Jan 24, 2013The unfortunately named Enhanced Edition fails to make a compelling case for its existence in any meaningful way, especially when you consider its asking price of twenty bucks can net you both the original Baldur's Gate and the far-superior sequel from a site like GOG, and downloading a few free mods that make them really shine takes mere minutes of your time. I would highly recommend that course of action instead.
Mixed or average reviews- based on 317 Ratings
Mar 7, 2013One of the most beloved PC RPGs returns, but all is not nostalgically rosy, and it's not because of any lessening of the quality of theOne of the most beloved PC RPGs returns, but all is not nostalgically rosy, and it's not because of any lessening of the quality of the content through modern eyes, but rather the lack of value this version of the game represents.
All the game does is take the (free) Tutu engine modification, slap it on, add a couple of new characters and quests, and triple the price of the game. They also managed to introduce a load of new bugs into the game that community patches had mostly fixed with the old versions. Of course, those community patches now don't work properly with this version, so it's technically inferior as well.
Here in the UK, this game costs £14.99 on Steam. Alternatively, you can buy the entire Baldur's Gate series from GOG.com collectively for £13.26 ($19.98), and apply the free Tutu mod (or BG Trilogy mod if you prefer, which does a similar thing) to get about three times the content for a lower cost. Do that instead of buying this.… Full Review »
Dec 8, 2012I wouldve given the game 8 in its current state, but gave it 10 to offset the rediculous "0" reviews... Bassically this is the same old gameI wouldve given the game 8 in its current state, but gave it 10 to offset the rediculous "0" reviews... Bassically this is the same old game you know and love, if youve played BG1. The core game is largely untouched and the only things changed are the interface, better high res support, bug fixes (get to this one in a minute), and a much better, gutted code base.
First of all the code base basically means the game loads quicker with no load screens at all and should be much smoother. I think it will hopefully make it easier to mod in the end as well, so expect alot of mods to star popping up come the new year. The changing of the code has also introduced new bugs, so while they have fixed old bugs they ve introduced a fair few in their cleaning of the code. Alot of people dont seem to understand that messing with a 12 year old code base for a game is a messy business, difficult to do and in some ways probably more difficult than building a game from scratch in 2012. So basically they resort to calling overhaul "inept, "incompetant", and all sorts of other insults for managing to introduce bugs that werent in the game before. Which is of course extremely unfair. They are a small team though I am confident they can fix all the bugs they have introduced with the EE.
Im not going to say a huge amount more about the game seeing as most of you already know the story, characters and how it plays, I just wanted to talk about overhauls efforts so far since the game released.
Over the span of a just over a week, overhaul has released 4 patches of fixes and even new features.
Ive heard people say on the forums: "I cant set my fps above 30! This game is rubbish because of this!" They included this in the 3rd patch, so everyone can set their FPS to 60 if they want.
"I dont like the look of the game, widescreen mod + tutu looks way better and sharper!" so trent (director of overhaul games) posted a tweet giving gamers a .ini modification which will essentially make the game very similar to look at compared to the widescreen mod+ tutu. He stated if people liked it, they would tweak it to make it work even better.
"The spawns are too small (e.g 1 Xvart spawning and lone gibberlings) making the game too easy!" - Fixed in latest patch (apparantly, I havent tested it yet though).
All the above are valid remarks and feedback from the community, but they have fixed that much, as well as working on crashes and other hardware/software conflicts that customers are having, fixing minor bugs here and there AND working on the iPad version which was released recently... Not bad for a 13 man company in my opinion.
Im not delusional though, the release wasnt brilliant, bugs still remain and there is still alot of work to be done. But saying Overhaul arent listening at all to their community (they will only delete posts on forums if they offensive and non-constructive. In fact it is likely moderators deleting them, not overhaul employees) and dont give a s**t is complete rubbish.
Since the release which I was quite dissapointed in as well, I have seen overhaul respond in a way which you dont see many companies doing these days. They responded with an appology to people whos game wasnt working, and then have put in lots of effort trying to get it fixed. My confidence in them has grown, and to me, BG is in good hands for the future.… Full Review »
Dec 3, 2012Putting aside nostalgia, and putting aside a genuine longing for more games in this vein - yes, Baldur's Gate really is that good. ThePutting aside nostalgia, and putting aside a genuine longing for more games in this vein - yes, Baldur's Gate really is that good. The enhanced edition is simply a overpriced rerelase of a vintage game that provided no significant new content to justify such cost, and while it is solid its nothing someone who already owns the game OR can get it cheaper bundled with its sequel should bother with.
Bad overhaul games.… Full Review »