Whether you're new to Dark Souls II or played it on older consoles, Scholar of the First Sin is worth revisiting. This PlayStation 4 collection features the original game, along with the three expansion packs.
A deep, dark, extremely challenging and downright wonderful game that will keep you enthralled for weeks or months to come. New enemy placement justifies a purchase for even the most hardcore veterans of the last-gen edition.
Dark Souls II: Scholar Of The First Sin is the definitive version of a masterpiece. Surprising for veterans yet deceptively welcoming to newcomers, this rebalanced remaster proves as deeply impressive as it is brutally compelling.
Dark Souls II: Scholar of the First Sin is a very good remaster for a great game. Visuals are a bit too old, today, especially if you come from Bloodborne, but gameplay is still unmissable.
Whether or not you enjoy the technical tweaks brought forth by the upgrade, there’s no arguing that Scholar of the First Sin represents the best value prospect for players, with all DLC included, a bump to 1080p, and a solid framerate. Is it the best version of Dark Souls 2? Not necessarily, but it’s a good game.
The “ultimate edition” adjustments could be a part of a larger patch. Dark Souls II changes dynamics and sweeps out some frustrating issues but still remains the weakest part of the series. [Issue#252]
Dark Souls II: Scholar of the First Sin, an enhanced edition of the original Dark Souls II, attempts to build upon the renowned formula of its predecessor while introducing fresh content and enhancements. While it offers a satisfyingly challenging experience and an expanded world to explore, the game falls slightly short of the high bar set by its **** of the standout aspects of Dark Souls II: Scholar of the First Sin is its formidable difficulty. The game maintains the series' trademark punishing combat, demanding precision and patience from players. It rewards mastery of its mechanics and pushing through trials with a profound sense of accomplishment. The unrelenting nature of the game can be frustrating at times, but it successfully captures the essence of the Dark Souls **** world design in Dark Souls II: Scholar of the First Sin presents a mixed bag. While the environments are still beautifully rendered and have their share of breathtaking moments, they lack the intricate interconnectedness that made the original Dark Souls so captivating. Some areas feel disjointed, leading to a sense of inconsistency and occasional confusion. Additionally, the enemy placement in certain sections can feel overwhelming, bordering on unfair, impairing the overall **** enhanced graphics and updated lighting effects in Scholar of the First Sin bring a noticeable visual improvement over its predecessor. The enhanced presentation further enhances the eerie atmosphere and grim beauty of the world. However, the visual upgrade is not enough to fully mask the shortcomings in level design and occasional technical **** story in Dark Souls II: Scholar of the First Sin strives to weave a compelling narrative within the larger lore of the series. It introduces intriguing new characters and expands upon the themes established in the original game. However, the storytelling lacks the same level of intricacy and subtle nuance as its predecessor, leading to a somewhat shallower narrative experience. Though it offers sufficient lore and world-building, it struggles to reach the same depth and impact as previous entries in the series.Multiplayer functionality remains a significant highlight in Scholar of the First Sin. The ability to engage in jolly cooperation or PvP encounters adds a layer of unpredictability and camaraderie. The online interactions are seamless and further extend the longevity and replayability of the game.
Начинал её раза 3-4 и никак не могу пройти дальше буквально определённого момента, и не из-за сложности, нет совсем.. она очень лёгкая, но за счёт такой :интересной механики" как 1000 бомжей на квадратный метр локации она доставляет проблем и это очень выбешивает, поломка оружия об этих 1000 бомжей, кувырки с прокачкой фремрейтов тоже ужасная и глупая идея, худшая в своей серии, из хорошего так же саунд, не плохие локации, довольно красивые.
Dark Souls 2 is easily the worst release that From Software has made. Everything in this game feels so forced. Other titles have been more about a fun game that happens to be hard as Ds2 is more hard for the sake of being hard. Like every action you do there is always an ambush. Every boss mechanic feels so over the top and ridiculous. The hole game can be cheesed with Life stones and Agility. The combat feels clunky and horrible compared to every other From Software game. For example if you swing your sword you are stuck in place for half a second before you can roll. Why? You can tell this wasn't the made team that created this game because it plays more like a cheap imitation. Also the game is actually harder if you use lock on. Honestly if you go against your brain telling you to always use lock on you'll find the game way easier. Which is funny cos that's the opposite of every other from soft game. I can imagine Ds2 being really bad for less experienced souls players as right at the start your fighting ambushes of 10 + enemies. And this is when you likely have a bottom tear weapon. Scholar of the 1st sin should have been a proper reword not just a couple minor improvements and random enemy placements. Apperantly the enemy placements are worse but I've not played the original.
SummaryDark Souls II: Scholar of the First Sin includes the 3 previously released DLC packs - Crown of the Sunken King, Crown of the Old Iron King, and Crown of the ivory King - along with additional features. All versions of the game include the following features (Existing Dark Souls II owners will receive a patch to implement these elements...