- Summary: Blending fast-paced, explosive action with tactical battlefield command, Anomaly puts players in charge of a military convoy tasked with fighting back against the mysterious alien war machines that have begun to spring up in many of the world's largest cities. Players take part in battles personally to support and assist a hand-picked armor squad, utilizing their top-down tactical view to plot each and every turn of the convoy. As they progress through the story campaign and challenge modes, players will unlock upgrades and new units to build their ultimate destruction squad.… Expand
What's a 'reversed' tower defence game? Anomaly: Warzone Earth basically is a tower destroy game, and a very addictive one at that too. You plan your route, destroy enemies' structures while keep on upgrading units in order to stay alive and complete the objective.
The fresh gameplay mechanics and presentations of this game worth way more than it's initial 10$ price tag. Nice SFX and great (but lack variety) soundtracks… Expand
This game was great and someone original. There is strategy involved in how you move your troops, which ones you buys and upgrade, and how you farm for money.Is it worth 10 dollars? Yes. More? Probably not. There doesn't seem to be much replay value. I was able to get through half the game in just a couple hours. But all the time I did spend playing this game was fun.… Expand
1So the basic idea here is a reverse tower-defense, which seems interesting enough. The first level is quite slow, which is understandable, you're trying to build interest. That's not the reason for my particular score. The reason there is that shortly before the end of the first level, a random meteor dropped from the sky onto my caravan and destroyed one of my vehicles, instantly failing the mission for me. Let me explain why this was a game-killer for me. It's not because I lost. It's because of the how. Punishing a player for making bad choices is fine. Giving them obstacles to overcome is fine. Several times before this, my vehicles had been hit, damaged, and I was able to repair them and move on. But this was a one-hit death, in a situation where I had no control whatsoever over what had just happened, or any way to avoid it. Just, BAM, you lose the mission. The amount of terrible game design in this is just staggering, and is enough to make me regret spending any money on this game.
I realize that this sounds harsh, but I don't want to waste my time playing a game where a player's understanding of the game is completely removed from the equation, unless I've come in knowing that's a possibility. This game presents itself as a strategy game, dumb luck shouldn't be required for success.… Expand