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Boiling Point: Road to Hell Image
Metascore
61

Mixed or average reviews - based on 21 Critics What's this?

User Score
7.3

Mixed or average reviews- based on 69 Ratings

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  • Summary: Boiling Point: Road to Hell combines intense armed combat with exploration and interaction with a vast and seamless open-ended gaming world. In Boiling Point: Road to Hell, gamers travel to the present day jungles of South America and battle competing factions in a brutal guerrilla war. Developer Deep Shadows' innovative game engine streams the beautifully rendered environment, creating a non-linear gameplay experience, with no loading times or separate levels, creating a continuous world spanning hundreds of miles. To make the most of the environment, a massive range of vehicles are at the disposal of the player, as well as a vast array of weapons. The wide open game world features an array of different AI factions with which the player can interact, and hundreds of diverse missions to create an original experience each time the game is played. Combined with the vast seamless gaming world, the result is gameplay freedom and replayability on an unprecedented scale. [Atari] Expand
Score distribution:
  1. Positive: 6 out of 21
  2. Negative: 6 out of 21
  1. Such ambition hasn’t been seen on the PC in God knows how long and Atari has landed itself an absolute classic here. A must-have - no questions asked. [July 2005, p.100]
  2. Simultaneously fascinating and flawed, it's the definition of high maintenance. [July 2005, p.86]
  3. There is no middle ground with Boiling Point: Road To Hell, you'll either look past it's flaws and love the expansive, open-ended adventure game beneath, or hate it because of its numerous technical faults, poor performance and general rushed feel.
  4. 70
    The basic storyline is good enough and the game does bring a few new aspects to the genre such as having to fill your car up with petrol. Unfortunately though this vision became lost during development and the game just feels unfinished.
  5. The scope of the game, the heart-pumping music (when it worked) and the idea of a seriously tough guy taking matters into his own hand to save his child was such an affecting idea that the end game made me that much more disappointed.
  6. The world is enormous and devoid of loading screens, allowing the player to uncover its large amount of content without interruption. But this impressive detail comes at a price. Boiling Point is crawling with glitches in both the graphics engine and the game mechanics, so going online for the latest patch is a necessity if you're up to the challenge of testing the game's depths.
  7. On paper Boiling Point has been designed as an expansive simulation and RPG with its complex weapon’s upgrading system. However, all the elements are very unpolished and most of them barely work. The game’s potential strengths such as the openly structured missions and the massive gameworld are rendered meaningless because of this. [July 2005, p.55]

See all 21 Critic Reviews

Score distribution:
  1. Positive: 23 out of 34
  2. Negative: 6 out of 34
  1. SirRasor
    Sep 2, 2005
    10
    I've never seen a game like this before, very entertaining and fun to play :)
  2. MarcS.
    Jun 4, 2005
    9
    Great game but you need a top end machine to run it.
  3. John
    Aug 30, 2005
    9
    With the 2.0 patch all bugs are pretty much squashed. So get that patch, buy the game and have a great time for 100 hours or so!
  4. BradG.
    Aug 2, 2005
    8
    I must point out that my "out-of-the-box" copy of Boiling Point runs quite smoothly on my modest system and I suffer none of the crashes and bugs people are complaining about (not that they don't exist). The game is everything I wanted Deus Ex Invisible War to be. An open ended adventure with a huge beautiful world, a wide variety of gadgets and firearms, a deep rpg element, and hours of fun. Games like this aren't very common and while it isn't quite as refined as Morrowind or GTA it is far better than Destroy all Humans or Universal Combat. And I don't care what the critics say, the vehicle handling is pretty good. Expand
  5. BradC.
    Nov 6, 2005
    7
    A great concept, although the game is still buggy for me even after patch 2.0. I can't help but feel if they were to have used a pre-existing engine, most probably Far Cry, it would have been a more polished experience. As it is currently, I find the worst enemy to fight is the laggy engine. Hopefully the deloper is given the ability to make a sequel! Expand
  6. Jul 28, 2011
    5
    A great idea poorly executed, Boiling Point turned me off almost immediately with its stodgy interface, nasty character animations, bad graphics, textures and awful voice-acting. Expand
  7. SlackS.
    Jun 5, 2006
    1
    One of the most spectacularly awful games I've ever played. Tries and fails to be too many different things. It just gets everything completely wrong. Let me give you a brief list. Clumsy shooter action, horrible vehicle control, half-baked RPG elements, laughable script/voice acting, extremely primitive character interaction/AI, awful graphics performance, rough sound effects, bad interface design... I could go on. This only scratches the surface of what's wrong with just the gameplay, if you could call it that. I haven't even mentioned the bugs yet. Despite not one but two patches, the game is still completely broken. I'm dumbfounded at some of the high review scores for this game. It's absolutely terrible. Avoid it at all costs. Expand

See all 34 User Reviews