ArmA II: Operation Arrowhead Image
Metascore

Mixed or average reviews - based on 29 Critics What's this?

User Score

Generally favorable reviews- based on 132 Ratings

  • Summary: Three years after the conflict in Chernarus, portrayed in the original Arma 2, a new flashpoint in the Green Sea region heats up and coalition forces led by the US Army are sent to Takistan to quickly restore peace and prevent further civilian casualties in this standalone expansion pack to the best military simulator of 2009 – Arma 2. [Bohemia Interactive] Expand
Score distribution:
  1. Positive: 14 out of 29
  2. Negative: 1 out of 29
  1. With support from Bohemia Interactive already in full swing, ARMA II Operation Arrow Head even with some of the minor flaws that go along with such a massive undertaking is one of those games that we will be playing years from now and still enjoying it.
  2. This stand-alone expansion improves upon the original in almost every way.
  3. Bohemia, just for a change, how about giving us a character with a little flesh on his bones.
  4. If you weren't convinced by ArmA II, Operation Arrowhead won't help your appreciation of the series. The only difference with the original is the new content additions, with a reasonable price considering it's a standalone. As for the rest, it's more or less the same game, complete with its flaws, thus it deserves the same score.

See all 29 Critic Reviews

Score distribution:
  1. Positive: 25 out of 31
  2. Negative: 3 out of 31
  1. 10
    A great addition to the already great ARMA 2. It adds multicore support to ARMA 2. The game finally comes to life. Online play is a joy with the right company... Watch out for British Armed Forces and Private Military Company. Also watch out for the community addons. Bohemia Interactive is a great little company that cares about it's customers - it deserves our support. EA/Activision take notice! You don't care about your customers! Expand
  2. Arma II as a whole offers a unique experience of sandbox gameplay and a military shooter/simulation. It has it's flaws, being generally a very buggy and clunky game, but aside from that I believe the game is very underrated. It is a very modifiable game, with most of the big mods working fairly well in multiplayer, which in my opinion is the only way to play the game, even if it's just with one other person playing Warfare with the ACE mod installed. Expand
  3. Where to begin, ill start like everyone else and say that you need a pretty decent computer to run this game. im running an i5 650, hd 6870, 6gb of ram and i have to turn settings down to medium to get 40fps. Now on to the game, ArmA 2 and operation arrowhead has great potential to be a great game, unfortunately its it plagued by things like bugs, mentally retarded AI, terrible sound effects, a terrible physics engine and clunky controls. The addition of an artillery computer changed artillery and mortars from completely unusable to overpowered destruction(yes the aforementioned could be fixed by mods but this a ArmA review not an ACE review). The single player story line is absolutely terrible but it serves its purpose. Most public servers are filled with hackers or people who have no idea what they are doing and end up blowing everything up or killing them selves. But lets say you install ACE and JSRS, ignore the bugs, bad AI, find a clan server that has dedicated members. Once you do this, Arma 2 will be the best gaming experience you will ever come across ever. The rush you feel when you strafe an enemy convoy with an A-10 or the satisfaction you get when you snipe an enemy officer from 2000 meters away is unmatched it any game. ArmA 2 could have been a great game but sometimes the bugs make it almost unplayable. This is why im giving it a 7 instead of a 10. Hopefully Arma 3 will be better Expand
  4. A fatally flawed genius of a game. Instead of fixing its fatal flaws, the developers have decided to concentrate their efforts on slick graphics and an increasingly confusing and over-designed interface. The singe-player missions are fewer than ever, each designed as if to frustrate the player in a new way. The vehicles keep driving off the road and into bits of rock, where they then get stuck, bumping and smashing into every piece of scenery, so you can't trust them to travel automatically. The way the UAV works in the helicopter mission is never explained and, trying to figure out how to use its targetting takes all the fun out of that mission. To show the user that they really don't understand what we want, one of the missions has an idiotic "puzzle" element added to it you're expected to write down some weird squiggles and punch them into a bomb defusing keypad. The game is already filled with frustrations why add another one!? It looks like the authors have lost their way and lack any basic common sense fix the horrible flaws that shouldn't be acceptable in a commercial release, rather than make the graphics more shiny and the interface a headache to figure out. Expand

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