• Publisher: EA Games
  • Release Date: Sep 22, 2003
  • Summary: Prepare to unleash the absolute latest in modern weapons technology against the world?s most powerful Generals in Command & Conquer Generals Zero Hour. In the next era of military strategy and might, you?ll need to command a more technologically advanced arsenal to defeat new, more powerful enemies. The first expansion pack for the critically acclaimed Command & Conquer Generals challenges players to square off against the world?s most elite commanders for battlefield domination. Even the most experienced C&C Generals veteran must learn new strategies and tactics to take full advantage of -- and learn to defend against -- the next generation of the world?s most lethal weapons. With new units, structures, and upgrades, as well as the all-new Generals Challenge Mode, Zero Hour delivers all the firepower you?ll need in your quest to become the ultimate modern warfare General. [Electronic Arts] Expand
Score distribution:
  1. Positive: 13 out of 16
  2. Negative: 0 out of 16
  1. 90
    The campaign is usually enough addition for an expansion pack as it is. The extra work the team did on the Generals' Challenge mode is awesome.
  2. 90
    The addition of the specialized generals, however, pushes this expansion set over the top. If you've already got Generals, you cannot go wrong with getting Zero Hour.
  3. The new additions lack enough substance to make Zero Hour worth the investment for those who weren’t sold on the original.

See all 16 Critic Reviews

Score distribution:
  1. Positive: 39 out of 42
  2. Negative: 2 out of 42
  1. JamesB.
    10
    It is an excellent expansion to an excellent RTS. All the new units add unparalled depth to strategy.
    • 3 of 3 users said yes
  2. 6
    While this basicly is a decent addon it becomes hurtfully obvious that EA is mismanaging the C&C franchise releasing such games. First of all this game has basicly nothing to do with C&C. It is just named this way for marketing purposes. And as second this addon could have been outstanding if EA would have invested more in it. But they simply didnt. It got released with horrible bugs, a horrible cheating ai and plain retarded mistakes in campaigns scripts that simply should be impossible to happen. Like for example players starting base beeing set in the same corner of the map where the ai is repeatedly launching its super weapons from so the player can not defend himself against the attacks. Expand
    • 0 of 0 users said yes
  3. I wouldn't trust the critics and users on this one, but I do agree on what PC Gamer said. This C&C game just got much buggier than Generals and is much worse on balanced gameplay when it comes to a dozen factions. EA never fixed the major AI bugs. The popularity on modding on Zero Hour was just unthinkable since you can't run several good mods at once, just one at a time. Even most Zero Hour mods are also buggy as well. If someone can manage to fix Zero Hour's major bugs and make a better balanced game, I could play this game all over again and play its mods. Expand
    • 0 of 0 users said yes

See all 42 User Reviews

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