Generally favorable reviews - based on 34 Critics What's this?

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Generally favorable reviews- based on 165 Ratings

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  • Summary: Command & Conquer Generals puts your trigger finger on the pulse of modern warfare. Choose a General in control of massive armies of bleeding-edge military weaponry across a globe teetering on the brink of Armageddon. Command either the mighty U.S. Army, the Chinese war machine or the resourceful Global Liberation Army, each packed with high-tech arsenals ready to deliver unprecedented firepower on land or in the skies. Prepare your forces, Commander... it's time to engage in the next generation of 3D real-time strategy. [Electronic Arts] Expand
Score distribution:
  1. Positive: 29 out of 34
  2. Negative: 0 out of 34
  1. Despite the game's stunning, high-end graphics, Generals loads quickly and plays smoothly.
  2. 100
    One of the biggest improvements to the game is the full-fledged air battles.
  3. Games like these not only lift the bar, they annihilate it!
  4. 86
    It’s these little details and the wide array of units for each side that makes Command & Conquer Generals a very entertaining title and the included skirmish mode will keep you entertained for a long while.
  5. 82
    Like Westwood's real-time strategy games, there's a lot of flash here, some of the same old interface problems, and more than enough "yee-haw!" enthusiasm to make up for any shortcomings. Well, almost.
  6. Although Command & Conquer: Generals has many points that has made the franchise so popular over the years, it has been “vanillafied” – it’s been molded to play and appear like every other real-time strategy (RTS) game out there.
  7. Despite a spectacular-looking engine, intriguing units, and some original gameplay, Generals doesn't capitalize on opportunties to be a shining light in the genre, and instead ends up as just decent. [Apr 2003, p.74]

See all 34 Critic Reviews

Score distribution:
  1. Positive: 23 out of 33
  2. Negative: 4 out of 33
  1. Jan 27, 2013
    C&C Generals is in my opinion one of the best strategy games ever released. Unlike many other games that call themselves "strategy" games, Generals really requires a good strategy to play well. It is very well balanced and very entertaining while it isn't as needlessly complex as many other strategy games are. Even though the game was release quite a few years before I write this review, I still consider it a must-buy for people who enjoy strategy games. Expand
  2. Jan 10, 2014
    Whilst not the deepest, most hardcore RTS ever made, C&C Generals still sits on my hard drive ever since it was released around 10 years ago. Why? Simple - it's just so much fun, and isn't that the whole point of gaming?

    When Westwood were bought by EA, and me being a longstanding fan of the C&C series from the days of the very first C&C, I thought the series was doomed. But I was so surprised to see what a great job EA had done with it and brought C&C forward into the 21st century. EA have moved the series forward whilst keeping the classic C&C formula. For example, you still have the classic rock-paper-scissors formula i.e. tanks kill tanks but are vulnerable to rocket men, who in turn are vulnerable to the basic infantry units. But the resource system is now much better. In the past, whoever owned all the tiberium / ore, etc won the game. Strategy would usually involve annihilating your opponents harvesters / ore trucks, etc and starve them of cash. With the introduction of buildings / units that can generate an infinite amount of resources, players can no longer adopt this strategy. This means that more emphasis is placed on combat rather than waiting for your harvester to deliver a load of tiberium so you can build a tank and a man!
    This may not be to everyone's taste, but I think it works well. Tank rushes are still possible, but the AI opponents can opt for this strategy too (and frequently do).

    I don't generally enjoy playing RTS games online against players, and so spend most of my time playing C&C against AI opponents with or without mates. I always feel that the difficulty of this game is about right for me - it's challenging without being ridiculously impossible on the easiest difficulty setting (take note CoH2!) . Perhaps I'm just hopeless at RTS games, but "hard" really means hard, and "easy" really means easy in C&C Generals.

    At time of release, the graphics were impressive but although now clearly dated, they aren't laughable. I expect this game is cheap to pick up now and any RTS fan should pick this game up. Judging by the number of positive reviews on here, as opposed to negative ones suggests that this game is a must.
  3. Sep 26, 2011
    The major changes make Generals a more generic RTS, but it is still fun and original enough for it to hardly matter at all. Worth picking up in a sale. Expand
  4. Jan 1, 2012
    While this basicly is a decent game it becomes hurtfully obvious that EA is mismanaging the C&C franchise releasing such games. First of all this game has basicly nothing to do with C&C. It is just named this way for marketing purposes. And as second this game could have been outstanding if EA would have invested more in it. But they simply didnt. It got released with horrible bugs, a horrible cheating ai and plain retarded mistakes in campaigns scripts that simply should be impossible to happen. Like for example players starting base beeing set in the same corner of teh map where the ai is repeatedly launching its super weapons from so the player can not defend himself against the attacks. Expand
  5. Oct 13, 2011
    This C&C game introduces something new with a new sidebar similar to the Starcraft and Warcraft series, better resolution and 3D graphics under SAGE. The lack of a good story, terrible buggy AI and unbalanced gameplay makes the game way off the mark. Expand
  6. Mar 26, 2011
    Monotonous, repetitive, boring: a shadow od a fantastic franchise. It completely lack originality, and often becomes a bit of a cliche. I did enjoy it for some time, but became bored surprisingly quickly. Expand
  7. Jan 18, 2013
    Playability is awful, you can't scroll trough the map with keys, you must select buildings to build troops unlike other games in the saga, and the button configuration of the mouse is plainly retard: the left mouse button is used to both select and give orders, meanwhile the right button is used only to deselect.
    Also units don't return enemy fire unless you set them on guard, by default they stand by till death.

See all 33 User Reviews