- Summary: Batman: Arkham Origins features an expanded Gotham City and introduces an original prequel storyline set several years before the events of Batman: Arkham Asylum and Batman: Arkham City, the first two games in the franchise. Taking place before the rise of Gotham City’s most notorious criminals, the game showcases a young, unrefined Batman as he faces the defining moment of his early career and sets his path to becoming the Dark Knight. … Expand
Nov 27, 2013There's definitely some re-tread going on with Batman: Arkham Origins, but the combat, the relatively good story (B-list villain aside), the powerful feeling of being Batman in video game form has only muted my enthusiasm for the franchise by the smallest of margins.
Oct 25, 2013When you hit the level of perfection that Arkham City did, you can't change that without shooting yourself in the foot. I will never understand people's criticism of this game being "more of the same." The combat system is perfect, predator is perfect, free roam is perfect. This game took Arkham City's design and polished and formed it into a more satisfying game. Combat is more brutal feeling to coincide with a younger and less restrained Batman. New gadgets have been thrown in making forcing you to come up with different predator strategies. The only issues I find with the game are that the head position of characters reset on each line (head jerking up or down, depending, to a default level). Overall, on par with Arkham City or even a bit above.… Expand
Oct 30, 2013New addition to the Batman games really stands up to its predecessors. Although it brings only minor improvements in the gameplay (combat system is so tight, perfect and rewarding, that any changes can do more damage, rather than any improvements), Origins is a must have for any Asylum and City fans.
Although the multiplayer isn't something that you'll play year after the release, it nicely prolongs game time and is pretty entertaining.
Graphics, audio and overall presentation is on highest levels as usuall, although various minor (weird gliding bug from time to time) and major (crashing, currently unability to finish enigma side quest due to one bugged radio tower) glitches are present.
Origins story brings something new to the table and takes quite unexpected turns. Much better than previous entries in the franchise.
Bigger world recycles various locations from City, but is rather dead, filled with cops and criminals. This can be overlooked, because there is something to do around every corner.
Overall this game doesn't deserve bashing for lack of inovations (remember that City brought only open world and improved gliding mechanics), and is a solid and well crafted addition to the Batman games franchise.… Expand
Oct 25, 2013I don't know what it is, and I might be the minority here, but I am enjoying Arkham Origins more than the previous games. I don't know if it's the story (which is more interesting than the utter confusion that was Arkham City), the slightly different/less cartoonish art design, or the new voice actors:
-I feel like I am experiencing something as Batman in this game rather than playing through a predestined story, I know that technically doesn't make sense but I guess feel a sense of purpose in this game that just wasn't there for me in the other games. Don't get me wrong I enjoyed the first two games but I felt like I was in Batman's shoes already. In this game he is still learning, he is still building relationships, he doesn't know everything, he is hard on himself, he makes wrong decisions, and he utterly f***s up sometimes. A good example of this would be very early on when Batman has to interrogate someone and he goes overboard and the dude passes out before he can get the information he needs, Batman just goes "Damn" and I feel like that was a genuine response to what just happened.
-The art style is another thing I am digging. The character models look less cartoonish but still have their defining characteristics, and the ambiance is less overbearing in this game (It bugged me a lot in Arkham City). The facial animations for the non-cut scene parts are a lot better now in my opinion. Overall it has a slightly more realistic look but it fits and it's a welcoming design decision.
-My last major point worth mentioning is the voice acting. I, like everyone else, was concerned when I heard the likes of Kevin Conroy and Mark Hamill would not be in the game. Then I heard that Troy Baker and Roger Craig Smith would be doing the voices of Joker and Batman. I felt better about it, but I was still on the fence until I heard Troy do the Killing Joke monologue at NYCC and actually played the game and heard Roger's Batman. Bottom line, they're mastering their craft and this game was like getting five stars on a song on expert in Rock Band for them. It was challenging but they stood up to the plate and delivered on all accounts.
-The only problems I've had with the game have been very minor technical issues. The only big one that I just ran into was when I was trapped in a room and had to pull down a vent-cover and grapple up and into the vent. The alignment on where Batman grasps the ledge is slightly off and his hands get stuck and I cant get into the vent, thus being actually stuck in the room. Other than that there was a very strange fluke incident where when I was fighting Killer Croc the game audio cut out entirely and Killer Croc's textures started to flicker.
Final thoughts: I like it, it's grooving to my beat of how I want to play and experience the character of Batman. You might like it, you might not. It is a very technically sound game with great voice acting and a fantastic musical score. If I had to describe it in just a few words I would say Arkham Origins is: A refined, no nonsense, and satisfying experience.… Expand
Nov 22, 2013Batman Arkham Origins doesn't offer you any excitement if you already played previous Arkham games. When we first played Arkham Asylum, we felt like true Batman. When we played Arkham City, we wandered around in open world, in the city, which is a really different feeling from previous game Asylum. But in this game, Arkham City feel continues with a combination Arkam Asylum story. Cool game, i've just completed it. However, i wanted to experience something new. Mechanics have been improved but combat is almost copy paste. Different gadgets are cool, but almost half of them are the same. I wanted to see Batmobile and i expected a more open world city game like GTA, Saints Row. But no, there are no vehicles to use except fast travel Batwing, kind of plane which Batman uses. You can't control it either, not even once. Just cinematic shows up when you fast travel. I think Arkham trilogy ends with this game. The next Batman game must be really different or it will be another Assassin's Creed, Call of Duty tragedy. I want to walk into the streets, i wanna see civillians, cars, i want to see a living city. I hope they consider it and the next Batman game will be the top of these three games.… Expand
Dec 3, 2013I pre ordered the game since I loved the previous ones. However, it fell short because of a plethora of bugs, some of them even hindering you from continuing the story line until they were patched. I would like to say that the game improves on its predecessor but unfortunately it does not. This review only concerns the single player portion of the game.
Navigating the city is fun, but some buildings are "ungrappable" for weird reasons and it really ruins the flow of the otherwise good navigation. A welcome addition is the Batwing that enables you to fast travel after unlocking fast travel points. Another new addition is the Bat Cave, where you retrieve items, start challenges and talk to Alfred.
There's only one new usable item, which I won't spoil. For some reason the Freeze Blast wan't good enough and it is now named Glue Grenade, with the exact same usage.
Most boss fights are extremely generic and simply feels like an exchange of blows. Counter the boss, beat him up, counter him, beat him up. The game is very rarely difficult. The fighting is fun, but not challenging. The challenging (and fun) part is racking up huge combos. I don't understand the choice of villains either when there are so many recognizable ones from the Batman universe.
The story isn't as engaging as the two previous games either. However, it is pretty fun that no one knows who you are and in some conversations you can really hear the fear among your enemies, not sure if you exist or not.
By now I certainly hope that all bugs that I encountered are fixed. Here's the bugs I encountered:
Batman disappears after fast travelling (had to reload).
Mouse always visible in game, no matter what I did.
Riddler informants displayed on map but not there when you arrive.
Falling through the ground.
Enemies getting stuck in environment.
You getting stuck in the environment (happened once, and it's an open world game so it is forgivable)
A vent that wasn't passable, hindering the story (Patched pretty quickly though).
If you liked Arkam City, you will like this. No matter what people say, it is more of the same, but that is not necessarily a bad thing. The game looks beautiful, it never stuttered except for some slow motion finishers. Combat is fun if huge combos is what you strive for.… Expand
Oct 28, 2013Despite Arkham Origins being an excellent game in its own right, it's hard to ignore the Arkham City comparison. Warner Brothers took no risks with Origins, and the few changes they made were for the worse. Everything in Arkham Origins is an exact replica of Arkham City, except with different buildings that you go into and obviously a younger story. They've added a new combat gadget the shock gloves and replaced line launcher with a supped up batclaw which makes predator challenges better, but everything else is identical. The city is twice the size but is poorly used and there are no riddles to solve. The actual collectibles are still fun to get but the design is pasted from Arkham City. The other change is the unlock system. Instead of earning XP and unlocking whatever takes your fancy, you have to do them in a dictated order for no reason whatsoever! Then there's the challenges, which again also have to be done in a certain order to gain the XP. Side missions are again pasted from City. The only thing that's stopping this game from being completely pointless is the story. Seeing the characters when they are younger is quite interesting, but the story lacks focus it jumps around too much. Then there's the bugs. Performance issues aside, there are a number of game-breaking bugs which can be avoided with caution but persist throughout the game. It's also difficult to tell where to go in some parts of the game. The multiplayer is tacked on, and doesn't even work most of the time on PC. The concept and class system and stuff is all just flawed and tacked on for the sake of it. Overall, Arkham Origins has solid foundations but fails to expand upon them. Unless you're a big fan of Arkham City or Batman in general, I wouldn't recommend this game over Arkham City.… Expand
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