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Mixed or average reviews- based on 1173 Ratings

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  1. Jan 26, 2014
    It's such a shame that Ubisoft decided to make Assassin's Creed a yearly release title. The result of that decision has slowly led to the demise of the franchise and AC III is the prime example of that. AC was once one of my favorite franchises, but now it has been reduced to a mere shadow of its former self. First, the pros: AC III has great character models, animations, and cutsences. That's about it for pros. The cons:
    The setting is great, but it just doesn't work for an AC game. Remember when this franchise was about sneaking around and stabbing people? Yeah, not anymore. Now you get guns and are constantly expected to fight through hordes of enemies. AC needs to go back into history and stop coming to more recent time periods or it will further destroy the franchise. The gameplay itself has been revamped and now it's worse than before. Combat isn't nearly as fluid or fun as it once was. The game holds your hand for over 4 hours of playtime as it shows you tutorials for things that you will never do throughout the game. IT showed me how to hunt, but not what the purpose of hunting is. It showed me how to craft things and sell items, but i never had more than $4000 in my wallet during the entire game. Remember when the story was the focus of the AC games? The story hasn't made sense for several games, but now it is worse than ever. I had no idea what was going on in the present day Desmond storyline and if i wasn't student of American military history i'd have no idea what was going on in the historical Connor storyline either. The missions are boring and repetitive, the open world is useless as i never felt compelled to explore and i'm usually the person who would go through the entire game intending to get 100% sync by finishing every optional objective, obtaining every collectible and so forth. But this game was so boring i couldn't bring myself to even attempt that. On top of all this, the game is absolutely riddled with bugs and glitches. Every single mission had a problem with it somewhere. Whether it was a mission breaking bug where i couldn't continue, clipping issues, or the part where every time i open my accounting book to manage my property, the game would freeze and i'd have to shut down the process with task manager. SO much for that part of the game! Guess i'll never be able to upgrade my house! AC II is a complete travesty. Casual games looking for a fix and die hard AC fans alike should steer far clear of this disgusting game.
  2. Feb 28, 2013
    So Assassin's Creed 3 was praised by so many peeps and I just never saw the big fuse about it. So was it as amazing as everyone said it was going to be? In some ways yes but overall no. Now not saying its bad, its a decent but but im just going to explain why im giving it this score. So first talking about the pros about his game. Action and cutscences feel so cinematic. The game looks great with it been best graphics in any Assassin's Creed game. Combat has improved alot even tho it can be annoying at times. Good story and the Navel Ship Battles... best thing about this game! I mean it was an amazing engine for the ship combat and the engine beats alot of pirate engines and I hope Ubisoft make a game like that. Now the cons. Well first the character you play as Connor is just dull and boring compared to Ezio and even Altair even had a little more more charactor then Connor. Lots of stuff to do, but no real reward to them like other games in the series( well maybe a bit more then the first game) Ending was awful and should have given you an option at the end. The new engine makes the game too easy, I mean I want the old engine when you bought armor to take more hits and buy better weapons. Now you still can buy weapons but you can complete this game without buying a weapon(stupid if you ask me). So its got many pros and cons, but the pros just make it a decent game. So overall a decent game. Assassins's Creed 3 7.3/10 Expand
  3. Jun 14, 2013
    that's a pretty good game and one great to the series the graphics are great and the gameplay is awesome story as well is really good to me this is the best AC in combat so far but not the best one in the whole series
  4. Oct 12, 2014
    This game was a very mixed experience of good and bad, and while it's not too bad in the end, it suffers from several flaws that could have easily been fixed to make it a much better game. I tried to play it for the first time about a year ago, but before even finishing the prologue sequence I got frustrated and gave up. It took me awhile to give it another try, and this time I stuck it out played all the way through. Connor's story has some really good moments, especially at the end of the prologue sequence (easily one of the best moments of the whole series). However, both Connor's and Desmond's stories went through stretches where they didn't make much sense or were just boring. Worst of all, both stories' ending were pretty anticlimactic. Right when you're waiting for a big payoff (after several games and many hours of play), they just putter out. The game introduced some new features that I liked, such as having different abilities for assassin recruits, hunting game, and crafting. Unfortunately, these features failed to reach anywhere close to their full potential: once they level up some (or you recruit several) the assassin's abilities are not too helpful, as they can just kill anything anyways. Hunting is mostly used for crafting and trade, but there isn't much worth crafting after you get the few available upgrades, and money quickly becomes useless once you upgrade your ship, which you can do pretty early on. By far my favorite new aspect was the addition of naval combat missions. While quite different in nature from the traditional AC gameplay--going for all-out combat instead of stealthy kills--it was fairly well implemented and gave a welcome break from running around through endless streets and trails. One thing that this game did horribly, however, was the controls: AC games on PC have a reputation for being lazy console ports, but it seems like instead of getting better, this issue is getting worse. Instead of allowing you to take advantage of having a keyboard with more than a half dozen keys, the game wants to force you to use the same couple keys for everything, with the result that you frequently end up doing something completely different than you intended. Finally, the voice acting is pretty terrible in general, and this is especially noticeable with Connor, the protagonist, who spends the whole game sounding like he's reading his lines and just doesn't care. Overall, it's not a bad game, and it's worth playing if you're an AC fan. I just wish that Ubisoft had put more thought and effort into the game, as it had the potential to be a very good one... Expand
  5. Mar 1, 2013
    Assassin's Creed 3 is an experience as you wouldn't expect it... in a bad way. After the game got promoted by gorgeus and amusing missions, you play about only half of the game as the Connor we got to see. Take away the emotional story of Ezio, the way of living by the creed of Altaïr, and replace it with a boring, flat character that just wears the Assassin's outfit as a murderer's license. The best thing is the only thing they did good: the Naval Warfare missions. Being in command of a ship was fun, but the same can't be said for the new combat, hunting and tree running. The combat basically got rid of the iconic hidden blade and replaced it with a tomahawk and a pistol. Combat got even easier, and yet more frustrating because of the awful complexity that was tried to mix in with the simplicity of button mashing. Hunting was fun, but seeing Connor use the same animation time after time to skin an animal, dull quick time events and the uselessnes of the money made it just "a thing to do". Money could be used to buy craftingmaterials, new weapons and costume dyes, but none of those were needed. It was just an addition to kill time, and with the huge forest, the cities and shops seemed unnecessary. That brings us to the last flaw: out of the cities and into the forest. Fun, right? Well no. For the most time treerunning worked, but the stubborn controls often had their own way of navigating through trees and taking the complete opposite path of what you wanted. And since there were barely any roofs to run on like in the previous games, it was either climbing trees like a frustrated monkey of taking the boring roadtour on the ground. For once, Desmond had the best levels. It was fun to play as Desmond, and the levels in the modern day were stunning! Connor's story was basically bad. Was it because Ubisoft focused a bit too much on Ezio, or because the franchise is becoming the newest cashcow? I don't know. Maybe both. It's worth a playthrough, but the characters and new additions, except for the naval warfare missions and Desmond missions, were boring and they didn't leave the emotional mark like the previous games did. Expand
  6. May 26, 2013
    Being new to the assassins creed series, I did not find myself lost or missing out by entering during the third installment. This game featured some of the most epic scenes I have experienced in a game. Alot of the battles, especially involving ships, were on a caliber I had never seen before. The combat always kept me interested and entertained, and the world was worthy of exploration. The ability to traverse obstacles and buildings in a "parkour" fashion never gets old and is entertaining enough to make you want to play in its own.
    My largest complaint about the game is that the game has a subtle feeling throughout that it had been rushed. This is most obvious with the "Homestead" which felt like it was building up to something good, but in the end was unrewarding and seemed half-implemented. Its the feeling that I know I could have had a lot more from the game the entire time I was playing it that soured the experience.
    Also, multiplayer is fantastic and made the game worth the price. The mechanics of their pvp are extremely intuitive and are something you will never have played before. The multiplayer of Assassin's Creed deserves more attention and credit than I have seen it get. Good stuff.
    Added: This rating is purely for the base game. The DLC are horrible and extremely overpriced. Dont bother with them.
  7. Jan 23, 2014
    This review contains spoilers, click expand to view. Assassins Creed III is a game I haven't been longing to play. The first and second game in the franchise took me by storm and fulfilled my gaming experience. This game however is a complete different story!

    Story wise this game is awesome and still stands by the Assassins Creed genre of History and Religion mixed with a little Fiction. However the game play itself is terrible terrible terrible. I even bought the game almost 2 years after release and still it's buggy as freaking hell, I dare say even worse than Fallout: New Vegas. Glitch after glitch and bug after bug. Some examples are the out of sync lip sync, cuts in the cut scenes where a lot of the dialog is lost, people vanishing in to thin air and appearing from nowhere, rag doll effect on corpses that fly away or twitch and spaz out, random people doing "acrobatics" in the middle of the street (actually worth seeing since it made me laugh out loud) and the annoying minor glitches that ruin some missions completely and just makes you so mad that you want to shove a blade in some random settler, witch is of course not possible.

    The thing that bugs me the most is a minor thing. The person you play as can't walk up stair in a normal manner. It just looks weird as hell. If I'd try it I would fall on my ass.

    Still the good things are that everything is beautiful, the landscape, graphics and the story but that can't help the terrible game play.
  8. Dec 16, 2012
    Fail and disappointment f the year :( That's very sad because I'm big fan of AC series and was waiting hardly this part to come out. First, this is NOT AC game at all. Everything good from AC2, ACB and ACR is gone. Controls are totally changed and practically unplayable. For first 30 minutes be sure to make popcorns because there is 30 minutes unskipable boring animated sequences series. Overall, unplayable game which have nothing in common with good old AC games. Everything except nice graphics is bad in this game. Expand
  9. Mar 7, 2014
    The story here is really motivating, much better than I expected. The best story in Assassin's Creed series so far. This time the game team put almost everything in it. But the control is bad. By just pushing one button the character makes a serie of movements you don't expect like you're watching a movie. Sometimes you lose yourself in the crowds or you don't feel like you're really in there. Although Assassin's Creed 3 is still a great, playable game that you don't want to miss. Expand
  10. Nov 23, 2013
    There are too many problems of this game.

    First, the flow of plot may be quite ambiguous to player due to the gradual change of controllable characters and timelines in the memory sequences, leaving a lot of unanswered plot holes, which are only addressed in a novel. It is ridiculous to read a novel or to search in wiki to understand a game's plot with a deeper extent.

    Second, the
    pace of game is too slow. Combined with year change, season change and character change, the game becomes a very boring open world game. The sense of achievement is long gone, considering the controllable character or world in previous sequences will not stick with player in late game. It also results in repetitive side quests with low in number in early sequences. Even in late game, the open world still looks empty and dull, and the side quests are still too boring to be bothered with.

    Further, the mission design are too linear, with the player to follow direction strictly given by game. Even how the player move is nearly restricted in a mission. The fun of eliminating target with various possibilities is no longer seen in this installment.

    At last, this game has too many gimmicks like sea sailing, naval battle and hunting which do not add much to game mechanic and plot, and only add low value to its repetitive side quests.

    Overall, the story is in fact not that bad. It is good to see more on the Templar side this time. However, the story telling and game mechanic implementation is extremely bad, which ruins the game play experience completely.
  11. Dec 7, 2012
    The game definitely gives a new vibe to the series. The whole franchise was starting to get incredibly boring, in fact, i only played Revelations to keep up with the storyline. Even though I would've liked them to take some time(a couple of years at least) and come out with an incredible game, I will make the most of what they did and enjoy the small, but interesting changes brought. The storyline continues to be good and the gameplay is a little more varied than before. The game in general has the same feel but if you think about it that's not really a bad thing. Expand
  12. Jan 15, 2013
    This review is based having not got very far in the game at all, I've given up and uninstalled it - something I hardly ever do after spending significant cash on a AAA game. The most frustratingly annoying section a few hours into the game gives you a mission where you have to free some captives from three locations, two around a fort and one group on a ship. Now, it doesn't matter how many times I tried to do this, always I would get detected at the last minute, for reasons completely unknown to me, you then desyncronise and have to go through the same process again, and again and again. The enemy AI is not consistent at all. One time I was able to kill a guard at the same spot and no one noticed, the next time the AI guards decide to turn round at that exact moment. I've played I don't know how many stealth games, such as Deus Ex: HR and Dishonored, so I know what stealth-action is all about. However, AC3 does not allow for even one small deviation from what I've seen. The first few hours were ok as an introduction, but still a lot of cutscenes and glitchy combat. Sorry, I know my review score might well be better had I played more, but I think I got through 4-5 hours and then decided that was enough. Pff, disappointing! Expand
  13. Jan 3, 2014
    Ok, let's start with the positive so we can clear this one out quickly the cut scenes are awesome. Done. Check.
    Now with the negative :
    1. This is the most boring and clumsiest assassin you'll ever see in your life. This character I already forgot his name just to say is the total opposite of Ezio no charisma whatsoever, no substance, no facial resemblance with any of the glorious
    assassin family Desmond is the last heir of, boring voice and poor abilities. You can't get attached to such a dull character and have any fun using him. You just can't.
    2. All the Assassin's Creed games sucked me in from the very beginning of the story and glued me to my screen, wasting countless hours to make the scenario and characters progress. This one is so annoying, I have no interest in making anything progress and knowing what happened to the saga. I didn't even understand why Desmond ended up in the animus reenacting this stupid ancestor memories. Nothing's explained or makes sense. It's like, yeah whatever, just do it because well, it's an Assassin's Creed game so let's just milk the same cow again and issue a new episode of the series.
    3. The game-play has been revised for the worst. Listen Ubisoft, there's one golden rule in gaming and in programming in general: if it ain't broken, don't fix it. Don't. Just don't. Ever. Instead, you just frustrated millions of players who enjoyed so far the continuity of playing all Assassin's Creed games the same way but you also made it much worse by complicating for no reason a fluid interface with boring menus/sub-menus and counter-intuitive controls. This is an epic failure.
    4. The AI. Oh my! The AI is as equally retarded than it is deadly, depending on the time, the scenario and the situation. This is such a marker for a failed product to see the vast dichotomy between AI characters accepting you just vanished because you hid behind a barrel in their plain sight as it is when they accurately shoot you to near death when you're jumping from one roof to another, while alerting instantly every other patrols within a 50 miles radius around you.
    5. Gazillions of bugs everywhere. For everything. We're not talking about specific glitches in specific areas and such. Direct and obvious bugs like the character's cape going crazy and making him look like a ridiculous bat whenever climbing any tall structure. This is not something you can miss. Clearly, you haven't tested your product at all. Or if you have, you clearly have no respect for your customers in attempting to deliver any level of quality for your products. Let's just issue the damn thing and bang money as much as we can before they realize they bought a piece of crap. The fact that Ubisoft publicly told their customers they have no intention to fix any of the bugs, well I guess we all know now how they consider them (moooo!).
    6. Missions 90% of the time, I have no clue why I'm doing a mission or what I'm supposed to do. I just try random things until it seems that the mission progresses. The story is so botched that they didn't even try to provide explanations of why you're doing something in the game now.
    Overall, the whole thing feels very sour: the great saga that lasted for a decade now has been burnt to the ground by the greediness of Ubisoft executives in a clumsy attempt to milk their customers. From what I can read from gamers about AC IV, it's pretty much the same disaster. Guess what, won't buy it. Well, well done Ubisoft for shooting yourself in the foot and killing one of the greatest saga in gaming history.
  14. Dec 20, 2012
    Even though I haven't had good luck with the Assassin's Creed series, I succumbed to the hype and bought this game. First of all, its an interesting historical novel with a science fiction twist, and a touch of the DaVinci code (references to the Knights Templar). If you're a history buff, you'll appreciate the short background notes with their combination of historical accuracy and dramatic license. I read a few of the notes as I played the game and there was some funny sarcastic remarks sprinkled throughout. Secondly, the graphics were outstanding, even though the intentional fading in/out got a little old. Also, my XPS-8100 with Intel 5 processor and GT-220 card seemed to handle the complex graphics quite well. However, this game becomes annoyingly frustrating at times. In my limited view, the gameplay is too complex. For example, you need three keyboard entries to fire a musket or shoot an arrow. Additionally, moving your character around is difficult at times when you are trying to run away and the character shifts into melee anytime it gets close to the opposition. Still, this game was fun, and I felt a sense of accomplishment when I finally finished it after 30+ hours of playing time. Expand
  15. Feb 18, 2013
    BAIT AND SWITCH. I was under the impression that I would be playing a badass Indian assassin bent on killing the English. 3 out of the 12 chapters you play as the Indian assassin's English father. It is ridiculous watching an Englishmen jump from roof top to roof top. The combat is clunky and repetitive. There are two prologues and the training is horrendous. But the world itself is really really beautiful and the music is awesome. If you have the horsepower in your rig and a great soundcard you can really loose yourself in the game. Don't buy for over $20 or you will be disappointed. Expand
  16. Jan 26, 2014
    The perfect example of how to NOT make a sequel

    First, AC3 feels least like Assassin’s Creed game. From the overly specific full synchronization mission objectives to the walk-between-cutscenes missions, the player is stripped of the sandbox style of play. The game forces you to play a predetermined style, which rids of the fun. In fact, the entire game plays out like you are more of a
    soldier than an Assassin.

    Connor is the least strong of the AC characters and I actually found him quite annoying. The game is rather shallow in that it does not delve at all into the Creed or Brotherhood, but only that it exists and is there to stop the Templars.

    The game lacks any polish. First, the game suffers from poor mechanics. Fluidity and consistency are the biggest problems. While there is the random ledge grabbing and haphazard horse controls, the combat is the biggest misstep. I use to love the combat, but in AC3 it is tiresome. The counters work like half the time. The gunplay ruins any flow. I died so many cheap deaths because of the odd mechanics. Second, there are more glitches in bugs in this game than in any other game I’ve played, which is sad for a blockbuster franchise like AC.

    Next, the extras do not tie into the game whatsoever. I completed the game without doing any extras. I did not find them fun and rather unnecessary unlike previous installments where I did everything. They were not explained well. Also, I did not see weapon upgrades or costume upgrades.

    Other serious complaints are the rather terrible fast-travel between zones, strange menu design, and the insanely long 4 hour tutorial at the beginning of the game.

    The Assassin’s Creed franchise is one of my favorites and AC2 is one of my favorite games of all time. I found so much disappointment and squandered potential with AC3.
  17. Jan 19, 2013
    let me tell you something assassin creed 3 is an amazing game its batter from all the games in the frenchise (Except from assassin creed 2) its is amazing as assassin creed 2.the story is great and the battles are very satisfing.the multiplayer isnt the best multiplayer ever. this is the very same multiplayer that was in brotherhood and in ravelation.its ok but not so fun.but the assassin creed frenchise was never the multiplayer so i will give it 10/10 Expand
  18. Nov 27, 2012
    What could have been the best game of the year became one of the biggest disappointments I have had to play, however not everything is gray. However, there are so much talk about that i don't know where to start.

    I think I'll start with the general history and development.
    The game starts off really slow and boring with a tutorial about 4 hours teaching you basic things you probably
    already know. All that to reach the '' Memory 5'' starts to catch up. However it will still be yawn-worthy until you reach '' Memory 8''.

    The unfortunate thing is that this game ends with the same level of mediocrity as Mass Effect 3, but even worse with a final doubly pathetic, confusing and completely incoherent generating more questions than clarifying them.
    I think the ending was really bad, it seems as if the writers of this game were all in a hurry and let they let their imagination run wild, and this unforgivable disaster emerged. Another problem, they barely talk about Lucy in this game, despite working for the templars. I think what happened to her, deserved a better explanation.
    Connor is not a bad character but not be quite interesting as it was Ezio and Altair. I think Haytham Kenway should have been the main character of this game instead of Connor.

    The game is full of glitches and technical errors, some very basic and others unforgettable, the weapon menu interface does not work very well and you have to constantly re-equip what you want to use because it switches to other weapons by itself, the map is bugged and it will usually change the position you marked in the map.
    Climb a tree to make the eagle eye can be deadly because climbing is easy but once you want to go down Connor sometimes fails when trying to grab onto the branches causing the fall and died instantly.
    The horses get stuck in the ground at times, riding a horse through the woods can be very frustrating because the controls do not respond at all well.
    Also, people and horses sometimes disappear in front of you for no reason
    Sometimes trying to escape from the guards in a town can be difficult because Connor tries climbs the first thing that crosses instead of running.
    Muskets sometimes do not work or can't be grabbed. The music leaves much to be desired, the lack of Jesper Kyd is just remarkable in this release.

    The only thing that amazes is the visuals and graphic, it looks beautiful but this is not enough.
    The naval battles are entertaining, same with hunting animals, but only for a while.

    The Multiplayer was interesting until they decided to add micro-transactions, so you will always be at a disadvantage if you don't spend real money in ''Erudito Coins''. An absolute disgrace that totally kills the competivity in this game.

    This is a big shame. I am a fan of AC since its first release and it was always one of my favorite franchises but this installment damaged its name and reputation forever
    Never have I felt such sadness and anger at the same time since Mass Effect 3. And to think I spent $ 80 dollars for this.

    The hype has claimed another victim. I wish I could go back in time and prevent myself from spending this big amount of money in this mess.

    I could go on all day because there are so many more problems that i haven't mentioned.
    Not to mention that in this game i feel like an errand boy instead of an assassin.
    Like someone said in one of these reviews, this should called ''Errand's Boy Creed'' instead of ''Assassin's Creed''.
  19. Dec 20, 2012
    So far it's good, not great though. the graphics have improved over Revelations and the gameplay is a lot simpler (for the better) BUT in pretty much half the missions you have absolutely no idea what to do and after failing a few times you figure out how to progress, plus the actual design of the different levels you get thrown into during missions is herendous, it's almost impossible to get 100% synchronization in most levels, I still have no idea what the developers were smoking when they designed these areas and it is extremely infuriating. The story is alright for an AC game and some of the characters interesting, but most are pretty one-dimensional and boring as heck. Overall it's leaving me a bit disappointed, it's like Ubisoft added some really interesting mechanics to the game but at the same time COMPLETELY butchered what made previous games great, and forgot how to design levels in the process, AND completely threw away any form of guidance to help you figure out what the hell you're doing half the time. This is supposed to be a great starting point for new players to the series but if an AC veteran that has played every single game in the series gets totally confused and frustrated half the time how the heck is someone new to the series supposed to get through the entire campaign?? All in all AC 3 is basically a mess, a shiny mess, yes. But still a mess Expand
  20. May 24, 2014
    Assassin's Creed 3 is a pretty disappointing game. I find that the game lacks focus and places too much emphasis on pointless side missions, which are often tedious and without any depth or background story to them. I'm also beginning to get tired of seeing games implement collectible quests, as if developers think they're a good substitute for proper side missions (they're not).

    only has mission design been degraded, but so has the interface. Whether you're playing on KB and mouse or controller, navigating the menus is nothing short of tedious. It seems the devs have decided that flashy menus are more important than functionality. Having to navigate more sub-menus upon more sub-menus is not quick and easy. Neither is slowly scrolling through the weapon wheel in the middle of combat. Why they decided to change all this is beyond me.

    Environments are also very disappointing. I understand that devs have to abide by the generally boring architecture of 1770's America, but I've never explored an Assassin's creed city as empty, dull and full of nothing as Boston and New York (which are virtually the same). The frontier is no better. Sure it's large, but that only serves to make travelling from one point to another more boring and tedious than readng Shakespeare. I could go on about the game's flaws, but there'd be too many to list. At least the game has fairly decent visuals and a nice soundtrack, so there's that.
  21. Jun 8, 2014
    I have a bit low-hate relationship with the Assassin's Creed games: I love the environment, the quest variety and the collectibles, but I sometimes have to scream loud if I fail an optional task for the 50th time... Luckily, the AC3 seems to have been improved on this aspect. I had far less tough cases than in previous games. Well worth buying it on a 50% sale.
  22. Dec 3, 2013
    As Assassin's Creed fan I expected more. This is a huge downgrade from previous games. Extremely buggy and unpolished, even after multiple patches. Combat is streamlined and way too easy. One of the good things is that AC 3 looks stunning, both the combat and landscape.
    The new protagonist is dull and unlikable. The story inside the animus is mediocre but the story outside is extremely
    dumb and lacking. The gameplay has been dumbed down and is worse than Revelations, less smooth. I love the American setting, it's realistic and immersive but cities were not designed well, stealth is frustrating and navigating through cities quickly is a chore more often than not.
    It has many mini-games but most aren't interesting at all except maybe naval combat which was pretty damn good.
    Overall it's a huge let down and it gets only 6/10.
  23. Aug 11, 2013
    A fantastic game, if you can get it to work... I had to overclock my graphics card to prevent the game from crashing every 20 mins and then at one point I had to completely re-install the game because of some uplay nonsense (at least my save was still intact). Moving on though.

    The graphics are amazing! I will say that some actions/activities were poorly explained or not even explained
    at all (how to tackle, training your recruits) and some other activities seemed completely useless (crafting and trading, building the homestead). There's a little too much unnecessary exploring, searching, and extra objectives for my taste, but these are generally optional. It's probably 50/50 whether the optional bits actually add to the experience or detract from it. The main missions are where the game shines though. The story is well done and I enjoyed following Connor's journey from child to adult and seeing his actions intersect with famous historical moments. Of course there's a ton of great fighting involved and it was a lot of fun trying to be stealthy. Loved the George Washington DLC as well, completely worth the money. Expand
  24. CBZ
    Nov 24, 2012
    Big fan of the series, I have played and replayed all the AC games. I have to say I am VERY DISAPPOINTED with this game so far. To be fair, I have to say that I'm at the beginning of the story but there are already so many things that bother me that take all the fun away and playing feels like a chore. The boat trip to arrive to america is so irrelevant, I just cant understand why they included it__1__ The mechanics have changed to worse, the controls have been simplified (probably to make it easier for a controller). Basically everything you need to do is done with the "E" key. __2__ there are cutscenes everywhere, and take all the immersion away. At this rate, on the next AC game you will have a cutscene every time you take out the sword.__3__ Boston (i havent seen NY but I imagine it will be similar) has wide streets and its almost impossible to reach your destination climbing and jumping through the city's roofs. Basically the developers took AC's essence and wiped they butts with it.__3__Graphics are on par with previous releases, good enough.__4__I cant say much about the Multiplayer since there are not enough players to even start a game. Collapse
  25. Dec 29, 2012
    Expected much more than I got. It really is unfortunate that they'd incorporate such a bad ending in an attempt to milk the series in the future. Don't expect anything groundbreaking.
  26. Dec 28, 2012
    AC3 has its own story and should not necessarily be compared with the previous AC storylines. What was needed was more missions. Yes, there is a bit too much dialogue, and I disliked the interruptions into the Animus/Desmond scenes more than I ever did before. The naval battles are great. Overall, it deserves a score of 9. Playability is great on a PC especially if you've played the previous AC series. I have played it twice and enjoyed it more the second time. Expand
  27. Mar 29, 2014
    Assassin's Creed 3 still managed to retain the awesome storytelling of all previous AC titles. Aside from some bugs and optimisation issues in this game, this game is extremely fun and enjoyable.

    Breaking off with everything related to the whole Ezio/Altair story, Desmond Miles uncovers the past of ancestors, Connor Kenway (Ratonhnhakaton) and his father, Edward Kenway.

    The best
    title in the series, rich in content, Tyranny of King Washington DLC is phenomenal.

    Play length is about 30-35ish hours.
  28. Nov 16, 2013
    This review contains spoilers, click expand to view. Unfortunately, this is the first Assassin's Creed game that I wasn't fully enjoying the whole time and frankly, found many passages to be boring and annoying. First of all, Haytham Kenway was an AWESOME character. Cunning, intelligent, sophisticated. Switching to that angry kid in the middle of the game was very disappointing. The story didn't make much sense to me either. Let me explain. Ezio, for example, had a motive, the people he was after killed his family. This douchebag? He just goes around killing templars that are actually doing GOOD things and haven't done anything that much wrong, helping people that are manipulating him and are the same, if not worse, than the Templars he's after. Killing his own father tops that all off. Sure, I get it, Connor is an assassin and they are Templars. But is he really that dumb that he can't see the relativity of the situation? He's helping people with certain interests kill people with different interests, but all he seems to see is "good" and "bad", not even trying to think about what he's doing and what a ridiculous little pawn he is. The idiocy of Connor really ruined the game for me.

    Lets sum this up, a beautiful living world, fun combat, countless hours of gameplay.... all ruined by having to play as a complete fool who kills random people that he shouldn't care about and doesn't even know why. I'm still giving this game a solid 6, because it did bring some innovation to the already amazing AC franchise gameplay wise (naval combat, for example), but Connor and the story were an enormous let down (and the boring linear missions).
  29. Dec 4, 2012
    First let me address the things I like about the game. The fighting has improved, in that it is much more difficult; in the previous Assassin's Creed games, you could literally just hold a button and block every attack. Not in this one. There is a much wider variety of things that you need to keep in mind when battling. Still, once you are familiar with all of these things, you will never be hit and it does become a bit repetitive. The combat system still needs some serious work before I can call it perfect. Hunting is amazing. It's a great way to pass the time on the way from point A to point B. At first, when the game was introducing hunting to me I was like "Oh boy, this is just another stupid gimmick that's going to force hunting requirements on me". For the most part, hunting is completely optional, and all of the animals react differently. Some can be caught in snares, but larger animals obviously can't. Once you're done hunting you can go to the store and sell all of your pelts, fangs, claws, meat, and other animal products. It's a very satisfying feeling and the game doesn't force it upon the player in any way. If you find it fun, great. If not (I think you should reconsider), don't worry about it because you'll never have to put up with it. Climbing in trees works wonderfully. I had some concerns about the tree climbing; I thought perhaps it would be a bit clunky and wouldn't work properly. One thing I have to say I don't like about the climbing is that they took away the ability to leap up and grab a higher ledge, a trick implemented in Assassin's Creed 2 I believe. I will definitely miss doing that because it made climbing a lot faster. I also really enjoyed the naval missions, finding treasure, battling with other ships, etc. Finding Captain Kidd's treasure is the greatest side mission in Assassin's Creed so far in my opinion. And of course, the main storyline is captivating as always. I mean, come on, it's Assassin's Creed. Now I would like to address the things I don't like about the game. You can manually aim now which seems like a great idea, but it was so poorly implemented. First of all, you can't aim for the head, if you put your cursor on their head, it will auto-adjust and move to their body. Players that can aim well should be rewarded with one hit kills for aiming at vital spots. You also can't shoot freely, despite that you can aim manually. So what's the point? All it does is give you a bit of extra range (maybe 5-10 feet or so), and it auto-adjusts for you if your aim is poor. This was very disappointing for me because since the first Assassin's Creed I have been saying that you should be able to aim manually, and when it was finally implemented, I expected it to be done well. I fear that rather than perfecting the aiming system, Ubisoft may decide to scrap manual aiming altogether. Another big problem is the optional objectives. Some of them are so poorly done that if you want to get them, you'll be restarting the mission 10-20 times. Don't get me wrong, the problem isn't that the optional objectives are hard. I have 2 problems with them. Number one, they're poorly implemented. They're horribly inconvenient, they often rely on luck, and the game often does not set the player up for a fathomable way to complete the optional objective. Look at missions like the one where you have to destroy two British ships by swimming out to them and planting bombs. In that mission, they want you to kill one of the captains with an aerial assassination. But it's like they intentionally set it up so that this is horribly inconvenient to pull off. Look at the mission where you have to shoot groups of approaching enemies with the cannon. They want you to take two groups out with a single cannonball. No good player would really feel accomplished once they pulled it off anyway, because they would know that it relied almost purely on luck and not skill. Look at the final naval mission; the one where you have to destroy 2 frigates and a man-o-war by attacking their weak points. It's ridiculous, and anyone who has tried it would have to agree, unless they were either insane, or being paid by Ubisoft to just lie and say they disagree. Anyway, the second reason I don't like the optional objectives is because they limit the player. They tell you to complete the mission in a specific way, rather than letting you assess the situation and formulate your own course of action. Let us think for ourselves, that's part of the fun. Or rather, it SHOULD be. Another thing that I don't like is that the game is heavily consolized. We constantly have to pause and interrupt the action because Ubisoft refuses to utilize more hotkeys for PC players. Overall, the game is not what I wanted it to be. I expected a 10/10. You still have a lot to perfect Ubisoft, but this was definitely a step in the right direction. AND PUT MANUAL AIMING IN AC4. DON'T SCRAP IT. DO IT RIGHT. Expand
  30. Oct 20, 2013
    I picked up AC3 on a Steam sale ($12.00 USD). It's difficult to justify paying full price for an AC game just because they're released every year and, frankly, the last few iterations aren't as deep as AC2. That said, this is a good game and am enjoying it (especially for 12 dollars). There are some issues with it, but mostly they're out of AC3's hands. The Desmond Miles plot need to be ended, it was very poorly implemented to begin with and I'm not sure if Ubisoft thought out what they were trying to do with the character. The heart of the issue is that Desmond Miles is, basically, portrayed as a life drifter who is yanked from obscurity and thrust into significance by fate. He doesn't have to work to develop his skills, the Animus does it for him. So, it's basically the Harry Potter or Twilight plot themes that resonate with young adults, an audience composed mostly of people who haven't yet worked for anything or have any real world responsibilities or concerns. It's hard to sell this theme to the type of player who enjoys adult themes of revenge and justice. It's misplaced here and it should be ended or at least very severely downplayed. When AC3 shifts gears from colonial times to the modern plot line, the change is jarring and I can't help but laugh at the juxtaposition; Conner spends years planning and training, Desmond become an Assassin by sitting in a chair and playing through "memories". It's ridiculous, it makes me chuckle whenever Desmond scales and climbs objects when his body isn't even physically trained for it. The release schedule for AC games is too aggressive, they're all beginning to look and feel the same, despite some laudable efforts to change setting and mood between each title. At most, they should be released every 18 months; 12 months is too much. Beyond that, good game. I look forward to playing this November's AC4 NEXT year. Expand
  31. CBZ
    Nov 24, 2012
    Big fan of the series, I have played and replayed all the AC games. I have to say I am VERY DISAPPOINTED with this game so far. To be fair, I have to say that I'm at the beginning of the story but there are already so many things that bother me that take all the fun away and playing feels like a chore. The boat trip to arrive to america is so irrelevant, I just cant understand why they included it__1__ The mechanics have changed to worse, the controls have been simplified (probably to make it easier for a controller). Basically everything you need to do is done with the "E" key. __2__ there are cutscenes everywhere, and take all the immersion away. At this rate, on the next AC game you will have a cutscene every time you take out the sword.__3__ Boston (i havent seen NY but I imagine it will be similar) has wide streets and its almost impossible to reach your destination climbing and jumping through the city's roofs. Basically the developers took AC's essence and wiped they butts with it.__3__Graphics are on par with previous releases, good enough.__4__I cant say much about the Multiplayer since there are not enough players to even start a game. Collapse

Generally favorable reviews - based on 21 Critics

Critic score distribution:
  1. Positive: 18 out of 21
  2. Negative: 1 out of 21
  1. 80
    Assassin’s Creed III proves to be, despite its promises, a rather indecisive game. It comes with so many strong elements, that it could have been the best Assassin’s Creed ever, but it fails to harmonically balance those elements. [January 2013]
  2. Jan 29, 2013
    Assassin's Creed 3 offers a spectacular way to fill in the blanks in your knowledge of the American Revolution - it never holds back on scope, drama or action.
  3. Jan 23, 2013
    What, no French revolution? For Europeans, birth of the United States is not really very interesting time nor environment. And after Ezio (or Haytham Kenway), Connor is bland, irritating protagonist. Game is also full of chores that add very little to the experience. [Jan 2013]