Metascore
82

Generally favorable reviews - based on 32 Critics

Critic score distribution:
  1. Positive: 26 out of 32
  2. Negative: 0 out of 32
  1. 100
    Have you ever played a game that's so good that the simple knowledge of its existence is enough to put a smile on your face? This is one of those games. Broken Sword: The Sleeping Dragon is a shining example of what this genre is capable of, and it comes as close to perfection as any recent adventure game has.
  2. A triumph. It’s at the same time a real 3D game and a crackerjack pure adventure. High levels of craftsmanship and designer TLC are evident throughout the game. Playing it is like falling into an exciting movie thriller. [Grade = A+]
  3. Slices through the lackluster myriad of ho-hum adventure games and breathes a new breath of fire into the genre.
  4. A stunning achievement in interactive entertainment. With a solid story, engaging characters, stunning visuals, and delightful dialogue, this is one adventure you simply won’t be able to tear yourself away from.
  5. A fairytale comeback. Extravagance was one of the signatures of the graphic adventure: extravagance to bring them in, and a cracking story well told to keep them.Both tenets of the Broken Sword series remain intact here, and that's all the devoted fans could have wanted. [Christmas 2003, p.94]
  6. With great dialogue, beautiful art direction, and generally high-quality puzzles, it's worthwhile to indulge the designers' crate fetish just to see what comes next.
  7. 90
    The best old-school adventure gaming to hit the scene in years.
  8. A must have for anyone that is looking for an engrossing story or adventure and wants a change of pace from mainstream gaming genres.
  9. The best adventure game ever. Diehard 2D fans will hate us for saying this, but that they can’t let go of Beneath a Steel Sky is a matter for the shrink.
  10. The graphics are first rate, the dialogue was tight and witty, and most importantly, the story is fantastic and the game plays out like a well written book.
  11. A beautiful story, told in a brand new way...It's the giant leap that the genre so desperately needed. [PC Gamer UK]
  12. 84
    Cartoonish graphics, incredible voice acting and an engrossing story all make this a game to look at, that is - if you can get past the horrible interface and somewhat repetitive block puzzles.
  13. A great adventure game, despite having a few technical problems and being a little too easy. There's really no excuse for the sound problem, and that is why I didn't rate this game higher.
  14. Absolutely spectacular to look at - and I'm not just talking about the voluptuous 3D Nico. [Feb 2004, p.48]
  15. It's not hugely innovative, and it has its share of faults, but its particular blend of features nevertheless gives it a fresh, fun feel.
  16. George’s finely crafted witticisms and Nico’s finely crafted, er, investigative skills make the game a pleasure to play; moreover, the plot is engrossing and really pushes you to keep gaming in an effort to uncover more of the nefarious scheme being perpetrated.
  17. Is this the future of adventure games? If the development community uses this as a launching pad, and what we see here is just the infancy of incorporating interactivity into cutscenes, then we could be witnessing the birth of something truly extraordinary.
  18. Dynamic plot twists and cut-scenes flow through every exotic locale, and the later-game mechanical conundrums are worthy of the Broken Sword series. [Feb 2004, p.86]
  19. It's got everything a good adventure game should have in all the right places: great graphics, a compelling storyline, and interesting characters.
  20. An unparalleled sucess at storytelling, and even the most stupefying crate puzzle can't overcome the ability to tell a great story.
  21. Despite the bumps and jolts I still had a lot of fun with Broken Sword 3 and this attests to the mesmerising quality and drawing-power of the game, and confirms Revolution as master storytellers when it comes to Ripping Yarns.
  22. A well conceived and nuance filled title, Broken Sword 3 is marred slightly by its lack of real depth of puzzles.
  23. 78
    The characters are memorable, the dialogue is sharp, and the puzzles (when they’re original) are usually pretty entertaining.
  24. An intriguing story telling adventure game that manages to get players engrossed in the gameplay in the hope of working out what happens next.
  25. 75
    An outstanding adventure game. The story is engrossing and authentic. While quite linear, it is very well told, and it almost feels like you are watching a movie where you play the lead role.
  26. Needless to say, this type of gameplay is hardly challenging, thought provoking, or enjoyable, for most serious gamers. However, what Broken Sword does do is very polished and offers a slick level of gameplay for the occasional gamer used to solitaire and minesweeper.
  27. Good but not great, it's sweetly bland adventure porridge. [Feb 2004, p.79]
  28. One of the worst interfaces I’ve ever seen in an adventure game.
  29. The plot, graphics and general fun of discovery should be enough to keep you happy despite the fact that 12 hours is about all the time it'll take you to complete the game.
  30. The PC controls are so awkward that even when you know what to do and where to go, you find that you really need 360-degree character rotation to avoid staggering drunkenly into certain death. [Mar 2004, p.81]
  31. Many of the puzzles are somewhat straightforward in design, and while ensuring players are less likely to hit those infuriating brick walls typically found in the genre's great titles, your input into the proceedings once again tends to feel slightly shallow and less rewarding than before. [Christmas 2003, p.108]
User Score
7.7

Generally favorable reviews- based on 66 Ratings

User score distribution:
  1. Positive: 12 out of 16
  2. Negative: 3 out of 16
  1. Jan 12, 2012
    0
    The controls on the game are so broken as to make it impossible to play expect for the most dedicated of fans. The Sleeping Dragon is the only installment that is not point-and-click. In fact, it's impossible to use the mouse for anything. Instead all major actions in the game are done by the keyboard. The game manual brags about this "hybrid" system but it's horrible. This is implicitly acknowledged by the fact that the fourth installment went back to the point-and-click system. People who can shudder their way through the UI might find an otherwise excellent game. But the UI in this game is so totally different than the other three games in the series that I strongly advise anyone thinking of purchasing The Sleeping Dragon to download a trial or play a friends game. This is not what you'd expect from the Broken Sword series and it's unfortunate that they tried this experiment in the middle of the series. Full Review »
  2. Jan 4, 2011
    3
    Low rating because of the EXTREMELY POOR controls. The difficulty of the game is figuring out the default controls. There are few options to customize the controls. You will spend the first hour trying to figure out the controls to make your charter do the obvious. I quite playing and uninstalled this game because of the extreme frustration factor in the key controls. The game play is VERY basic, and not fun at all. Full Review »
  3. Mar 3, 2012
    10
    The story, voice acting, dialogue, and lovable characters make you forgive the "eeh" controls. While the box puzzles are repetitive, the others are very clever. One of the best adventures ever. Full Review »