Chantelise: A Tale of Two Sisters Image
Metascore

Mixed or average reviews - based on 13 Critics What's this?

User Score

Mixed or average reviews- based on 23 Ratings

  • Summary: Five years ago, a witch's curse beneath the red moon turned Chante into a fairy. Now she and her sister Elise search for a way to transform her back into a human, and in their travels they come across a particular town, which is home to a number of nearby ruins, as well as a peculiar shopkeeper named Aira, and a strange, mercurial fortune-teller who calls herself Elma. Expand
Score distribution:
  1. Positive: 2 out of 13
  2. Negative: 1 out of 13
  1. Aug 24, 2011
    91
    Realistically, mistakes will be made, some boss battles will be more challenging than others, and a secret treasure or two will be missed that will add more time to your adventure. But whether you play for 10 or 40 hours, Chantelise is a delightful, whimsical action role-playing game.
  2. Aug 2, 2011
    80
    The long answer is that Chantelise is a fun indie RPG that just needs a good polish.
  3. Aug 4, 2011
    72
    Chantelise: A Tale of Two Sisters is an unpolished but solid and very difficult action JRPG. Only for hardcore gamers.
  4. Aug 4, 2011
    40
    Even without the camera and control problems, Chantelise struggles to stand out amidst other similar games. It's disappointing, because you can tell there's a lot of heart and personality poured into the game, but it's just not that enjoyable to play.

See all 13 Critic Reviews

Score distribution:
  1. Positive: 10 out of 14
  2. Mixed: 0 out of 14
  3. Negative: 4 out of 14
  1. 10
    Took me a long time to finally play this one, but when I did, I couldn't put it down! Don't be fooled by the Metacritic score, this is actually a really fun game. Most of the complaints are regarding the camera, however, this is easily countered by USING A CONTROLLER. This game is definitely meant to be played using a controller, so do so. The action in this game is very fast paced, and the magic system is all handled in game through collecting gems. This has the advantage of keeping you in the action, and avoiding having to go into the menu to change spells and interrupt what you are doing. That being said, later in the game when I got a greater variety of items, I was having to go into it to switch my armour and accessories to gain certain effects.

    I have the steam version, and it comes with a config utility that lets you re-assign the buttons, so don't worry about that. I managed to beat the game in around 14 hours, including getting the secret treasures on each level (I used the gamefaq). There is also a fishing game that I didn't play too much as I don't care for those. Some would say this is short, but for the price, I think it's plenty long for the value. I would rate the challenge as very good. I did die a lot on some of the bosses, but once you figure out what to do, it's not a problem. Also, if you die, while you lose your progress in the level, you do keep any money and treasure you find which is a VERY welcome feature, allowing you to save valuable grinding to buy better gear.

    It's tragic that the score has suffered because the critics were too lazy or unimaginative enough to realize that a controller is the way to go, but that is also Carpe Fulger's fault for not suggesting it more directly. This is a VERY underrated game. If you like action RPGs, I suggest you buy it now.
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  2. 8
    A good game for those who enjoy hack n slash with a mix of puzzles. The core game is a good action rpg but my favorite part was looking for the hidden treasures. Every level has a hidden chest that is often difficult to find or near impossible unless you get a clue from the priest in town. I've read some previews that say it's too hard but I thought it was a good fit, assuming you stop to find at least some of the chests along the way. If you try to bum rush thru it I can see being a bit undergeared. The boss battles can be a bit tricky until you figure them out but the nice thing is that you can practice every level, even boss ones, without having to go thru everything up to that point again. The story is fun and light hearted, but nothing amazing. The controls are pretty tight with a game pad, but I couldn't do it with a keyboard. Combat isn't varied much but it's done well and there's a good bit of strategy involved in choosing equipment for a given area. The voice acting is in Japanese and the translation is top notch. Music and sound are pretty run of the mill but my god, the low health beeping will drive you insane. It's 9-10$ off of most online distributors and there's even a demo that lets you go thru the first dungeon so you can get a feel for it first. It's not a must have but definitely enjoyable and well worth 10$. Expand
  3. First and most importantly, I would not recommend this game if you do not have a gamepad. The keyboard controls (as so many others have rightly said) are NOT friendly and will just make you want to beat your head against a wall. However, if you have a gamepad, the controls are simple and light. Of second importance, you must know that this game is NOT ANYTHING LIKE RECETTEAR. If you are hoping that Chantelise will be another creative twist on the RPG genre, as Recettear was, then you will be disappointed. Chantelise is for the most part an extremely basic hack and slash game. (Note, for example, that your character does not have levels or stats but only gets stronger through finding or purchasing new items and equipment.) Now the interesting things about Chantelise that would serve as an appropriate reason to purchase are the following. 1) Quest structure. Each chapter of the game's quest is set at a particular map location, and each location is divided into areas. In order to complete a chapter of the quest and advance the story, you must blaze through the entire dungeon without being defeated. However, you are free to practice any area of the dungeon in a sort of "time trial" mode until you discover all the strategies--and possibly valuable equips--you will need to blaze through. (The boss battles in particular can be extremely difficult. Many have been frustrated at the high level of difficulty of even the very first boss.) Forcing you to blaze through fairly challenging dungeons (and very challenging bosses) in a single run without save points, and forcing you to start over completely if you die, adds a certain level of tension that other RPGs lack and makes you feel much more accomplished for completing a dungeon. 2) The spell mechanic is interesting. Rather than having a set list of spells that charge you mana to cast, enemies drop colored gems when you beat on them. These gems can then be picked up and used to cast spells corresponding to the elemental color of the gem (red = fire, blue = water, etc). You can even combine gems to create new, more powerful spells. At first this feels awkward as a magic system, because it slightly randomizes your spells, but it becomes fun once you start to experience it more like "punch enemies until their pieces fall out, pick up pieces, throw them back for damage." This is especially interesting in larger battles where you have to beat the gems out of smaller enemies in order to throw them at large enemies that are dangerous to get close to. 3) Each area of every dungeon has a hidden treasure that requires you to solve its mystery before it will appear. In one area, you might have to destroy every torch on the map before it will appear. In another area, you might have to race past all the enemies on the map and kill the very last enemy first before it will appear. Some of these are extremely difficult to figure out, but a lot of them can be easily discovered if you have good intuition. So if you're looking for an extremely basic hack and slash with 1) interesting quest structure, 2) quirky spell mechanic, and 3) secret treasure chests, then this might be a good game for you. If you want another Recettear, this is not what you're looking for. Expand
  4. 4
    The game has a lot of heart, and is charming. Unfortunately it's marred by a very problematic camera-control system, and unwelcome difficulty spikes. I wouldn't recommend it to any but the accomplished gamer very into the subgenre. Expand

See all 14 User Reviews