Very good little game, deep characterization, many builds can be made, a lot and a lot of interesting loots, affixes on loots are random, there are no 2 identical uniques. combat is satisfying with explosions and effects. bring me much satisfaction than other more expensive titles like Wolcen or Warhammer Chaosbane, ...
Im enjoying it, 3 hours a day after work, and I feel the need to recommend it to others
If you have enjoyed blowing hours and hours playing any Diablo or Torchlight game (or PoE), this is probably the best game you've never heard of. It borrows heavily from those games (procedurally generated loot and levels, enchanter type NPC's, 4 class choices with unique skill trees, infinite progression systems, 6 different rarity levels for loot, etc), and it includes multiple deep and engaging systems that are entirely its own.
I've literally logged over ten thousand hours on those games, and Chronicon is absolutely on par with them in terms of replayability, depth, and fun. And I actually put off buying the game because I didn't like what they were doing with the graphics. Luckily, I bit the $10 bullet and bought it anyway.
So far, I've spent a little over 1,000 hours in this Early Access game - in less than 6 months - and every update increases my enjoyment and excitement for the game's future. There have been 2 major and 4 or 5 minor updates in this time, and the developer is on track for a full release sometime in the latter half of 2018.
Playing through the current story (4 out of 5 acts) on one class will yield between 12 and 20 hours of gameplay if you spend minimal time exploring the world (and tweaking your build..). If you're even moderately interested in min-maxxing, you'll easily spend 50+ hours exploring the game's systems. At this time, you'll likely be thoroughly addicted. Enjoy it!
This is a fantastic game that is well worth the price of admission. This gem is a Diablo like game that features 16 bit graphics. Don't let the throwback art style fool you, beneath Chronicon's pixelated exterior lies all the bells and whistles of a modern game, including achievements. There are tons and tons of different skills to choose from for each class, that give you lots of different build options to choose from. By the time you totally obliterate a large group of enemies and see the CARNAGE message in red blood, you will be hooked.
What an excellent game. It's not as polished as Diablo, but it's every bit as fun. Great gameplay, excellent variety of loot, endless build possibilities, neat skills tree. I had this in my inventory before sitting down and giving it a chance. Just fantastic, addictive, and the price is right. If you liked Diablo, Grim Dawn etc. you won't be disappointed.
It's a good ARPG, but it's a little repetitive. Spam the same skills over and over at hordes of enemies. Builds are interesting though, from spells to passives to items. It's undoubtedly better than Diablo 3 and 4, but I have seen better in the ARPG genre.
Chronicon is an ARPG that respects your time. That's the most concise review I can give - if you are into games with lots of gear, skills and mechanics to play with this is a great game for you.
Chronicon is split into separate main acts, just like in most other ARPGs. Also like other ARPGs I don't pay attention to any of the story because that's not what I play this type of game for - the main story is basically just a load of filler to get you familiarised with how the game feels to play and introduce you to it's systems. I'm not gonna talk about the main game anymore because the endgame is what really matters.
Endgame revolves around anomalies - procedurally generated dungeons which reward special loot after you beat them. Once you've hit max level, you'll start grinding anomalies to get specific legendary (or true legendary) equipment, crystals and memory essence to upgrade that equipment, and gems and runes to augment you're build. You also never stop levelling - you have a separate XP bar for mastery experience in this game and mastery level has no cap. This means endless scaling, which in reality isn't as interesting because once you've maxed out all the interesting skills in mastery trees all you have left are 3 stat bonuses to choose from (damage, health, mana). Anomalies also scale infinitely with a tier system, thought the highest I've seen someone actually beat is around tier 1200.
The DLC Ancient Beast introduced another 4 skill trees to endgame, with them requiring you to beat dungeons, bosses, arenas, solve puzzles and activate shrines in new procedurally generated biomes. To get the actual skills you have to spend crystals and yellow crystals, the latter of which is only obtainable from endless dungeon anomalies (ie. anomalies at tier 1 or higher). You also gain access to a familiar that expands your inventory space and grants new passives which further augment builds. The game has 4 classes with 4 skills trees each, a unique mastery tree and an additional 4 (partially unique) skill trees added by the DLC. There's a shocking amount of content in this game, but it's not in the form of cool art or fun bosses as it's all poured into build customisation.
So with all that explanation out of the way, let's start with the bad. Chronicon's combat isn't particularly challenging. Boss mechanics are basically non-existent and almost every endgame build works by pulling all the enemies into a big mass and exploding them to death somehow. This is kind of true for a lot of ARPGs I've played but especially so for Chronicon - the game is made by like 2 people or something so I can cut them some slack though. The reason I rate Chronicon so highly is because in this genre, it's basically expected that in the endgame your build dictates the outcome of combat. You don't play these games, you scroll through reddit posts and discord servers and create a spreadsheet to min-max your build to the extreme. Chronicon skips the boring part of these games for me by making grinding less of a time sync. All stats on gear can be rerolled, runes and gems easily remove from your gear, and when you hit a high enough tier you will basically be swimming in legendary and true legendary gear.
So that's the review, really cool game and it's got another DLC on the way. If you do get it, join the discord because there are not many good resources for builds on reddit or youtube and there are some nice people on there who answer questions and post builds. k bye.
SummaryWhat happens in a world where the last evil lies dead, the last quest is completed, and the last chest has been opened?
In this world, the long-dead Heroes of Old are forever remembered and honored through a great magical device. This device, known only as the Chronicon, is capable of opening a portal into the memories - the very souls ...