Mixed or average reviews - based on 9 Critics What's this?

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Mixed or average reviews- based on 51 Ratings

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  • Summary: An Action-puzzler. The puzzle comes from rearrange circuits to spread the virus. The Action comes from dodging anti-virus drones while doing it. It�s one of the few puzzle games out there where you can play co-operatively (with up to 3 friends). But if you tire of working together, there is a battle mode where you can take on your friends to see who is the supreme virus. Expand
Score distribution:
  1. Positive: 0 out of 9
  2. Negative: 0 out of 9
  1. 70
    This interesting and funny arcade game mixes a couple of genres together and offers a fast-paced multiplayer option. [Oct 2012]
  2. Aug 2, 2012
    None of its individual parts is particularly original, but put together in the way they have been, you end up with a synergistic success of a puzzle title that will test both reflexes and noggin-scratching abilities.
  3. Aug 16, 2012
    A Virus Named TOM is a decent little puzzler. Fans of the genre will enjoy it, and if you can play the co-op, you and a friend can have a really fun time taking on the challenges. Casual players may have a difficult time with some of the puzzles.
  4. Aug 8, 2012
    A good game with not too many weaknesses or too many strengths, which is something that will make it hard to be highlighted among the rest of the puzzle games on Steam. It's entertaining, properly done and its gameplay usually works, even though it might become quite frustrating sometimes. It is worth recommending for the puzzle lovers, and there's a demo available in case you want to try it yourself first.
  5. Aug 10, 2012
    A Virus Named Tom is a nice puzzle game as a snack. It's structure is simple and it never gets very complicated. Still, there's enough challenge in this relatively short game and the multiplayer lifts it to greater heights. Unfortunately the versus and coop modes are only playable locally, and for a PC-game, that's a giant waste.
  6. Oct 11, 2012
    Like trying to solve a cryptic crossword whilst blind and being repeatedly stung by mosquitoes. [Oct 2012, p.82]
  7. Sep 19, 2012
    The extra frills don't add thrills to the tried Pipemania template. [Oct 2012, p.90]

See all 9 Critic Reviews

Score distribution:
  1. Positive: 14 out of 20
  2. Mixed: 0 out of 20
  3. Negative: 6 out of 20
  1. Aug 16, 2012
    A nice, fast paced game that keeps you thinking the entire time. I like the way each level changes to create a different challenge. All in all, I recommend this game to anyone who enjoys a good puzzle! Expand
  2. Sep 14, 2012
    Tom is the amazing mix of puzzle and frantic action. Every new infection requires a different way of thinking about it. Truly one of the "Not-to-miss" Indie games available. Love how 90% of Indie games are light-years better than the big budget Dev-Houses. Expand
  3. Aug 13, 2012
    Tom is the perfect blend of action and puzzler, creating a game that remains varied and exciting throughout it's play.

    Each 'world'
    introduces a new component that can drastically change the type of challenge presented by the level - from basic puzzler to a race against the clock and enemy drones - whilst keeping the core concept intact. This helps the game stay fresh and exciting and there's always an area of play that one can improve upon.

    Replaying to achieve gold medals in each level is also satisfying, and the co-op campaign creates some very exciting teamplay. While online play is still in the works, it's refreshing for a game to offer split screen again. Devs have also talked about implementing a level editor which will drastically enhance the game's replay value. As it stands now, for it's current price it's a steal.

    One of my top games of the year. Try the demo.
  4. Sep 24, 2012
    Stepping straight out of Epcot Center at Disney World, the World of Tomorrow is replete with everything an advanced human society could want: Teleportation, loving robotic dogs that don't poop, and moving walkways allowing people to save precious calories by avoiding walking. It's a paradise until the creator of all these marvels, having grown increasingly mad, is unseated from his position as inventor in this technological paradise. Seeking the utmost retribution, he creates A Virus Named Tom with the sole intent of wreaking havoc against those who would have stifled his creativity. Thus begins a journey through the computer systems of the World of Tomorrow with the intent of unhinging it all with grim prejudice.

    Presenting what could have been just another puzzle game, A Virus Named Tom quickly serves up a slightly different brand of challenges, keeping itself apart from it's contemporaries unexpected ease. Setting players loose in a computer system as Tom, a vicious little virus bent on infecting everything, the obstacles quickly become apparent. Players will need to be both quick of wit and steady with their hands if they want to move onto the next levels with any form of expediency.

    Selecting single-player delivers an experience typical of most puzzle-style games. The player will begin with relatively simple mechanics and, as progression is achieved over time in the form of accomplishing levels, the difficulty curve will slowly become greater as additional tasks get layered on. Typically, this comes in the form of adjusting paths so as to allow Tom to infect with maximum efficiency in a way that is exceptionally close to Pipe Dream. Added to the mix however are anti-virus that will constantly stand in the way of accomplishing this task.

    As time goes on however, things only get harder. Namely, that the anti-virus will become significantly more tenacious and the circuitry will become invisible unless connected to a source of infection. While this can get frustrating for players looking for an easy experiencing, causing them to walk away, there is a quality about AVNT that will keep most gamers coming back for more. Nevertheless, the description of the increasing difficulty stating, "evolving mechanics which ratchet up the difficulty from lollipop to soul crushing," proves an apropos omen. You will fight the urge to toss the controller repeatedly.

    But this isn't necessarily a bad thing. While the challenge is intrinsically inherent to what A Virus Named Tom is at it's core, there are outs to prevent gamers from completely losing their minds. Primarily, this takes the form of the ability for players to skip levels, pending they have earned the tokens to do so. Essentially, should a player be foiled enough by a given scenario, they are able to move past that level a la 'Splosion Man sans the pink tutu for doing so. Granted, there are those who may find this to be a cop-out, given the gratuitous difficulty in certain sections of the game, this can prove to be a necessity for some.

    Oddly enough, wrestling with how to describe A Virus Named Tom has plagued me, not just throughout the time drafting a preview, but since playing it for the first time. It seems to take cues from classic puzzle titles while forging ahead with distinctive qualities that set it on a path all it's own. Graphically, Tom and the levels each look distinctive and beautiful, leaving the player to happily focus on the tasks at hand. Controls are tight and require some snap movements at times, but will otherwise use those who prefer a keyboard in the dust. Otherwise, for all intents and purposes, AVNT stands to form it's own cult following complete with those who continue to hope for more puzzles once they infect their way through the first 50.
  5. Oct 19, 2013
    Extremely fun puzzle game. In basic it's much like the old and simple 'plumber' games. But it's the additions that make the game difficult and fun. Also worth to mention is that 'The Jetsons' look & feel of the whole game. Only MINUS I found so far is that the high scores are set pretty high and extremely hard to beat (I didn't beat any so far) Expand
  6. AWG
    Sep 29, 2013
    The worse thing is not that the game is bad and boring but that developers are sure this is a wonderful and funny game.
  7. Sep 22, 2013
    This game is bad, really bad. The controls are a pain, the gameplay is boring, there is no fun no real puzzle, it's pasted on with cheap angry inducing mechanics. There are much better puzzle games out there, much better timing games out there. This game is nothing new, nothing fresh, and nothing fun. Avoid. Expand

See all 20 User Reviews