Aura: Fate of the Ages Image

Mixed or average reviews - based on 26 Critics What's this?

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Mixed or average reviews- based on 12 Ratings

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  • Summary: Aura's powerful story is based on an ancient legend that decrees that four sacred rings will bring great strength, power and immortality to he/she who collects them. Players must embark on a journey across four magical worlds as they search for the elusive rings. As they find each ring, another world opens up en route to completing this mystical quest. Aura is a challenging first person puzzle exploration game that uses an easy to navigate mouse driven, point and click interface. Players will need to solve a variety of ingenious fully-animated puzzles using logic, reasoning and common sense. [Adventure Company] Expand
Score distribution:
  1. Positive: 6 out of 26
  2. Negative: 3 out of 26
  1. A stunning journey, more so in its visual splendor and complex gameplay than its weak narrative, but a journey that every self-proclaimed adventure gamer should experience.
  2. An adventure game that has a lot going for it; impressive graphics with seamlessly integrated cut scenes, interesting worlds to explore, varied and challenging puzzles, and some rather nice music for the most part.
  3. Clever and surprisingly rational, Aura is only let down by plot and game length. [Oct 2004, p.96]
  4. The overall experience will probably not inspire and entrance, but stripped of the features that tarnish Aura’s… aura, waddling through finely crafted paradises and solving the many interesting riddles will surely please all the thinkers out there.
  5. MIT could use a few of this game's puzzles as its early admissions test, but Aura's still enjoyable overall. [Oct 2004, p.81]
  6. Aura is safe, predictable and wholesome…… but is that enough?
  7. It's one of the most inaccessible games I've ever played. [Oct 2004, p.90]

See all 26 Critic Reviews

Score distribution:
  1. Positive: 1 out of 3
  2. Negative: 1 out of 3
  1. Mar 7, 2012
    This is a very good Myst clone combining sci-fi & fantasy environments. If fact, I was very surprised to see this was not made by the developers of Myst because the similarities are so striking. The story is weak and the storytelling is worse, but the puzzle adventure aspects are superbly done and make up for those shortcomings. Expand
  2. Aug 14, 2012
    Definitely one for Myst-heads, but for the rest of us, this "puzzle" genre of games has some nice points but equally some annoying ones. For the nice points, it is very Myst like, looks good for a 2004 game, and has a strong emphasis on puzzles. For the annoying points, you spend the first 2-3 hours of play trying to solve puzzles that simply cannot be because the order is wrong, and doing a lot of screen scraping to make sure you find everything. I use "puzzle" in quotes as the definition of puzzles here is to find one obscure item, plug it into another that may or may not make sense, and then move along to start on the next obscure item. There is no real coherent reason why most puzzles are even there, which brings me to the last point, the story or lack of. It is such a light story that you never really feel part of anything at all. Again like Myst, I felt I glided through the game, separate to it, not acting as a character in the game. A fine game for for Myst heads, for the rest of us, well, there's a reason why this genre of puzzle/adventure games are niche (and probably extinct) at this stage. Expand
  3. May 15, 2013
    A Myst clone, and not exactly a good one. Rather than solving puzzles, you spend most of your time sweeping your cursor over every inch of the screen, hoping that there will be something you can interact with. The story itself was completely unengaging. Pretty for 2004 standards, but it doesn't do well on a modern PC. Expand