• Publisher: EA Games
  • Release Date: Feb 27, 2002
Command & Conquer: Renegade Image
Metascore

Generally favorable reviews - based on 28 Critics What's this?

User Score

Generally favorable reviews- based on 57 Ratings

  • Summary: For the first time, experience the Command and Conquer universe up close and personal as you fight it out on the ground among the structures, vehicles and weapons made famous in the original C&C. You assume the role of Havoc, elite GDI commando who fights and explores from a first or third-person viewpoint. Battling through exotic indoor and outdoor environments, you're free to use both brute force and stealth in your mission objectives against the evil Brotherhood of Nod. [Electronic Arts] Expand
Score distribution:
  1. Positive: 17 out of 28
  2. Negative: 0 out of 28
  1. One of the most original takes on a first person shooter to come along in quite a while. The game's clever blend of shooter and real time strategy almost warrant dubbing CCR a Real Time Shooter Strategy.
  2. Probably the only other thing that bugs me is the map restrictions. There are a lot of small rocks and other areas that you aren’t allowed to scale, climb, or jump over and end up hitting this invisible wall.
  3. As the novelty wears off the C&C setting begins to dissolve, you're left with a decent FPS that quickly becomes as easy to put down as it was to pick up. [Apr 2002, p.84]
  4. 74
    I guess I wanted something a lot less scripted and a lot less cramped from the single player game...As it is, it's a lot like running through a hall until you get to a building, clearing the building and then running through a hallway until you get to the next building.

See all 28 Critic Reviews

Score distribution:
  1. Positive: 18 out of 21
  2. Negative: 2 out of 21
  1. AlexS.
    10
    This game made me realize the greatness of Command & Conquer AND the FPS genre. I love the game so much and I can't wait for a Renegade 2!
  2. Renegade is very much a 'go in guns blazing' FPS, rather than one that rewards stealth, strategy, or teamwork--at least in singleplayer. The campaign is enjoyable and has an ok storyline, but really shines in that you really feel like you're playing as a commando in a big game of C&C. The big-scale assault and city infiltration missions are definitely more fun that those in various bunkers, research labs, etc. but overall it's well worth playing. The multiplier is where the game really shines, since it adds strategy elements via the bases and vehicles, and rewards those who use teamwork rather than just shooting everything in sight. Expand
  3. Its not that it's a terrible game but it definently had its flaws. The campaign sucked. The story was poor, It was short, and the map was absolutely terrible. However the gameplay was fun and the multiplayer is amazing. If it wasnt for the multiplayer then this game would have been a huge bust. Expand
  4. AnsonG.
    4
    This game is nothing like i thought it would be. This game for one, has a LOT of bugs. Luckily i download this game, i didnt buy it. When i played this game was total letdown. The training is completely worthless. Enemy A.I bots is absolutely horrible. These guys was stupid as king kong. After i finished a single player, there is no storyline, lame....u could go on to play multiplayer, which i will talk a little more postively about. U can easily just join any clan, leave a clan, search rankings. Very cool. U have all your buildings and basically your goal is to destroy their base. Sounds easy? Well its not. Virtually the only way to navigate the map at all is with a tank, or a humvee, or something of that sort. The maps are just too big! This quickly becomes vehicle combat and not deathmatch. It really falls flat and totally extinguishes any replay value. Could of been a lot more, a lot btter. Im ashamed this game. Expand

See all 21 User Reviews