Crusader Kings II: Sons of Abraham Image
Metascore
77

Generally favorable reviews - based on 7 Critics What's this?

User Score
7.8

Generally favorable reviews- based on 43 Ratings

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  • Summary: Crusader Kings II: Sons of Abraham is the fifth expansion for the strategy/RPG , focusing on the Abrahamic religions; Christianity, Islam and Judaism. Get your bishops appointed cardinals and tap the might of the Papacy, borrow money from the Knights Templar and send troublesome relatives off to live out their days in a monastery. Sons of Abraham also introduces the Jewish religion and allows you to recreate the Kingdom of Israel and rebuild the Temple in Jerusalem. The expansion for Crusader Kings II explores one of the defining periods in world history in an experience crafted by Paradox Development Studio, the masters of Grand Strategy. Medieval Europe is brought to life in this epic game of knights, schemes, and thrones. Expand
Score distribution:
  1. Positive: 3 out of 7
  2. Negative: 0 out of 7
  1. Dec 13, 2013
    90
    Sons of Abraham integrates into the original game so seamlessly that it feels like it has always been there.
  2. Nov 29, 2013
    79
    Crusader Kings II is definitely the deepest, and hardest to understand of all the games of its type, but there’s nothing else out there quite like it. The additions brought to the game by Sons of Abraham are plentiful, and probably stretch further than I encountered. It’s a good reason to jump back into the game if you enjoyed the original or any of the prior expansions. For new players though, it’s just as daunting as ever.
  3. Dec 10, 2013
    75
    Sons of Abraham delivers some good additional content to Crusader Kings II, although it doesn't bring the same amount of original things like the previous The Old Gods. However, grand strategy fans will surely like it.
  4. Dec 1, 2013
    70
    Sons of Abraham doesn't pack too much content, but the small changes add up to a very enjoyable experience. A little add-on for a great game.
  5. 70
    Even though there are a lot of improvements shoved into the patch, which is free, if you’re a CK2 fan then this will add subtle new dimensions to your typical game that you’ll appreciate.
  6. Dec 16, 2013
    70
    It never quite feels like you get as much bang for your buck as previous expansions.
  7. Dec 13, 2013
    70
    It’s not a must-have purchase, but if you’ve dreamt of a Crusader Kings II scenario in which a devil-possessed ruler might have a chance to pick their own Pope, then this is the DLC for you.
Score distribution:
  1. Positive: 1 out of 1
  2. Mixed: 0 out of 1
  3. Negative: 0 out of 1
  1. Dec 8, 2013
    7
    Being a forum member myself, I long awaited this DLC, mainly because of jews and to see how Paradox would flesh out christianity and islamism.
    Needless to say I was disappointed: besides not having any oriental jews (the mizrachim), with their exilarchy, a political-religious entity who fought the sunni Caliph, the jews themselves doesn't have any inherent mechanics wich makes them different from christianity, they can create a titular kingdom, restore a priesthood- something ahistorical to judaism, more right would be restore the sanhedrin- and thats it. In other aspects they are just christians without features and with a different animation for the chaplain. "What mechanics would you give to jews, then?" would you ask. If you go to Paradox forums and read the numerous threads about jews you can see plenty of interesting, subtle and coherent mechanics, some of them even related to the learning stat.
    Other disappointments: seeing how broken and random all that stuff about cardinals and anti-popes are, how often the Joan D'arc event would span, how decadence (more exactly, how the ai deal with decadence) wasn't touched at all, and how orthodoxy, nestorianism and others eastern faiths were left behind, with no change to the creation of its patriarchal heads.

    But the worse thing in my opinion was the change that the patch brought with it. I love Crusader Kings, it's one of the games I most spent hours in my life, and I don't feel that limiting the roleplay of it- the best aspect in my opinion- is the best way of dealing with gamey tactics such as kingdoms entirely made of mayors or grand-bishoprics.

    But of course, it feels an important and overlooked portion of the game and it was very necessary. As PDS games are works in progress I'm sure they fix and improve things.
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