No multiplayer game so cannily captures a feeling of cat and mouse, and relies so completely on tension and suspense instead of yet more thrills. To call this multiplayer unique doesn't do it justice. If you care about new experiences in videogames, if you want to see how games can explore 3D spaces without resorting to shooting stuff or breaking things, you owe it to yourself to try Assassin's Creed multiplayer.
While it's a little slow to get going, Assassin's Creed III is a rewarding, elegant game on many levels. It understands that everyone plays open-world games differently, and provides plenty of incentive for players to tackle its quandaries how they see fit. The sheer variety, overall quality, brisk pacing, massive amount of content, and satisfying story make it easy to forget its few rough spots. Heady and well-informed, Assassin's Creed III is the polar opposite of a guilty pleasure.
Um dos melhores assassin's Creed que eu já joguei o meu preferido uma história muito bom na primeira vez você pode gostar do personagem mais depois vc acostuma
Superb story with great acting. A world that is fun to explore. Connor is my favorite assassin. And it plays very fluid and fast. And he, his father (Haythem) and his grandfather (Edward) where the peak of story writing of all these games if you ask me.
Connor's adventure is an excellent one. His story is methodical and meticulous, much like the land his people inhabit. A slow build-up may deter players, but plenty of memorable moments are worth sticking around for. The game is so rich with content and minor activities that it's almost impossible to tackle it all.
The only real problem (apart from the weak main character) in Assassin's Creed 3 is that there are so many things to do, but very few feel satisfying. There's a whole range of side-missions and challenges on offer, but at the end of the day completing them doesn't bring anything truly useful to the player.
It's possible to lose days in Assassin's Creed 3, although if players stick doggedly to the campaign, they'll clock in about 20 hours. On top of that, there's a multiplayer – and for a game where the focus for most of the fanbase will be the single-player, this one's actually rather good.
There is a thin line between telling the player a story and letting them experience it, and it's one the previous games parkoured along with only the occasional misstep. Assassin's Creed 3 however, falls flat on the side of telling you its story - and it would be unforgivable if it weren't for the billion other things you can do in the game.
Far from the revolution we were expecting, a shift in focus to simple, repetitive combat, overly-scripted missions and tedious sidequests has for now killed our interest in a once genuinely great series. [Dec 2012]
A breath of fresh air the series needed, for better or for worse. The new physics feel smoother, the visuals are better, the combat is snappier etc. The game doesn't really do that good of a job at explaining it's mechanics to the player, which led me to not like it that much on my first playthrough, but knowing how everything worked at the start made my second playthrough way more enjoyable.
Le début du jeu, comment dire, la scène du théâtre, wow, c’était super puis baaaah… la suite n’est pas au même niveau. Les premières séquences sont longues et fastidieuses puis on a le droit à un gros retournement de situation puis l’histoire commence. Je suis officiellement partisan des Assassins Creeds citadins, les grandes plaines et forêt vide de vie et de missions, je trouve ça barbant. Les quelques dernières missions sont cool mais la fin est vraiment décevante. Je n’ai jamais réussi à me mettre pleinement dans le jeu, je décrochais vite et j’ai même hésité à arrêter à un moment. Les villes de New York et de Boston sont très similaires et ne peuvent pas pleinement être visités des toits :(C’est aussi la fin de la trame dans le présent portée par Desmond après avoir été repoussé et ignoré dans AC Révélations ; le présent ne m’as jamais fasciné et captivé comme l’histoire des personnages historiques peut le faire. Difficile de conseiller ce jeu, il est loin d’être parfait, mais pour ma culture d’AC je me devais de le faire.
This is the worst AC game I have ever played 6 sequences to finally freeroam and 9 to be able to buy new weapons there is only 12 sequences in the game and you spend the first 4 just to give us a cutch up on what lead us to the events of the story not only that Connor is such a bad character and hateable not only that the gameplay is shocking combat is annoying to use and jumping into a haybale is so hard that you have to be very accurate on where you are aiming because if you are off by one degree you will miss and hit the ground centimeters from the haybale.
SummaryPursue your enemies through 1775 America in an ever-changing environment. From the legendary battlefields of Lexington and Concord and the bustling streets of Boston and New York, to the snow-covered Appalachian wilderness, you’ll wage war in a stunningly mutable environment. Whether you’re tracking your quarry’s blood trail through fres...