Universal acclaim - based on 56 Critics What's this?

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Generally favorable reviews- based on 1524 Ratings

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  • Summary: Crysis is a next-generation PC first-person shooter from Crytek, the award-winning developers of "Far Cry." It is 2020, and global tensions have reached boiling point as the U.S. and North Korea square off in the South China Sea. At stake: a mysterious artifact uncovered by a team of U.S. archeologists. The North Korean government quickly seizes the area, prompting the U.S. to dispatch an elite team of Delta Force operatives on a rescue mission. During the siege the true nature of the artifact quickly emerges, pointing to the existence of an alien presence on Earth, and ultimately the trigger for a massive-scale alien invasion. The battle to save Earth begins as the aliens' flash freeze the tropics into a ghostly-white frozen landscape. As gamers take up arms against the aliens, they will be outfitted with customizable weapons and a high tech Nanosuit, allowing them to adapt their tactics and abilities to a hostile, ever-changing environment and a mysterious enemy. [Electronic Arts] Expand
Score distribution:
  1. Positive: 56 out of 56
  2. Mixed: 0 out of 56
  3. Negative: 0 out of 56
  1. 100
    When you get past the stealth-themed missions early on, and move onto missions with full use of tanks, helicopters, rockets, and airstrikes, the tactical gameplay plus the production values turn Crysis into a love letter for military combat.
  2. Crysis is visually stunning, packed with intelligent, thrilling gameplay, and easily one of the greatest shooters ever made.
  3. There was a time in PC gaming when A-list titles regularly pushed the limits of what computers were capable of. This might've been a necessity, but it forced developers to deliver new experiences. Crysis harkens back to that mindset, reminding me of why I became addicted to PC gaming in the first place.
  4. Beautiful, action-packed, and fully featured, Crysis is a shining example of how a first-person shooters ought to play.
  5. Crysis is one of the best first person shooters to be released this year, right up there with Bioshock and Halo 3 and drops action by the payload.
  6. Crysis has long been touted as the new standard-bearer among visually compelling shooters, and in that regard, Crysis does not disappoint. When you throw in a nanosuit, nonlinear freedom of movement and an exciting story, Crysis is as good a reason as any to upgrade your computer.
  7. 80
    Fast forward through scraps of miserable story and melodramatic dialogue, along with a "boss battle" inherited from the coin-op class of '88 (see: "Contra"), and the ordeal is done -- beautiful throughout, mostly amazing, but vegetative by the end.

See all 56 Critic Reviews

Score distribution:
  1. Negative: 74 out of 424
  1. Mar 22, 2011
    One of the best games i have ever played it remembers me of Operation flashpoint another great game. I wold rate this game 12 but i have seen some minor mistakes so i will only give it a 10.One notable thing that make me laugh are the burning barrels in the cold atmosphere of the ice sphere where the humans freeze to death. Expand
  2. Apr 13, 2012
    Still my favorite shooter and I find myself reinstalling game from Steam every so often. Freedom to explore game world is unreal and numerous methods exist to dispatch your enemies. I personally prefer fighting the North Koreans than the aliens, so I do tend to restart the game after reaching the zero gravity stage. Still definitely worth a 10 and worth playing even in 2012. Graphics and story round out a clear FPS winner. Expand
  3. Dec 7, 2012
    I bought 2 copies, 1 on origin, the other on steam. It is an amazing game even I played it after it being released 4 years. The environment is very well created, especially the plants are almost real, the map is sandbox, in which I play run back and fourth without getting boring. The story and the atmosphere is breath-taking that I can feel the wild survival mood and get addicted to it to play it 4 or 5 hours a day. The nanosuit enables the plays to have many alternative ways to complete the mission, if you don't want to have a fight, just switch to cloak mode to sneak, or if you are tired of repetitive shooting, just switch to power mode to beat enemies with your bare hands. If I have to name the cons, it is not optimized well that no PC can run it on maximum settings when the game is released, and my laptop which was bought in 2011 can't do it either. But anyway, it is an amazing game. Expand
  4. Feb 28, 2013
    After Crysis was released, I heard a lot of good words about it, but didn't actually play it until a few weeks ago. I gotta say the good words were all true. I loved the presentation of the story (granted the "remote island" setting is just a recycled idea from the Far Cry series, which I dock points for) and the advancement of the story kept me playing the game for hours because I wanted to see what happened next. I also came to like the protagonist of the game, Lieutenant Jake Dunn (referred to in-game only by his call-sign "Nomad"). A lot of parts in the game where the pacing slowed down a bit for suspense cued Nomad's thought with great timing. An example of this is when Nomad ventures deep into the island's mountain. The trip disrupts communication with his superiors, forcing him to improvise by recording everything he sees through his visor while describing the scenery in the hopes that someone outside can still hear him. That kind of personal interaction in the story is something I really liked, allowing me to connect to Nomad as a character. The open-world environment of the fictional Lingshan Islands also allowed for freedom of creativity for the player to complete their mission, whether they want to storm in guns blazing, or engage the nanosuit's cloak to sneak around the back of a building, silently taking down enemies along the way. That aspect of the game felt rather liberating. The destructible environments in the game was a breath of fresh air, as I could launch a rocket into a shack hiding an enemy soldier and watch it blow apart from the impact of the shockwave. However, not all of the objects were destructible, as I found some metal barricades surrounding some huts were completely impervious to all kinds of damage, including times when I rammed into the barricades with a Jeep only to get stopped dead in my tracks and getting the vehicle stuck. The AI of the enemies is also nearly realistic, with soldiers losing sight of you when you disappear into some bushes or hide in a small pond amidst some foliage. They also startle and jump back when they suddenly see you appear right in front of them as you grab a soldier by the neck and run off with him into the jungle before anyone knows what just happened. The full customization of the weapons also added to the creative freedom of the player, especially since it allows you to keep some of your favorite add-ons to your preferred weapons (I loved using a sniper scope on an assault rifle with a silencer that was switched to single-round fire, thus making a secondary makeshift sniper rifle). One thing I could not get over, however, was the durability of the nanosuit on North Korean soldiers at some points during the game. Where one or two rockets could completely deplete the energy in my suit to maintain maximum armor, the North Korean Nanosoldiers could take *at least 3* rockets before they died, leading to a slight inconsistency with the gameplay regarding the nanosuit. Despite all of that, along with some other aspects of the game (especially with the suit's energy depleting a little too quickly), the experience overall was great, with an engaging story, brilliant gameplay, good visuals, and a cliffhanger ending that keeps you wanting more from Nomad.

    NOTE: I have written a review for Crysis 2 well before writing this one, so I'm already pissed off that Nomad was written off between the two games. As I've stated in that review, Crytek decided to throw out the human character by killing him off in a bridging comic book series (which has some of the worst writing I've seen) so they can focus on players connecting more to a friggin' AI in Crysis 2 (the so-called Nanosuit 2.0).
  5. May 25, 2011
    Bought this on a Steam weekend sale for a steal. It was one game that when it came out my computer had no hope of running it so I never played it. Now my computer is better and it's a 4 year old it goes. The interesting thing about that is, this game STILL looks simply stunning 4 years later. I have played other games released in the last year that don't even come close to the beauty that Crysis displays. The environment is a character itself in this one. The plants move when you walk by, the water makes ripples when you step in it, there are grouse that run in little packs and move out of your way. The sun rises and sets sending rays of light and growing shadows, it FEELS cold when there is frost. It's that good. Visually stunning, still. And that is saying a lot in the world of four year old graphics. It has been a long time since a shooter grabbed my attention and made me not want to stop playing. A LOOONG TIME, like say HALO. Shooters too often are the same game with a different title (pick any war simulation on the market today, doesn't matter who makes it, same game). This one felt different. Because the environment mattered so much it changed the whole game. Plants make cover, walk too far forward and you are seen, too far back and you can't see. Shadows, lighting all affect the AI. These AI enemies actually act with and react to the environment. Need to get past a pack of bad guys but low on ammo? Toss a stick and they'll go see what it was. Crash a truck and they'll check it out and when they don't find you, they will act nervously, searching the area. It is some of the best AI in a shooter, even now four years later. Now, I'm not saying these guys are gonna win any intelligence awards, they're dumb AI. But some of the best dumb AI out there. Weapons are all unique and have their perks. Used properly all weapons are appropriately lethal. In the end this game was the whole package. Good story, great action, jaw dropping graphics, a shooter that actually rewards strategy and an environment that makes formulating one satisfying and fun. If you haven't played Crysis and want a good shooter, get this one. The game played bug free but did display a few graphical glitches that did not affect game play, just looked odd occasionally. EDIT : Game will not play completely on DX10, which it sets by default if your system is capable. It is necessary to force the game to play in DX9 in order to finish the game. 2 points removed from rating for this bug. Expand
  6. Nov 24, 2010
    When a bot does a prone & then crawls the animation looked like Michael Jackson's moon walk, except it's moon crawling, it shifted suddenly a frame or 2 too fast on that one, like a video being fast forward when crawling along the banks of a stream, it would be very dumb to fire a sniper shoot at the bot then, because it won't be effective most of the time as it's seen/seem as a bug. Playing the difficulty Hard, prone on a big & mostly flat rock with an elevation 3 to 4m above those 20 to 30 bots running down, up and across the stream. I could took out a bot 100m away easily with a sniper rifle with a single shot to the chest or head (depending on whether if he's wearing armor). But shots made at a 25m to 50m range are not always working perfectly with the sniper rifle, it's like the game has a random failed rate for shootings, it usually last about 3 or 4 seconds before the shooting regain it's effect & accuracy again (no, no bot shot me before that). I fired a sniper shot at 8 bots running in a straight line close to each other coming down a slope (rows of head above shoulders, coming right at me, looked like a worm in my LOS, yet the single shot killed no one! Sometimes bots won't shoot at you at a 20/30m range in the first few missions (33% of all the missions), even on the difficulty Hard. The 20 or 30 bots are too dumb to run around the big flat rock I prone on, none of them sneaked to my back as there's a lot of open areas around (there's a big rock to my left side only), all of them shoot at me from the front or 3 o'clock from the right. I could took out 15 or 20 bots with the sniper rifle before some of them got close to me in about 20m way & start firing at me, I took them all out no matters, too easy! Head/chest shots are being aim at the shoulders of those bots running diagonally in my LOS or I shoot at the side of their heads judging by their running speed and elevation. The bot has been made too easy on some places, but seem pretty hard in some other areas. The funny is when I keep firing an assault rifle, my view keep expanding and zooms in for a certain level before it stopped, it could make some people a bit dizzy for that kind of effect. It's a very good game, but not the best, I might pick it up again & play it once in every 6 months, as the bots a bit dumb and the spawning spots are fixed. There's no random spawn spots for those bots all over the maps if replayed (as an reward for beaten the game). I prefer bots coming down on ropes from those tall trees in the jungle blaring their guns as they're on their way down. Where are those black creatures from the Alien vs Predator? I would love to see them running around in the jungle. Where's the third person view of flying the Apache chopper from the GTA: San Andreas? or the Anansi chopper from Enemy Territory: QUAKE Wars? Well, sure no one wanted to fly a chopper along a seashore and blasting things away with rockets! Expand
  7. Nov 20, 2012
    To see this game get such a high user score killed me inside a little bit.

    First off the gameplay is nothing groundbreaking, its fairly
    mundane, it also requires you to shoot enemies in the head 3 or 4 times on higher difficulites to get a kill, where it is still a 1 punch hit with your suit. Which bring me to the suit... Ok there are some nice things about it, but the way you activate "powers" is a load of bull. The story in crisis also is a big load of woeful pants. Finally the graphics are good but I cannot give a good review based on graphics, loot at grand theft auto vice city or half life 1, they don't have good graphics but they are still great games even today. Expand

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