• Publisher: Atari
  • Release Date: Mar 15, 2005

Generally favorable reviews - based on 43 Critics

Critic score distribution:
  1. Positive: 38 out of 43
  2. Negative: 0 out of 43
  1. Act of War beautfiully bridges the gap between action and strategy and provides an all out assault of the senses thanks to the incredble level of visual detail, intuitive control and an aural symphony comprised of the sounds of destruction.
  2. A stunning debut for what’s obviously going to be a hell of a franchise.
  3. Act Of War: Direct Action heralds a massive return to top drawer form in RTS gaming. Slick, intelligent, sexy, beautiful and so, so engaging, I don't know whether to play it or take it out for a movie and a slap-up meal.
  4. Graphically, this game is state-of-the-art.
  5. 90
    I actually found myself going back and replaying some of the scenarios, I enjoyed them that much.
  6. 90
    What sets this game apart from the rest is the life-like and believable urban zones in which you are forced to set up your defence or attack strategies.
  7. Just deep enough to require tactical thought without bogging down in a ton of extraneous chores and options. [July 2005, p.60]
  8. A stunningly beautiful real-time strategy with a powerful campaign and lots of fabulous action, although the AI is a bit on the silly side. Still, heartily recommended. [Apr. 05]
  9. A surprisingly engaging title. The story is full of twists and turns, and the way the story is threaded into the gameplay keeps you involved. The game isn’t frustratingly difficult.
User Score

Generally favorable reviews- based on 33 Ratings

User score distribution:
  1. Positive: 10 out of 10
  2. Mixed: 0 out of 10
  3. Negative: 0 out of 10
  1. Yuri
    Mar 26, 2005
    If you thought c&c:generals was good, think again.
  2. Mar 31, 2012
    This game is awesome. It is one of my favourite games of all time up there with homeworld 2. Both of these games are so great i find it hard to decide which is the ultimate. These guys really stepped in and picked up where westwood dropped the ball, dropped the live action cutscenes and went "in game 3d" Full Review »
  3. Sep 22, 2011
    I played this RTS religiously for about a year before I moved on and found out about Dawn of War. Anybody who likes RTSs at all should try this little-known gem from Atari. To put it simply, Act of War is in my opinion the perfect Command and Conquer game. It takes everything that made Command and Conquer great and dials it up to 11. This is strange because Act of War isn't actually an official Command and Conquer game. IMO, Act of War got exactly the right scale of combat. With DoW 2, you have small intimate squad battles. With Supreme Commander, you've got a ginormous scale with epic battles across entire peninsulas. Act of War had the perfect average of scale with good infantry action (even inside buildings!), while also allowing for devastating nuclear strikes and massed tank rushes. They even managed to pull off air combat in an innovative realistic fashion, which Relic later mimicked in CoH. Even Command and Conquer 3 came out later and tried to follow the magic and execution of Act of War, but I think they fell short. About the *only* complaint I can ever make about Act of War is that the infantry are individual units rather then squads, but I played it before DoW so that didn't bother me at the time. Full Review »