Generally favorable reviews - based on 38 Critics What's this?

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Generally favorable reviews- based on 1899 Ratings

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  • Summary: Borderlands 2 advances the distinct blending of FPS and role-playing genres to create an evolution of the Role Playing Shooter. Team up with up to 3 other players for 4-player online goodness or go old-school with 2-player split-screen couch sharing mayhem as you spend hours leveling up your character and equipping them with one of the millions of badass weapons. Borderlands 2 features a new array of procedurally generated guns, shields, grenades, artifacts, enemies and more. Choose one of the 4 new character classes to be taken through a carefully crafted and connected story to all new and surprising environments across the living planet of Pandora. Make new friends, arm them to the teeth and fight alongside them on your relentless quest for revenge and redemption. Collapse
Score distribution:
  1. Positive: 37 out of 38
  2. Negative: 0 out of 38
  1. Oct 11, 2012
    Delivers on every promise of the original, being an instant classic that proudly stands alongside the PC's finest shooters. [Oct 2012, p.62]
  2. Oct 1, 2012
    Funnier and brilliant, Borderlands 2 is twice as good as the first episode was, something which isn't always the case for sequels. But Gearbox Software manages to improve their IP in many ways, offering one of these titles you could not possibly forget to buy in 2012, and proposing new features that will allow players to blow off some steam for hours.
  3. Sep 26, 2012
    If you like piles of guns, lots to do and shoot, and a robust leveling system with a natural coop multi-player aspect and aren't put off by the cel shading, it's a no-brainer.
  4. Sep 13, 2012
    The one thing worth pointing out between the various platforms is how cool Borderlands 2 can look if you have an awesome PC. The PC version allows plenty of tweaks to draw distance, frame rate and more.
  5. Sep 18, 2012
    It seems crass to judge a game by quantity, but this is quantity of quality. So if the amount of money you spend on games is a practical concern, it's worth saying that this one is freakishly good value. Even if it's not a concern, it's worth saying that this one is freakishly good.
  6. Sep 17, 2012
    Quotation forthcoming.
  7. Oct 11, 2012
    Borderlands 2 is awfully simplistic as a first-person shooter, and it's not deep enough for an action/RPG game.

See all 38 Critic Reviews

Score distribution:
  1. Negative: 67 out of 464
  1. May 1, 2013
    I did not play the original. I glanced at the game and didn't think this was my cup of tea either. Boy, was I wrong. This game is a pure blast, especially to play with friends. The devs have put out a bunch of after market DLC to keep content fresh. If you like laughing, and you like can appreciate how hard it is to actually include humor in something that is already fun, then you too will like this game.

    I strongly recommend this game
  2. May 19, 2013
    Borderlands 2 is an incredible, breathtaking game. The storyline is engaging and hilarious, and the game features some of the best voice acting i've ever heard in a game. The combat is addictive, especially when you're playing co-op, and there is nothing more rewarding then defeating the baddies and going to retrieve your new gun. The best shoot and loot of all time. Expand
  3. Sep 19, 2012
    Damn near perfect, even for a console port. It is early on launch day yet it feels crisp and clean. Controlling your character is far easier this time around as the control are much better developed for the PC. The humor is dark, although the story is a little more serious this time around. About an hour in to the game you really want to kill Handsome Jack, and if you still think he is a cool dude by then you're pretty **** up. If you liked Borderlands you will find that this is a true sequel that lives up to the hype.

    They did a great job of melding the story of Borderlands with Borderlands 2. I know, I know they are sequels but GearBox didn't really set the first game up for having a sequel. I guess since the story in the original was kinda of lacking it makes sense that it was easy to mold the two together.

    Overall Borderlands 2 is a great improvement on the original connecting with friends is far easier now that Steam has been fully integrated, even though it is still a little buggy when connecting initially. Maybe the best improvement they have made is the size of the game. The world feels large and looks large, not the mention it is beautiful. I can run this game on almost the highest setting on my laptop. (Note: I do have a ASUS RoG laptop designed for games but it is kind of dated) If you have a computer that can handle CoD you will be fine.
  4. Jul 7, 2013
    While I don't think this was as good as BL1, I still think this is a very solid game overall. The overall vault hunters, excluding the Mechromancer and the Psycho, aren't as strong as the ones before them in BL1. This in turn made the game slightly more difficult, which was somewhat of a good and bad thing for me. What made BL1 great is present in this game, but its largely much of the same as it was before, except it took more time for this game to build steam. The game felt very meh up until somewhere past half way through. Past that point, the game got REALLY good, and I couldn't put it down until the ending. Again, very solid game, but don't let the hype get to you, or you WILL be disappointed. Expand
  5. Oct 23, 2012
    I played the first Borderlands and loved it. The humour was fresh and funny. Now in Borderlands 2 it seems its lost it's edge, the dev's have catered more for teens and gone for a more 'immature' theme. Even after turning player callouts off, I still get the annoyingly loud *grunt* every time I melee. This alone has me put the dialog volume really low, which sort of ruins the cut scenes but damn that mech chick just won't shutup! Overall I enjoyed the game but MOST of the voice acting really puts me off. The game itself is excellent and worth picking up, but if your like me unfortunately get ready for some mind-numbing stupid 14 year old screaming how good her bot is all the time. Expand
  6. Sep 6, 2013
    Pretty standard FPS fare that demands to be played co-op, the solo experience tends to be a little monotonous; go here, kill this, repeat. Has some neat customization and funny dialogue but often feels as though it's fishing for memes. Expand
  7. Aug 22, 2014
    This review contains spoilers, click expand to view. Each of my attempts to play through this game have been met with failure. I have beaten the first game and this one is essentially identical in every conceivable way but with a few new shortcuts. Here are the problems I had with the game.

    STORY: First of all, excuse me while I attempt to understate my opinion here so that I can make a review that will actually be published on this site, but the writing is annoying to say the least. If you'll remember, the only thing in the "vault" at the end of BL 1 was a giant Lovecraftian monster called "the Destroyer." The whole premise of this sequel is that a president of an arms manufacturer supercorporation wants to find some McGuffin to open the vault again and control some ad-hoc creature that suddenly dwells in there which was not mentioned before and which is capable of destroying all life on Pandora, so that he can essentially set markets and rid the planet of economic uncertainties like raiders. While this motivation is sound (though cliched), it doesn't make sense for one simple reason. During the course of the game the characters repeatedly state that the antagonist's easily killed henchman was capable of easily killing all the protagonists from the first game, and I dunno about you, but I easily killed the vault creature from the first game by myself. So basically, the mere henchman of the main bad guy can easily kill the guys that can easily kill whatever is in the vault, so what kind of harebrained plan is it to use something in the vault to take over the world? Are you kidding me? If this weren't bad enough, just about every other second of the story missions is occupied by people shouting into your radio, System Shock 2-style, but in this game they only repeat internet memes like Redditors or 9gaggers or spew the most cringeworthy empty 12-year-old threats you can imagine. The antagonist Handsome Jack won't shut up, constantly buzzing you to tell you about the pretzels he's eating, or how he got married, or how he's about to go check his mail, or that there's nothing on TV. Not only is his comedic timing awful but the very things he's saying are the sorts of things you hear out of your 14-year-old nephew or niece whom you woefully know is gonna get bullied in high school, and they still think they're funny just because the adults have given them courtesy laughs for their cuteness, but now they are just annoying. In fact, this comprises about 90% of the dialogue of the game; when characters aren't talking about how midgets aren't people and other such intellectual insults, they're spouting tired old internet memes like arrow in the knee, all your base etc. There is no character development whatsoever, and most of the "story" unfolds without your participation through office workers screaming into your speakers while you perform repetitive actions. I could stomach the stupidity of the writing if it were not for the rest of the problems:

    BALANCE AND DESIGN: Inexplicably, the game is easiest when played alone. When I say inexplicably, I mean that the enemies scale unreasonably with additional players so by the time you have a 4-person game going, the enemies are essentially invincible and will kill you in 3-4 hits, and with the entropy of having 3 additional people, most of whom are probably 5 years old and have never played a video game in their life, it effectively disincentivizes multiplay. Further, every weapon you will pick up will have something wrong with it, like it fires projectiles at the speed of a tennis ball serving machine, or 95% accuracy means 95% accuracy at point-blank range only, or the damage type is wrong, or the clip size is 8 so you spend 2/3 of your time reloading. You will only get a serviceable weapon if you grind for hundreds of hours, and it doesn't matter if you are a xX420NoScOpEsXx master either, because critical hits still do garbage damage with your nerf guns. Every fight consists of shooting generic bandits or invincible aliens or robots from 100 or more meters or dying and every quest is a fetch quest or a go-here-and-kill quest. Utterly repetitive and not even that satisfying.

    GEARBOX: These guys are wieners. When the company embezzled money from Aliens: Colonial Marines and instead spent it on Borderlands 2 (why), everyone downrated the former game, probably because it was filth. In an "apology" to the public, Randy Pitchford had his mother defend him on Twitter and then called everyone stupid dumbheads whether their criticism was constructive or not. Gearbox themselves makes only mod-quality games so my only explanation for their popularity is asymmetric information.

    If you understand that your purchases form expectations about demand in the video game market, and you don't want to encourage self-important and unfunny manchildren to continue making intellectually insulting and undignified games, do not buy Borderlands 2.

See all 464 User Reviews