platformer with some good ideas and beautiful environments. The indie game uses a Portal-/BioShock Infinite-like layout and seems to become a fantastic experience, but then suddenly is out of levels. Because of the strongly varying difficulty and a story focuses on kids, we wonder what age the game is actually meant for.
Aug 25, 2014After every moment of enjoyable flight or other dynamic event comes a segment that requires patience and counting seconds to time the next jump right. It’s a pity that instead of A Story About Jumping Around Like A Maniac we got such a drag. [8/2014, p.71]
May 31, 2014This is a beautiful idea for a game - myst (adventure) meets dreamfall (RPG) meets Journey (nonviolent exploration) meets an FPS without weapons. I loved it and highly encourage trying it. This is a novel, gorgeous play experience that is as simple as it is captivating. It is somewhat short, but I prefer quality to quantity. In the future, moar like this please! Let the creation of this new genre develop further!… Expand
Aug 4, 2012Great Graphics, Good Storyline, and Amazing Idea!
I was actually surprised about the price,
when most games like this is about, I don't know, 29 Euro or something.
Great game, too bad my computer has problems with the lag.
Well, what can I say, I have a rather old computer.… Expand
Jun 8, 2014This game title isn't particularly attracting, and since the publisher (Coffee Stain Studios) are responsible for the worst abomination of modern gaming (Goat Simulator) I wasn't expecting much from this game.
After launching the game, I was pleasantly surprised. Very nice visuals, smooth gameplay, nice controls and nice platforming, and most importantly not apparent bug at all. The small events and encounters happening in the game, and the story, while simple, prevent it from getting too boring. Still, the game is much too short, and the gameplay never get more complex than using the grappling hook to advance to the next platform.… Expand
May 31, 2014v : Conclusion below : v
The sound options are there. Individual sliders for Master-, Sound-, Music- and Voice volumes.
Graphics are where it's lacking but fills its needs. Bloom and motion blur can be disabled and the FoV slider goes to 120. You won't need more FoV because the gameplay doesn't require it.
The game is a bedtime story told by a girls father about his journeys searching for his uncle. The narration feels a bit like Bastion but with what seems to be an inexperienced voice actor as some lines are poorly executed.
Overall the storytelling feels like something I haven't seen too much of before and felt a bit fresh.
You run and jump from platforms and swing through levels with a magic grappling hook like Samus to reach the end. The game has you on a fixed path and only a couple of collectables can get you off that path for a brief moment. I don't think I've seen a more linear game.
In certain places you can explore and look at the text and pictures on books and notes but nothing that will support the story.
It feels pretentious. It really does.
The story is like the ham on a peperoni pizza. It's not supposed to be there at all. There is a language within the game with different symbols each representing a letter in our alphabet. I decided to decipher what texts I might encounter but it all makes so little sense.
Early on at the only cross roads in the entire game you can see some of this text hidden to the side but it makes no sense and I suppose it's supposed to be an inside joke on the devs part.
Also, the devs don't think it's important either which is shown a moment later when another text appears and the companion reads that one out loud as well even though you could easily translate it with the letters you already had.
It's not like it's important either as it only gives you a hint to the next room that you could have figured out by dying once.
The voice acting overall is pretty bad and the animations are stiff and inhuman.
11-12€ is too much for a game this short. It has close to no replay value if you don't intend to speed run it. I think steam sales and humble bundles has tainted me. I barely buy games at full price because you can often wait a could of months and it will be half off.
I'd suggest trying other games that does this games job better.
For going fast and pretty visuals, Sonic Generations is a better game.
For pretty visuals and pretentious story, Dear Esther is a better visual novel.
For narrated story telling, Bastion is godlike.
For swinging around, the Amazing Spiderman 2 should deliver a better experience (haven't played it).
The game simply doesn't deliver on any aspect to have me give it more than a 6.… Expand