Metascore
69

Mixed or average reviews - based on 35 Critics

Critic score distribution:
  1. Positive: 13 out of 35
  2. Negative: 0 out of 35
  1. Cities XL is a fresh and innovative game. It is graphically beautiful and full of interesting features that set it to the top of the genre. Unfortunately there are some issues with the online.
  2. Cities XL fills in the void left by SimCity, since it turned more attention towards human interaction. Its building and management systems are incredibly varied and complex, giving the player complete control over the city’s growth. And the possibility to share online the whole town with other players in an interactive manner guarantees longevity to the gameplay.
  3. 81
    Its friendlier learning curve as compared to the SimCity series will rope in new players, while its greater city design freedom will keep vets interested. However, even with multiplayer trading and resource balance and management, Cities XL is still not as hardcore as the SimCity series, and the subscription cost is questionably worth the arguably shallow multiplayer content.
  4. Finally a worthy city building successor to SimCity 4! The prices for playing online are quite high, though.
  5. Cities XL is the spiritual sequel of Sim City. In the city builder's scene is the real dominator with it's well balanced gameplay and a full 3D graphics.
  6. 80
    And while I found the avatars to be quite hideous looking (I opted for a red-afroed freak in grey boots and a red mini skirt), they have little actual bearing on the rest of the game, which looks and feels excellent.
  7. Monte Cristo made nearly everything right what you can expect from a city simulation. A lot of different buildings and styles will entertain you and many other people in the world for hours!
  8. Pelit (Finland)
    79
    A technically competent city builder that lacks any kind of real depth of gameplay mechanics. There's not much left of a city builder when it's missing many crucial components like a public transport network and infrastructure design. [Jan 2010]
  9. Games Master UK
    77
    A bewilderingly detailed city-building simulator. [Winter 2009, p.86]
  10. The city-building simulation Cities XL in solo mode certainly makes a lot of fun and motivates to build even larger and more sophisticated cities. The announced features for the online mode are sometimes not available, and also do not always work as they should. A solid game for solo players, fans of the multiplayer mode should still wait for improvements.
  11. On the one hand, it’s a fun, addictive little game that’s a good homage to a classic genre. On the other hand, as of publication there are still quite a few bugs and entire features that just haven’t been implemented yet. Coupled with the lack of a truly competitive element this game will probably only entertain hardcore fans of the genre.
  12. Cities XL suffers from too many preventable faults to be considered a success. It's a shame, since under the surface hides a powerful and creative beast.
  13. PC Gamer UK
    75
    Enjoyable city planning but a timid foray into MMO territory. [Christmas 2009, p.100]
User Score
4.0

Generally unfavorable reviews- based on 129 Ratings

User score distribution:
  1. Positive: 33 out of 129
  2. Negative: 80 out of 129
  1. sth
    Oct 15, 2009
    4
    Very little transit options, has a lot of bugs. The company forces you to pay their dollar per month fee to use such basic features as mass Very little transit options, has a lot of bugs. The company forces you to pay their dollar per month fee to use such basic features as mass transit, etc. The cities built online cannot be accessed without an internet connection and active Planet Offer account, neither can the features you paid for. I short, you pay for, let's say, busses. But you are not allowed to keep them! You can only use them as long as you pay the monthly fee. The economic system is flawed, city services unrealistically expensive. Entertainment too expensive and not offset by patronage (like, say, in Tropico, where you can profit from your entertainment venues). Lots come in only two sizes, making your zones look more like something that came from the Borg than a human designer. Graphics are awesome, though riddled with bugs. I enjoy laying out the roads, though you cannot adjust the height and width of them as promised. Roads can curve, though the practice is rendered moot by the strictly rectangular lot shapes. To sum it up...they made much the same errors as Societies - focusing too much on "realistic water" and adding features no one really asked for or wanted. Focus needs to be on city design elements. Period. Full Review »
  2. GabeFaye
    Oct 10, 2009
    10
    An awesome citybuilder that, im sure, ill play for years. Its less complicated than SC4, while still being a challenge as opposed toAn awesome citybuilder that, im sure, ill play for years. Its less complicated than SC4, while still being a challenge as opposed to plop-games like City Life. The MMO part is cool and adds a new feeling to the overall game experience, while not having too big of an impact. The only real downside is the monthly fee, but me and my friends are more than willing to pay the 7 bucks a month. Full Review »
  3. AaronS
    Nov 2, 2009
    4
    Graphics fairly nice, though items seem a bit place without SC4-like props. Only a few tile sizes, all square and mostly 2x2ish. NO ambient Graphics fairly nice, though items seem a bit place without SC4-like props. Only a few tile sizes, all square and mostly 2x2ish. NO ambient sound at all, just UI/music. Can't find any GEMs. UI seems a bit clumsy compared to SC4/SC3. Seems fairly unfinished :/ Full Review »